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author | Mattes D <github@xoft.cz> | 2015-03-21 15:18:17 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-21 15:18:17 +0100 |
commit | cc069ccb2a03db87e9de45ee84df9e2bd0b50545 (patch) | |
tree | e25723d95c7724505f7756a0dbbb0d48f68c7ddf /src/Blocks/WorldInterface.h | |
parent | Unified cByteBuffer types. (diff) | |
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Diffstat (limited to 'src/Blocks/WorldInterface.h')
-rw-r--r-- | src/Blocks/WorldInterface.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 106c314e7..44c118195 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -30,14 +30,16 @@ public: /** Spawns item pickups for each item in the list. May compress pickups if too many entities: */ virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) = 0; - /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */ + /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified. */ virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0; - /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ - virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) = 0; + /** Spawns a mob of the specified type. + Returns the mob's UniqueID if recognized and spawned, or cEntity::INVALID_ID on failure. */ + virtual UInt32 SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) = 0; - /** Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb. */ - virtual int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) = 0; + /** Spawns an experience orb at the given location with the given reward. + Returns the UniqueID of the spawned experience orb, or cEntity::INVALID_ID on failure. */ + virtual UInt32 SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) = 0; /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) = 0; |