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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-29 15:56:40 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-29 15:56:40 +0200
commit431b7ed0b7764db732e39802a40d94dfe9f2108b (patch)
treef3f5ab4a7b1f2838733004d8294e571b777e631f /src/Blocks/BlockSlab.h
parentAdded new console command with cleanup (diff)
parentVanillaFluidSimulator: Fixed an invalid Y-coord query. (diff)
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Diffstat (limited to 'src/Blocks/BlockSlab.h')
-rw-r--r--src/Blocks/BlockSlab.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index 214445eda..e67f0e8b3 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -110,6 +110,18 @@ public:
{
return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
}
+
+
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ {
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType))
+ {
+ return;
+ }
+
+ // Sends the slab back to the client. It's to refuse a doubleslab placement.
+ a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
+ }
/// Converts the single-slab blocktype to its equivalent double-slab blocktype