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author | peterbell10 <peterbell10@live.co.uk> | 2017-06-13 21:35:30 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-13 21:35:30 +0200 |
commit | 360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch) | |
tree | 066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Blocks/BlockOre.h | |
parent | Corrected check for level of subcommand and fixed multiple levels not working (#3758) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockOre.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Blocks/BlockOre.h b/src/Blocks/BlockOre.h index 70d599843..202672cb5 100644 --- a/src/Blocks/BlockOre.h +++ b/src/Blocks/BlockOre.h @@ -20,19 +20,19 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - cFastRandom Random; + auto & Random = GetRandomProvider(); switch (m_BlockType) { case E_BLOCK_LAPIS_ORE: { - a_Pickups.push_back(cItem(E_ITEM_DYE, static_cast<char>(4 + Random.NextInt(5)), 4)); + a_Pickups.emplace_back(E_ITEM_DYE, Random.RandInt<char>(4, 8), 4); break; } case E_BLOCK_REDSTONE_ORE: case E_BLOCK_REDSTONE_ORE_GLOWING: { - a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, static_cast<char>(4 + Random.NextInt(2)), 0)); + a_Pickups.emplace_back(E_ITEM_REDSTONE_DUST, Random.RandInt<char>(4, 5), 0); break; } case E_BLOCK_DIAMOND_ORE: @@ -84,7 +84,7 @@ public: return; } - cFastRandom Random; + auto & Random = GetRandomProvider(); int Reward = 0; switch (m_BlockType) @@ -93,27 +93,27 @@ public: case E_BLOCK_LAPIS_ORE: { // Lapis and nether quartz get 2 - 5 experience - Reward = Random.NextInt(4) + 2; + Reward = Random.RandInt(2, 5); break; } case E_BLOCK_REDSTONE_ORE: case E_BLOCK_REDSTONE_ORE_GLOWING: { // Redstone gets 1 - 5 experience - Reward = Random.NextInt(5) + 1; + Reward = Random.RandInt(1, 5); break; } case E_BLOCK_DIAMOND_ORE: case E_BLOCK_EMERALD_ORE: { // Diamond and emerald get 3 - 7 experience - Reward = Random.NextInt(5) + 3; + Reward = Random.RandInt(3, 7); break; } case E_BLOCK_COAL_ORE: { // Coal gets 0 - 2 experience - Reward = Random.NextInt(3); + Reward = Random.RandInt(2); break; } |