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authorHowaner <franzi.moos@googlemail.com>2014-09-23 14:39:49 +0200
committerHowaner <franzi.moos@googlemail.com>2014-09-23 14:39:49 +0200
commit4b38e077cf8d27d1c7ef26d4148f7825c5aeaabd (patch)
treecd86062eb50ba870f73b6f29dec0205f87205bf8 /src/Blocks/BlockHandler.h
parentMerge branch 'master' into EntityCustomName (diff)
parentQtBiomeVisualiser: Fixed confusion about Globals.h. (diff)
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Diffstat (limited to 'src/Blocks/BlockHandler.h')
-rw-r--r--src/Blocks/BlockHandler.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index de90ce55b..3a8115da0 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -82,10 +82,7 @@ public:
@param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand
@param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment)
*/
- virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false);
-
- /// Returns step sound name of block
- virtual const char * GetStepSound(void);
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true);
/// Checks if the block can stay at the specified relative coords in the chunk
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);