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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-30 16:50:15 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-07-14 22:46:30 +0200 |
commit | 8656e149c8820272a882406912790f0075ed5f28 (patch) | |
tree | b4f89f69dfb026f76862046637fd99162a49d3c9 /src/Blocks/BlockHandler.h | |
parent | Merge pull request #2352 from mmdk95/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 1b357c3f1..4a484dfad 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -126,6 +126,9 @@ public: By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()), and wakes up all simulators on the block. */ virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); + + /** Returns the base colour ID of the block, as will be represented on a map, as per documentation: http://minecraft.gamepedia.com/Map_item_format */ + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta); /// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary> /// <returns>Block meta following rotation</returns> |