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author | Mattes D <github@xoft.cz> | 2020-04-21 22:19:22 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-21 22:19:22 +0200 |
commit | 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 (patch) | |
tree | 054a846942f414060e29c72f4a717c8a89e70893 /src/Blocks/BlockFenceGate.h | |
parent | Delet SpawnObject params (diff) | |
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Diffstat (limited to 'src/Blocks/BlockFenceGate.h')
-rw-r--r-- | src/Blocks/BlockFenceGate.h | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index 5d89ae021..bba308230 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -20,36 +20,65 @@ public: { } - virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + + + + + virtual bool OnUse( + cChunkInterface & a_ChunkInterface, + cWorldInterface & a_WorldInterface, + cPlayer & a_Player, + const Vector3i a_BlockPos, + eBlockFace a_BlockFace, + const Vector3i a_CursorPos + ) override { - NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}); + NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockPos); NIBBLETYPE NewMetaData = YawToMetaData(a_Player.GetYaw()); OldMetaData ^= 4; // Toggle the gate if ((OldMetaData & 1) == (NewMetaData & 1)) { // Standing in front of the gate - apply new direction - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3)); + a_ChunkInterface.SetBlockMeta(a_BlockPos, (OldMetaData & 4) | (NewMetaData & 3)); } else { // Standing aside - use last direction - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData); + a_ChunkInterface.SetBlockMeta(a_BlockPos, OldMetaData); } - a_Player.GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, {a_BlockX, a_BlockY, a_BlockZ}, 0, a_Player.GetClientHandle()); + a_Player.GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, a_BlockPos, 0, a_Player.GetClientHandle()); return true; } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + + + + + virtual void OnCancelRightClick( + cChunkInterface & a_ChunkInterface, + cWorldInterface & a_WorldInterface, + cPlayer & a_Player, + const Vector3i a_BlockPos, + eBlockFace a_BlockFace + ) override { - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockPos, a_Player); } + + + + virtual bool IsUseable(void) override { return true; } + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); |