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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 15:50:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-20 15:50:52 +0200 |
commit | 68cced73afe546328cf94ed07c57deee47bfadec (patch) | |
tree | 88be88e3fd4a208b9849e526f1877caa44058ab5 /src/Blocks/BlockDeadBush.h | |
parent | Added armor and shulker box cleaning (#4875) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockDeadBush.h | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/Blocks/BlockDeadBush.h b/src/Blocks/BlockDeadBush.h index 9eb0c8e84..0653f538b 100644 --- a/src/Blocks/BlockDeadBush.h +++ b/src/Blocks/BlockDeadBush.h @@ -13,16 +13,12 @@ class cBlockDeadBushHandler: using Super = cBlockHandler; public: - cBlockDeadBushHandler(BLOCKTYPE a_BlockType): - Super(a_BlockType) - { - } - - + using Super::Super; +private: - virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) override + virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const override { return true; } @@ -31,7 +27,7 @@ public: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override { if (a_RelPos.y <= 0) { @@ -56,7 +52,7 @@ public: - virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override + virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override { // If cutting down with shears, drop self: if ((a_Tool != nullptr) && (a_Tool->m_ItemType == E_ITEM_SHEARS)) @@ -77,7 +73,7 @@ public: - virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 0; |