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author | andrew <xdotftw@gmail.com> | 2014-03-01 20:34:19 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-03-01 20:34:19 +0100 |
commit | d73cdba1f66a92f011ac881b581595c0959139ef (patch) | |
tree | a5c62bbc0cf7c52727e96e348a5978698c6c7a5d /src/BlockInfo.h | |
parent | Refactored global block property arrays (diff) | |
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Diffstat (limited to 'src/BlockInfo.h')
-rw-r--r-- | src/BlockInfo.h | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/src/BlockInfo.h b/src/BlockInfo.h index 1e09b0df5..a06c47a47 100644 --- a/src/BlockInfo.h +++ b/src/BlockInfo.h @@ -6,27 +6,44 @@ -class BlockInfo +class cBlockInfo { public: - BlockInfo(); + cBlockInfo(); /** (Re-)Initializes the internal BlockInfo structures. */ static void Initialize(void); /** Returns the associated BlockInfo structure. */ - static BlockInfo & GetById(unsigned int a_ID); + static cBlockInfo & GetById(unsigned int a_ID); + + /** How much light do the blocks emit on their own? */ NIBBLETYPE m_LightValue; + + /** How much light do the blocks consume? */ NIBBLETYPE m_SpreadLightFalloff; + /** Is a block completely transparent? (light doesn't get decreased(?)) */ bool m_Transparent; + + /** Is a block destroyed after a single hit? */ bool m_OneHitDig; + + /** Can a piston break this block? */ bool m_PistonBreakable; + + /** Can this block hold snow atop? */ bool m_IsSnowable; + + /** Does this block require a tool to drop? */ bool m_RequiresSpecialTool; + + /** Is this block solid (player cannot walk through)? */ bool m_IsSolid; + + /** Does this block fully occupy it's voxel - is it a 'full' block? */ bool m_FullyOccupiesVoxel; @@ -34,7 +51,7 @@ public: inline static NIBBLETYPE GetSpreadLightFalloff(unsigned int a_ID) { return GetById(a_ID).m_SpreadLightFalloff; } inline static bool IsTransparent (unsigned int a_ID) { return GetById(a_ID).m_Transparent; } inline static bool IsOneHitDig (unsigned int a_ID) { return GetById(a_ID).m_OneHitDig; } - inline static bool IsPistoneBreakable (unsigned int a_ID) { return GetById(a_ID).m_PistonBreakable; } + inline static bool IsPistonBreakable (unsigned int a_ID) { return GetById(a_ID).m_PistonBreakable; } inline static bool IsSnowable (unsigned int a_ID) { return GetById(a_ID).m_IsSnowable; } inline static bool RequiresSpecialTool (unsigned int a_ID) { return GetById(a_ID).m_RequiresSpecialTool; } inline static bool IsSolid (unsigned int a_ID) { return GetById(a_ID).m_IsSolid; } @@ -44,7 +61,7 @@ public: protected: // TODO xdot: Change to std::vector to support dynamic block IDs - static BlockInfo ms_Info[256]; + static cBlockInfo ms_Info[256]; }; |