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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-11 02:51:24 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-11 02:51:24 +0100
commitb068b73ad9cce7a5150c589b66d6465a8a4d0b90 (patch)
tree2d6a5be4229ca18171a7d6e41a9287f7f191ca94 /src/BlockID.cpp
parentFixed doors, fixes #453 (diff)
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Diffstat (limited to 'src/BlockID.cpp')
-rw-r--r--src/BlockID.cpp126
1 files changed, 63 insertions, 63 deletions
diff --git a/src/BlockID.cpp b/src/BlockID.cpp
index 05d4c6595..db7551a9a 100644
--- a/src/BlockID.cpp
+++ b/src/BlockID.cpp
@@ -20,7 +20,7 @@ bool g_BlockPistonBreakable[256];
bool g_BlockIsSnowable[256];
bool g_BlockRequiresSpecialTool[256];
bool g_BlockIsSolid[256];
-bool g_BlockIsTorchPlaceable[256];
+bool g_BlockFullyOccupiesVoxel[256];
@@ -591,7 +591,7 @@ public:
memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent));
memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig));
memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable));
- memset(g_BlockIsTorchPlaceable, 0x00, sizeof(g_BlockIsTorchPlaceable));
+ memset(g_BlockFullyOccupiesVoxel, 0x00, sizeof(g_BlockFullyOccupiesVoxel));
// Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
for (size_t i = 0; i < ARRAYCOUNT(g_BlockIsSnowable); i++)
@@ -891,67 +891,67 @@ public:
g_BlockIsSolid[E_BLOCK_WOODEN_SLAB] = false;
// Torch placeable blocks:
- g_BlockIsTorchPlaceable[E_BLOCK_BEDROCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_COAL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_REDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BOOKCASE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COAL_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_COMMAND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_CRAFTING_TABLE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DIRT] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DISPENSER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_STONE_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_WOODEN_SLAB] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_DROPPER] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_END_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_FURNACE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GLOWSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GOLD_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRASS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_GRAVEL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HARDENED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HAY_BALE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_BROWN_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_HUGE_RED_MUSHROOM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_IRON_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JACK_O_LANTERN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_JUKEBOX] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_LOG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MELON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MOSSY_COBBLESTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_MYCELIUM] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHERRACK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_BRICK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NETHER_QUARTZ_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_NOTE_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_OBSIDIAN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PACKED_ICE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PLANKS] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_PUMPKIN] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_QUARTZ_BLOCK] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_OFF] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_ON] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SANDSTONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SAND] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SILVERFISH_EGG] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_SPONGE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STAINED_CLAY] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_WOOL] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE] = true;
- g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_BEDROCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_BLOCK_OF_COAL] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_BLOCK_OF_REDSTONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_BOOKCASE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_BRICK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_CLAY] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_COAL_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_COBBLESTONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_COMMAND_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_CRAFTING_TABLE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DIAMOND_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DIAMOND_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DIRT] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DISPENSER] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DOUBLE_STONE_SLAB] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DOUBLE_WOODEN_SLAB] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_DROPPER] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_EMERALD_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_EMERALD_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_END_STONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_FURNACE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_GLOWSTONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_GOLD_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_GOLD_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_GRASS] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_GRAVEL] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_HARDENED_CLAY] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_HAY_BALE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_HUGE_BROWN_MUSHROOM] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_HUGE_RED_MUSHROOM] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_IRON_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_IRON_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_JACK_O_LANTERN] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_JUKEBOX] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_LAPIS_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_LAPIS_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_LOG] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_MELON] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_MOSSY_COBBLESTONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_MYCELIUM] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_NETHERRACK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_NETHER_BRICK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_NETHER_QUARTZ_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_NOTE_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_OBSIDIAN] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_PACKED_ICE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_PLANKS] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_PUMPKIN] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_QUARTZ_BLOCK] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_LAMP_OFF] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_LAMP_ON] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_ORE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_SANDSTONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_SAND] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_SILVERFISH_EGG] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_SPONGE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_STAINED_CLAY] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_WOOL] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_STONE] = true;
+ g_BlockFullyOccupiesVoxel[E_BLOCK_STONE_BRICKS] = true;
}
} BlockPropertiesInitializer;