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author | Howaner <franzi.moos@googlemail.com> | 2014-03-08 12:24:33 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-03-08 12:24:33 +0100 |
commit | b37966fd214fb048a415a33291a85ee8c263691c (patch) | |
tree | 12fc18f87b61607b051631acdb217ef35a07f7bb /src/BlockEntities | |
parent | Add new tnt documentation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 374f3d6e3..cbfbb1b6a 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity + m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity m_Contents.ChangeSlotCount(a_SlotNum, -1); } break; |