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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-11 23:54:01 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-11 23:54:01 +0100 |
commit | 9d54f2b761370afb04ebb49e0920de460f269efd (patch) | |
tree | 7f117f13a690908bf39eda1b19ff8ea96d077ad7 /src/BlockEntities | |
parent | Fixed #627 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/HopperEntity.cpp | 69 |
1 files changed, 67 insertions, 2 deletions
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 2255cad64..2d07ce6c7 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -7,10 +7,12 @@ #include "HopperEntity.h" #include "../Chunk.h" #include "../Entities/Player.h" +#include "../Entities/Pickup.h" #include "../Bindings/PluginManager.h" #include "ChestEntity.h" #include "DropSpenserEntity.h" #include "FurnaceEntity.h" +#include "../BoundingBox.h" @@ -190,8 +192,71 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick) /// Moves pickups from above this hopper into it. Returns true if the contents have changed. bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick) { - // TODO - return false; + UNUSED(a_CurrentTick); + + class cHopperPickupSearchCallback : + public cEntityCallback + { + public: + cHopperPickupSearchCallback(Vector3i a_Pos, cItemGrid & a_Contents) : + m_Pos(a_Pos), + m_Contents(a_Contents), + m_bFoundPickupsAbove(false) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + ASSERT(a_Entity != NULL); + + if (!a_Entity->IsPickup() || a_Entity->IsDestroyed()) + { + return false; + } + + Vector3f EntityPos = a_Entity->GetPosition(); + Vector3f BlockPos(m_Pos.x + 0.5f, (float)m_Pos.y + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards + float Distance = (EntityPos - BlockPos).Length(); + + if (Distance < 0.5) + { + for (int i = 0; i < ContentsWidth * ContentsHeight; i++) + { + if (m_Contents.IsSlotEmpty(i)) + { + m_bFoundPickupsAbove = true; + m_Contents.SetSlot(i, ((cPickup *)a_Entity)->GetItem()); + a_Entity->Destroy(); // Kill pickup + return false; // Don't break enumeration + } + else if (m_Contents.GetSlot(i).IsEqual(((cPickup *)a_Entity)->GetItem())) + { + m_bFoundPickupsAbove = true; + m_Contents.ChangeSlotCount(i, ((cPickup *)a_Entity)->GetItem().m_ItemCount); + a_Entity->Destroy(); + return false; + } + } + } + + return false; + } + + bool FoundPickupsAbove(void) const + { + return m_bFoundPickupsAbove; + } + + protected: + Vector3i m_Pos; + bool m_bFoundPickupsAbove; + cItemGrid & m_Contents; + }; + + cHopperPickupSearchCallback HopperPickupSearchCallback(Vector3i(GetPosX(), GetPosY(), GetPosZ()), m_Contents); + a_Chunk.ForEachEntity(HopperPickupSearchCallback); + + return HopperPickupSearchCallback.FoundPickupsAbove(); } |