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author | Lane Kolbly <lane@rscheme.org> | 2017-09-19 16:12:54 +0200 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2017-09-19 16:12:54 +0200 |
commit | 30c8470a524f5d09f157d5c1c59eb72c205d5085 (patch) | |
tree | 38547152d6e7f4c3c9c2a5c1165f7d8bda52b8c8 /src/BlockEntities/NoteEntity.cpp | |
parent | cRoot: Make PollPeriod representation 32 bit (#4030) (diff) | |
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Diffstat (limited to 'src/BlockEntities/NoteEntity.cpp')
-rw-r--r-- | src/BlockEntities/NoteEntity.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp index a3638164d..ca8c2c03d 100644 --- a/src/BlockEntities/NoteEntity.cpp +++ b/src/BlockEntities/NoteEntity.cpp @@ -243,15 +243,13 @@ void cNoteEntity::MakeSound(void) } } - m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK); + m_World->BroadcastBlockAction({m_PosX, m_PosY, m_PosZ}, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK); // TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Pitch - 12.0f) / 12.0f)); m_World->BroadcastSoundEffect( sampleName, - static_cast<double>(m_PosX), - static_cast<double>(m_PosY), - static_cast<double>(m_PosZ), + Vector3d(m_PosX, m_PosY, m_PosZ), 3.0f, calcPitch ); |