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author | madmaxoft <github@xoft.cz> | 2014-04-19 13:01:28 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-04-19 13:01:28 +0200 |
commit | 5f3df1445f1ec129667a603bc979e293a3ed8272 (patch) | |
tree | 1d0b4bc0f8c46a5df74a2ff98f35ee5ae8491e2f /src/BlockEntities/BeaconEntity.cpp | |
parent | Compilation fix (diff) | |
parent | Some tweaks (diff) | |
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Diffstat (limited to 'src/BlockEntities/BeaconEntity.cpp')
-rw-r--r-- | src/BlockEntities/BeaconEntity.cpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp new file mode 100644 index 000000000..dd340f24f --- /dev/null +++ b/src/BlockEntities/BeaconEntity.cpp @@ -0,0 +1,115 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "BeaconEntity.h" +#include "../BlockArea.h" + + + + + +cBeaconEntity::cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + super(E_BLOCK_BEACON, a_BlockX, a_BlockY, a_BlockZ, a_World) +{ +} + + + + + +int cBeaconEntity::GetPyramidLevel() +{ + cBlockArea Area; + int MinY = GetPosY() - 4; + if (MinY < 0) + { + MinY = 0; + } + int MaxY = GetPosY() - 1; + if (MaxY < 0) + { + MaxY = 0; + } + + Area.Read( + m_World, + GetPosX() - 4, + GetPosX() + 4, + MinY, + MaxY, + GetPosZ() - 4, + GetPosZ() + 4, + cBlockArea::baTypes + ); + + int Layer = 1; + int MiddleXZ = 4; + + for (int Y = Area.GetSizeY() - 1; Y > 0; Y--) + { + for (int X = MiddleXZ - Layer; X <= (MiddleXZ + Layer); X++) + { + for (int Z = MiddleXZ - Layer; Z <= (MiddleXZ + Layer); Z++) + { + if (!IsMineralBlock(Area.GetRelBlockType(X, Y, Z))) + { + return Layer - 1; + } + } + } + Layer++; + } + + return Layer - 1; +} + + + + + +bool cBeaconEntity::IsMineralBlock(BLOCKTYPE a_BlockType) +{ + switch(a_BlockType) + { + case E_BLOCK_DIAMOND_BLOCK: + case E_BLOCK_GOLD_BLOCK: + case E_BLOCK_IRON_BLOCK: + case E_BLOCK_EMERALD_BLOCK: + { + return true; + } + } + return false; +} + + + + + +bool cBeaconEntity::Tick(float a_Dt, cChunk & a_Chunk) +{ + return false; +} + + + + + +void cBeaconEntity::SaveToJson(Json::Value& a_Value) +{ +} + + + + +void cBeaconEntity::SendTo(cClientHandle & a_Client) +{ +} + + + + + +void cBeaconEntity::UsedBy(cPlayer * a_Player) +{ +}
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