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author | madmaxoft <github@xoft.cz> | 2014-03-12 07:46:14 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-12 07:46:14 +0100 |
commit | 950614da7e700b8847f0dcc0bac9d76367801a3f (patch) | |
tree | a5ca64ff0c42ce32ea96c513bc65c94c6bf7f7f6 /src/BlockArea.h | |
parent | Merge branch 'master' into cBlockArea_Offset (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockArea.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/BlockArea.h b/src/BlockArea.h index 76424d02f..31918ce8c 100644 --- a/src/BlockArea.h +++ b/src/BlockArea.h @@ -209,8 +209,8 @@ public: void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight); void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight); void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight); - void SetOffset (int a_OffsetX, int a_OffsetY, int a_OffsetZ); - void SetOffset (const Vector3i & a_Offset); + void SetWEOffset (int a_OffsetX, int a_OffsetY, int a_OffsetZ); + void SetWEOffset (const Vector3i & a_Offset); // Getters: BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ) const; @@ -221,7 +221,7 @@ public: NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ) const; NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const; NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ) const; - const Vector3i & GetOffset (void) const {return m_WEOffset;} + const Vector3i & GetWEOffset (void) const {return m_WEOffset;} void SetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); void SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); @@ -302,7 +302,8 @@ protected: int m_SizeY; int m_SizeZ; - // Used for schematics that are created by the WorldEdit plugin. The offset is used for player-relative pasting. + /** An extra data value sometimes stored in the .schematic file. Used mainly by the WorldEdit plugin. + cBlockArea doesn't use this value in any way. */ Vector3i m_WEOffset; BLOCKTYPE * m_BlockTypes; |