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authorMattes D <github@xoft.cz>2014-11-04 15:45:08 +0100
committerMattes D <github@xoft.cz>2014-11-04 15:45:08 +0100
commit6201b3602c2f82fd9de68404a9e742c9cf3c6554 (patch)
treee086038a40a07eba6be7a10a18f9cc95527fc729 /src/BiomeDef.h
parentMoved the chrono include into Globals. (diff)
parentWebAdmin: Fixed login template destination address. (diff)
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-rw-r--r--src/BiomeDef.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/BiomeDef.h b/src/BiomeDef.h
index f929596e9..84751cfd7 100644
--- a/src/BiomeDef.h
+++ b/src/BiomeDef.h
@@ -113,5 +113,20 @@ extern AString BiomeToString(int a_Biome);
/** Returns true if the biome has no downfall - deserts and savannas */
extern bool IsBiomeNoDownfall(EMCSBiome a_Biome);
+/** Returns true if the biome is an ocean biome. */
+inline bool IsBiomeOcean(int a_Biome)
+{
+ return ((a_Biome == biOcean) || (a_Biome == biDeepOcean));
+}
+
+/** Returns true if the biome is very cold
+(has snow on ground everywhere, turns top water to ice, has snowfall instead of rain everywhere).
+Doesn't report mildly cold biomes (where it snows above certain elevation), use IsBiomeCold() for those. */
+extern bool IsBiomeVeryCold(EMCSBiome a_Biome);
+
+/** Returns true if the biome is cold
+(has snow and snowfall at higher elevations but not at regular heights).
+Doesn't report Very Cold biomes, use IsBiomeVeryCold() for those. */
+extern bool IsBiomeCold(EMCSBiome a_Biome);
// tolua_end