diff options
author | Howaner <franzi.moos@googlemail.com> | 2015-03-10 20:05:46 +0100 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2015-03-10 20:05:46 +0100 |
commit | ab420f6cfc8519fb2ec0caa7fb242517244ffcea (patch) | |
tree | c31c3538db081516d81959ed8ad00259175441a9 /src/Bindings | |
parent | Changed return type from AbsorbWater() to void. (diff) | |
parent | Fixed client kick/crash if many block changes happend (diff) | |
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Diffstat (limited to 'src/Bindings')
-rw-r--r-- | src/Bindings/CMakeLists.txt | 9 | ||||
-rw-r--r-- | src/Bindings/LuaNameLookup.cpp | 88 | ||||
-rw-r--r-- | src/Bindings/LuaNameLookup.h | 46 | ||||
-rw-r--r-- | src/Bindings/LuaServerHandle.cpp | 209 | ||||
-rw-r--r-- | src/Bindings/LuaServerHandle.h | 89 | ||||
-rw-r--r-- | src/Bindings/LuaState.cpp | 69 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 31 | ||||
-rw-r--r-- | src/Bindings/LuaTCPLink.cpp | 610 | ||||
-rw-r--r-- | src/Bindings/LuaTCPLink.h | 181 | ||||
-rw-r--r-- | src/Bindings/LuaUDPEndpoint.cpp | 221 | ||||
-rw-r--r-- | src/Bindings/LuaUDPEndpoint.h | 86 | ||||
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 295 | ||||
-rw-r--r-- | src/Bindings/ManualBindings.h | 10 | ||||
-rw-r--r-- | src/Bindings/ManualBindings_Network.cpp | 942 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 1 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 21 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 1 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 18 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 2 |
19 files changed, 2911 insertions, 18 deletions
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt index d47579cd6..4cc73b350 100644 --- a/src/Bindings/CMakeLists.txt +++ b/src/Bindings/CMakeLists.txt @@ -8,9 +8,14 @@ SET (SRCS Bindings.cpp DeprecatedBindings.cpp LuaChunkStay.cpp + LuaNameLookup.cpp + LuaServerHandle.cpp LuaState.cpp + LuaTCPLink.cpp + LuaUDPEndpoint.cpp LuaWindow.cpp ManualBindings.cpp + ManualBindings_Network.cpp ManualBindings_RankManager.cpp Plugin.cpp PluginLua.cpp @@ -23,7 +28,11 @@ SET (HDRS DeprecatedBindings.h LuaChunkStay.h LuaFunctions.h + LuaNameLookup.h + LuaServerHandle.h LuaState.h + LuaTCPLink.h + LuaUDPEndpoint.h LuaWindow.h ManualBindings.h Plugin.h diff --git a/src/Bindings/LuaNameLookup.cpp b/src/Bindings/LuaNameLookup.cpp new file mode 100644 index 000000000..e52d8dbdc --- /dev/null +++ b/src/Bindings/LuaNameLookup.cpp @@ -0,0 +1,88 @@ + +// LuaNameLookup.cpp + +// Implements the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua + +#include "Globals.h" +#include "LuaNameLookup.h" + + + + + +cLuaNameLookup::cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos): + m_Plugin(a_Plugin), + m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos), + m_Query(a_Query) +{ +} + + + + + +void cLuaNameLookup::OnNameResolved(const AString & a_Name, const AString & a_IP) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnNameResolved"), a_Name, a_IP)) + { + LOGINFO("cNetwork name lookup OnNameResolved callback failed in plugin %s looking up %s. %s resolves to %s.", + m_Plugin.GetName().c_str(), m_Query.c_str(), a_Name.c_str(), a_IP.c_str() + ); + } +} + + + + + +void cLuaNameLookup::OnError(int a_ErrorCode, const AString & a_ErrorMsg) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), m_Query, a_ErrorCode, a_ErrorMsg)) + { + LOGINFO("cNetwork name lookup OnError callback failed in plugin %s looking up %s. The error is %d (%s)", + m_Plugin.GetName().c_str(), m_Query.c_str(), a_ErrorCode, a_ErrorMsg.c_str() + ); + } +} + + + + + +void cLuaNameLookup::OnFinished(void) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnFinished"), m_Query)) + { + LOGINFO("cNetwork name lookup OnFinished callback failed in plugin %s, looking up %s.", + m_Plugin.GetName().c_str(), m_Query.c_str() + ); + } +} + + + + diff --git a/src/Bindings/LuaNameLookup.h b/src/Bindings/LuaNameLookup.h new file mode 100644 index 000000000..e4cdb9f53 --- /dev/null +++ b/src/Bindings/LuaNameLookup.h @@ -0,0 +1,46 @@ + +// LuaNameLookup.h + +// Declares the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua + + + + + +#pragma once + +#include "../OSSupport/Network.h" +#include "PluginLua.h" + + + + + +class cLuaNameLookup: + public cNetwork::cResolveNameCallbacks +{ +public: + /** Creates a new instance of the lookup callbacks for the specified query, + attached to the specified lua plugin and wrapping the callbacks that are in a table at the specified stack pos. */ + cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos); + +protected: + /** The plugin for which the query is created. */ + cPluginLua & m_Plugin; + + /** The Lua table that holds the callbacks to be invoked. */ + cLuaState::cRef m_Callbacks; + + /** The query used to start the lookup (either hostname or IP). */ + AString m_Query; + + + // cNetwork::cResolveNameCallbacks overrides: + virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) override; + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; + virtual void OnFinished(void) override; +}; + + + + diff --git a/src/Bindings/LuaServerHandle.cpp b/src/Bindings/LuaServerHandle.cpp new file mode 100644 index 000000000..a84f894b5 --- /dev/null +++ b/src/Bindings/LuaServerHandle.cpp @@ -0,0 +1,209 @@ + +// LuaServerHandle.cpp + +// Implements the cLuaServerHandle class wrapping the cServerHandle functionality for Lua API + +#include "Globals.h" +#include "LuaServerHandle.h" +#include "LuaTCPLink.h" +#include "tolua++/include/tolua++.h" + + + + + +cLuaServerHandle::cLuaServerHandle(UInt16 a_Port, cPluginLua & a_Plugin, int a_CallbacksTableStackPos): + m_Plugin(a_Plugin), + m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos), + m_Port(a_Port) +{ +} + + + + + + +cLuaServerHandle::~cLuaServerHandle() +{ + // If the server handle is still open, close it explicitly: + Close(); +} + + + + + +void cLuaServerHandle::SetServerHandle(cServerHandlePtr a_ServerHandle, cLuaServerHandlePtr a_Self) +{ + ASSERT(m_ServerHandle == nullptr); // The handle can be set only once + + m_ServerHandle = a_ServerHandle; + m_Self = a_Self; +} + + + + + +void cLuaServerHandle::Close(void) +{ + // Safely grab a copy of the server handle: + cServerHandlePtr ServerHandle = m_ServerHandle; + if (ServerHandle == nullptr) + { + return; + } + + // Close the underlying server handle: + ServerHandle->Close(); + + // Close all connections at this server: + cLuaTCPLinkPtrs Connections; + { + cCSLock Lock(m_CSConnections); + std::swap(Connections, m_Connections); + } + for (auto & conn: Connections) + { + conn->Close(); + } + Connections.clear(); + + // Allow the internal server handle to be deallocated: + m_ServerHandle.reset(); +} + + + + + +bool cLuaServerHandle::IsListening(void) +{ + // Safely grab a copy of the server handle: + cServerHandlePtr ServerHandle = m_ServerHandle; + if (ServerHandle == nullptr) + { + return false; + } + + // Query the underlying server handle: + return ServerHandle->IsListening(); +} + + + + + +void cLuaServerHandle::RemoveLink(cLuaTCPLink * a_Link) +{ + cCSLock Lock(m_CSConnections); + for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr) + { + if (itr->get() == a_Link) + { + m_Connections.erase(itr); + break; + } + } // for itr - m_Connections[] +} + + + + + +void cLuaServerHandle::Release(void) +{ + // Close the server, if it isn't closed yet: + Close(); + + // Allow self to deallocate: + m_Self.reset(); +} + + + + + +cTCPLink::cCallbacksPtr cLuaServerHandle::OnIncomingConnection(const AString & a_RemoteIPAddress, UInt16 a_RemotePort) +{ + // If not valid anymore, drop the connection: + if (!m_Callbacks.IsValid()) + { + return nullptr; + } + + // Ask the plugin for link callbacks: + cPluginLua::cOperation Op(m_Plugin); + cLuaState::cRef LinkCallbacks; + if ( + !Op().Call(cLuaState::cTableRef(m_Callbacks, "OnIncomingConnection"), a_RemoteIPAddress, a_RemotePort, m_Port, cLuaState::Return, LinkCallbacks) || + !LinkCallbacks.IsValid() + ) + { + LOGINFO("cNetwork server (port %d) OnIncomingConnection callback failed in plugin %s. Dropping connection.", + m_Port, m_Plugin.GetName().c_str() + ); + return nullptr; + } + + // Create the link wrapper to use with the callbacks: + auto res = std::make_shared<cLuaTCPLink>(m_Plugin, std::move(LinkCallbacks), m_Self); + + // Add the link to the list of our connections: + cCSLock Lock(m_CSConnections); + m_Connections.push_back(res); + + return res; +} + + + + + +void cLuaServerHandle::OnAccepted(cTCPLink & a_Link) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Notify the plugin: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnAccepted"), static_cast<cLuaTCPLink *>(a_Link.GetCallbacks().get()))) + { + LOGINFO("cNetwork server (port %d) OnAccepted callback failed in plugin %s, connection to %s:%d.", + m_Port, m_Plugin.GetName().c_str(), a_Link.GetRemoteIP().c_str(), a_Link.GetRemotePort() + ); + return; + } +} + + + + + +void cLuaServerHandle::OnError(int a_ErrorCode, const AString & a_ErrorMsg) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Notify the plugin: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), a_ErrorCode, a_ErrorMsg)) + { + LOGINFO("cNetwork server (port %d) OnError callback failed in plugin %s. The error is %d (%s).", + m_Port, m_Plugin.GetName().c_str(), a_ErrorCode, a_ErrorMsg.c_str() + ); + return; + } +} + + + + + diff --git a/src/Bindings/LuaServerHandle.h b/src/Bindings/LuaServerHandle.h new file mode 100644 index 000000000..9325bca3e --- /dev/null +++ b/src/Bindings/LuaServerHandle.h @@ -0,0 +1,89 @@ + +// LuaServerHandle.h + +// Declares the cLuaServerHandle class wrapping the cServerHandle functionality for Lua API + + + + + +#pragma once + +#include "../OSSupport/Network.h" +#include "PluginLua.h" + + + + + +// fwd: +class cLuaTCPLink; +typedef SharedPtr<cLuaTCPLink> cLuaTCPLinkPtr; +typedef std::vector<cLuaTCPLinkPtr> cLuaTCPLinkPtrs; +class cLuaServerHandle; +typedef SharedPtr<cLuaServerHandle> cLuaServerHandlePtr; + + + + +class cLuaServerHandle: + public cNetwork::cListenCallbacks +{ +public: + /** Creates a new instance of the server handle, + attached to the specified lua plugin and wrapping the (listen-) callbacks that are in a table at the specified stack pos. */ + cLuaServerHandle(UInt16 a_Port, cPluginLua & a_Plugin, int a_CallbacksTableStackPos); + + ~cLuaServerHandle(); + + /** Called by cNetwork::Listen()'s binding. + Sets the server handle around which this instance is wrapped, and a self SharedPtr for link management. */ + void SetServerHandle(cServerHandlePtr a_ServerHandle, cLuaServerHandlePtr a_Self); + + /** Terminates all connections and closes the listening socket. */ + void Close(void); + + /** Returns true if the server is currently listening. */ + bool IsListening(void); + + /** Removes the link from the list of links that the server is currently tracking. */ + void RemoveLink(cLuaTCPLink * a_Link); + + /** Called when Lua garbage-collects the object. + Releases the internal SharedPtr to self, so that the instance may be deallocated. */ + void Release(void); + +protected: + /** The plugin for which the server is created. */ + cPluginLua & m_Plugin; + + /** The Lua table that holds the callbacks to be invoked. */ + cLuaState::cRef m_Callbacks; + + /** The port on which the server is listening. + Used mainly for better error reporting. */ + UInt16 m_Port; + + /** The cServerHandle around which this instance is wrapped. */ + cServerHandlePtr m_ServerHandle; + + /** Protects m_Connections against multithreaded access. */ + cCriticalSection m_CSConnections; + + /** All connections that are currently active in this server. + Protected by m_CSConnections. */ + cLuaTCPLinkPtrs m_Connections; + + /** SharedPtr to self, given out to newly created links. */ + cLuaServerHandlePtr m_Self; + + + // cNetwork::cListenCallbacks overrides: + virtual cTCPLink::cCallbacksPtr OnIncomingConnection(const AString & a_RemoteIPAddress, UInt16 a_RemotePort) override; + virtual void OnAccepted(cTCPLink & a_Link) override; + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; +}; + + + + diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 01d3ac687..25c77a652 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -343,6 +343,18 @@ bool cLuaState::PushFunction(const cTableRef & a_TableRef) +void cLuaState::PushNil(void) +{ + ASSERT(IsValid()); + + lua_pushnil(m_LuaState); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(const AString & a_String) { ASSERT(IsValid()); @@ -656,6 +668,42 @@ void cLuaState::Push(cItems * a_Items) +void cLuaState::Push(cLuaServerHandle * a_ServerHandle) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_ServerHandle, "cServerHandle"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cLuaTCPLink * a_TCPLink) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_TCPLink, "cTCPLink"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cLuaUDPEndpoint * a_UDPEndpoint) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_UDPEndpoint, "cUDPEndpoint"); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(cMonster * a_Monster) { ASSERT(IsValid()); @@ -958,6 +1006,15 @@ void cLuaState::GetStackValue(int a_StackPos, pWorld & a_ReturnedVal) +void cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref) +{ + a_Ref.RefStack(*this, a_StackPos); +} + + + + + bool cLuaState::CallFunction(int a_NumResults) { ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first @@ -1527,6 +1584,18 @@ cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : +cLuaState::cRef::cRef(cRef && a_FromRef): + m_LuaState(a_FromRef.m_LuaState), + m_Ref(a_FromRef.m_Ref) +{ + a_FromRef.m_LuaState = nullptr; + a_FromRef.m_Ref = LUA_REFNIL; +} + + + + + cLuaState::cRef::~cRef() { if (m_LuaState != nullptr) diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 7ac4120e1..159483634 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -59,6 +59,9 @@ class cTNTEntity; class cHopperEntity; class cBlockEntity; class cBoundingBox; +class cLuaTCPLink; +class cLuaServerHandle; +class cLuaUDPEndpoint; typedef cBoundingBox * pBoundingBox; typedef cWorld * pWorld; @@ -83,6 +86,10 @@ public: /** Creates a reference in the specified LuaState for object at the specified StackPos */ cRef(cLuaState & a_LuaState, int a_StackPos); + + /** Moves the reference from the specified instance into a newly created instance. + The old instance is then "!IsValid()". */ + cRef(cRef && a_FromRef); ~cRef(); @@ -178,6 +185,8 @@ public: /** Returns true if a_FunctionName is a valid Lua function that can be called */ bool HasFunction(const char * a_FunctionName); + void PushNil(void); + // Push a const value onto the stack (keep alpha-sorted): void Push(const AString & a_String); void Push(const AStringVector & a_Vector); @@ -202,6 +211,9 @@ public: void Push(cHopperEntity * a_Hopper); void Push(cItem * a_Item); void Push(cItems * a_Items); + void Push(cLuaServerHandle * a_ServerHandle); + void Push(cLuaTCPLink * a_TCPLink); + void Push(cLuaUDPEndpoint * a_UDPEndpoint); void Push(cMonster * a_Monster); void Push(cPickup * a_Pickup); void Push(cPlayer * a_Player); @@ -240,6 +252,9 @@ public: /** Retrieve value at a_StackPos, if it is a valid cWorld class. If not, a_Value is unchanged */ void GetStackValue(int a_StackPos, pWorld & a_Value); + + /** Store the value at a_StackPos as a reference. */ + void GetStackValue(int a_StackPos, cRef & a_Ref); /** Call the specified Lua function. Returns true if call succeeded, false if there was an error. @@ -346,20 +361,6 @@ protected: /** Number of arguments currently pushed (for the Push / Call chain) */ int m_NumCurrentFunctionArgs; - - /** Variadic template terminator: Counting zero args returns zero. */ - int CountArgs(void) - { - return 0; - } - - /** Variadic template: Counting args means add one to the count of the rest. */ - template <typename T, typename... Args> - int CountArgs(T, Args... args) - { - return 1 + CountArgs(args...); - } - /** Variadic template terminator: If there's nothing more to push / pop, just call the function. Note that there are no return values either, because those are prefixed by a cRet value, so the arg list is never empty. */ bool PushCallPop(void) @@ -380,7 +381,7 @@ protected: bool PushCallPop(cLuaState::cRet, Args &&... args) { // Calculate the number of return values (number of args left): - int NumReturns = CountArgs(args...); + int NumReturns = sizeof...(args); // Call the function: if (!CallFunction(NumReturns)) diff --git a/src/Bindings/LuaTCPLink.cpp b/src/Bindings/LuaTCPLink.cpp new file mode 100644 index 000000000..d88c41120 --- /dev/null +++ b/src/Bindings/LuaTCPLink.cpp @@ -0,0 +1,610 @@ + +// LuaTCPLink.cpp + +// Implements the cLuaTCPLink class representing a Lua wrapper for the cTCPLink class and the callbacks it needs + +#include "Globals.h" +#include "LuaTCPLink.h" +#include "LuaServerHandle.h" + + + + + +cLuaTCPLink::cLuaTCPLink(cPluginLua & a_Plugin, int a_CallbacksTableStackPos): + m_Plugin(a_Plugin), + m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos) +{ + // Warn if the callbacks aren't valid: + if (!m_Callbacks.IsValid()) + { + LOGWARNING("cTCPLink in plugin %s: callbacks could not be retrieved", m_Plugin.GetName().c_str()); + cPluginLua::cOperation Op(m_Plugin); + Op().LogStackTrace(); + } +} + + + + + +cLuaTCPLink::cLuaTCPLink(cPluginLua & a_Plugin, cLuaState::cRef && a_CallbacksTableRef, cLuaServerHandleWPtr a_ServerHandle): + m_Plugin(a_Plugin), + m_Callbacks(std::move(a_CallbacksTableRef)), + m_Server(std::move(a_ServerHandle)) +{ + // Warn if the callbacks aren't valid: + if (!m_Callbacks.IsValid()) + { + LOGWARNING("cTCPLink in plugin %s: callbacks could not be retrieved", m_Plugin.GetName().c_str()); + cPluginLua::cOperation Op(m_Plugin); + Op().LogStackTrace(); + } +} + + + + + +cLuaTCPLink::~cLuaTCPLink() +{ + // If the link is still open, close it: + cTCPLinkPtr Link = m_Link; + if (Link != nullptr) + { + Link->Close(); + } + + Terminated(); +} + + + + + +bool cLuaTCPLink::Send(const AString & a_Data) +{ + // If running in SSL mode, push the data into the SSL context instead: + if (m_SslContext != nullptr) + { + m_SslContext->Send(a_Data); + return true; + } + + // Safely grab a copy of the link: + cTCPLinkPtr Link = m_Link; + if (Link == nullptr) + { + return false; + } + + // Send the data: + return Link->Send(a_Data); +} + + + + + +AString cLuaTCPLink::GetLocalIP(void) const +{ + // Safely grab a copy of the link: + cTCPLinkPtr Link = m_Link; + if (Link == nullptr) + { + return ""; + } + + // Get the IP address: + return Link->GetLocalIP(); +} + + + + + +UInt16 cLuaTCPLink::GetLocalPort(void) const +{ + // Safely grab a copy of the link: + cTCPLinkPtr Link = m_Link; + if (Link == nullptr) + { + return 0; + } + + // Get the port: + return Link->GetLocalPort(); +} + + + + + +AString cLuaTCPLink::GetRemoteIP(void) const +{ + // Safely grab a copy of the link: + cTCPLinkPtr Link = m_Link; + if (Link == nullptr) + { + return ""; + } + + // Get the IP address: + return Link->GetRemoteIP(); +} + + + + + +UInt16 cLuaTCPLink::GetRemotePort(void) const +{ + // Safely grab a copy of the link: + cTCPLinkPtr Link = m_Link; + if (Link == nullptr) + { + return 0; + } + + // Get the port: + return Link->GetRemotePort(); +} + + + + + +void cLuaTCPLink::Shutdown(void) +{ + // Safely grab a copy of the link and shut it down: + cTCPLinkPtr Link = m_Link; + if (Link != nullptr) + { + if (m_SslContext != nullptr) + { + m_SslContext->NotifyClose(); + m_SslContext->ResetSelf(); + m_SslContext.reset(); + } + Link->Shutdown(); + } +} + + + + + +void cLuaTCPLink::Close(void) +{ + // If the link is still open, close it: + cTCPLinkPtr Link = m_Link; + if (Link != nullptr) + { + if (m_SslContext != nullptr) + { + m_SslContext->NotifyClose(); + m_SslContext->ResetSelf(); + m_SslContext.reset(); + } + Link->Close(); + } + + Terminated(); +} + + + + + +AString cLuaTCPLink::StartTLSClient( + const AString & a_OwnCertData, + const AString & a_OwnPrivKeyData, + const AString & a_OwnPrivKeyPassword +) +{ + // Check preconditions: + if (m_SslContext != nullptr) + { + return "TLS is already active on this link"; + } + if ( + (a_OwnCertData.empty() && !a_OwnPrivKeyData.empty()) || + (!a_OwnCertData.empty() && a_OwnPrivKeyData.empty()) + ) + { + return "Either provide both the certificate and private key, or neither"; + } + + // Create the SSL context: + m_SslContext.reset(new cLinkSslContext(*this)); + m_SslContext->Initialize(true); + + // Create the peer cert, if required: + if (!a_OwnCertData.empty() && !a_OwnPrivKeyData.empty()) + { + auto OwnCert = std::make_shared<cX509Cert>(); + int res = OwnCert->Parse(a_OwnCertData.data(), a_OwnCertData.size()); + if (res != 0) + { + m_SslContext.reset(); + return Printf("Cannot parse peer certificate: -0x%x", res); + } + auto OwnPrivKey = std::make_shared<cCryptoKey>(); + res = OwnPrivKey->ParsePrivate(a_OwnPrivKeyData.data(), a_OwnPrivKeyData.size(), a_OwnPrivKeyPassword); + if (res != 0) + { + m_SslContext.reset(); + return Printf("Cannot parse peer private key: -0x%x", res); + } + m_SslContext->SetOwnCert(OwnCert, OwnPrivKey); + } + m_SslContext->SetSelf(cLinkSslContextWPtr(m_SslContext)); + + // Start the handshake: + m_SslContext->Handshake(); + return ""; +} + + + + + +AString cLuaTCPLink::StartTLSServer( + const AString & a_OwnCertData, + const AString & a_OwnPrivKeyData, + const AString & a_OwnPrivKeyPassword, + const AString & a_StartTLSData +) +{ + // Check preconditions: + if (m_SslContext != nullptr) + { + return "TLS is already active on this link"; + } + if (a_OwnCertData.empty() || a_OwnPrivKeyData.empty()) + { + return "Provide the server certificate and private key"; + } + + // Create the SSL context: + m_SslContext.reset(new cLinkSslContext(*this)); + m_SslContext->Initialize(false); + + // Create the peer cert: + auto OwnCert = std::make_shared<cX509Cert>(); + int res = OwnCert->Parse(a_OwnCertData.data(), a_OwnCertData.size()); + if (res != 0) + { + m_SslContext.reset(); + return Printf("Cannot parse server certificate: -0x%x", res); + } + auto OwnPrivKey = std::make_shared<cCryptoKey>(); + res = OwnPrivKey->ParsePrivate(a_OwnPrivKeyData.data(), a_OwnPrivKeyData.size(), a_OwnPrivKeyPassword); + if (res != 0) + { + m_SslContext.reset(); + return Printf("Cannot parse server private key: -0x%x", res); + } + m_SslContext->SetOwnCert(OwnCert, OwnPrivKey); + m_SslContext->SetSelf(cLinkSslContextWPtr(m_SslContext)); + + // Push the initial data: + m_SslContext->StoreReceivedData(a_StartTLSData.data(), a_StartTLSData.size()); + + // Start the handshake: + m_SslContext->Handshake(); + return ""; +} + + + + + +void cLuaTCPLink::Terminated(void) +{ + // Disable the callbacks: + if (m_Callbacks.IsValid()) + { + m_Callbacks.UnRef(); + } + + // If the managing server is still alive, let it know we're terminating: + auto Server = m_Server.lock(); + if (Server != nullptr) + { + Server->RemoveLink(this); + } + + // If the link is still open, close it: + { + cTCPLinkPtr Link = m_Link; + if (Link != nullptr) + { + Link->Close(); + m_Link.reset(); + } + } + + // If the SSL context still exists, free it: + m_SslContext.reset(); +} + + + + + +void cLuaTCPLink::ReceivedCleartextData(const char * a_Data, size_t a_NumBytes) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnReceivedData"), this, AString(a_Data, a_NumBytes))) + { + LOGINFO("cTCPLink OnReceivedData callback failed in plugin %s.", m_Plugin.GetName().c_str()); + } +} + + + + + +void cLuaTCPLink::OnConnected(cTCPLink & a_Link) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnConnected"), this)) + { + LOGINFO("cTCPLink OnConnected() callback failed in plugin %s.", m_Plugin.GetName().c_str()); + } +} + + + + + +void cLuaTCPLink::OnError(int a_ErrorCode, const AString & a_ErrorMsg) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), this, a_ErrorCode, a_ErrorMsg)) + { + LOGINFO("cTCPLink OnError() callback failed in plugin %s; the link error is %d (%s).", + m_Plugin.GetName().c_str(), a_ErrorCode, a_ErrorMsg.c_str() + ); + } + + Terminated(); +} + + + + + +void cLuaTCPLink::OnLinkCreated(cTCPLinkPtr a_Link) +{ + // Store the cTCPLink for later use: + m_Link = a_Link; +} + + + + + +void cLuaTCPLink::OnReceivedData(const char * a_Data, size_t a_Length) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // If we're running in SSL mode, put the data into the SSL decryptor: + if (m_SslContext != nullptr) + { + m_SslContext->StoreReceivedData(a_Data, a_Length); + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnReceivedData"), this, AString(a_Data, a_Length))) + { + LOGINFO("cTCPLink OnReceivedData callback failed in plugin %s.", m_Plugin.GetName().c_str()); + } +} + + + + + +void cLuaTCPLink::OnRemoteClosed(void) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnRemoteClosed"), this)) + { + LOGINFO("cTCPLink OnRemoteClosed() callback failed in plugin %s.", m_Plugin.GetName().c_str()); + } + + Terminated(); +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cLuaTCPLink::cLinkSslContext: + +cLuaTCPLink::cLinkSslContext::cLinkSslContext(cLuaTCPLink & a_Link): + m_Link(a_Link) +{ +} + + + + + +void cLuaTCPLink::cLinkSslContext::SetSelf(cLinkSslContextWPtr a_Self) +{ + m_Self = a_Self; +} + + + + + +void cLuaTCPLink::cLinkSslContext::ResetSelf(void) +{ + m_Self.reset(); +} + + + + + +void cLuaTCPLink::cLinkSslContext::StoreReceivedData(const char * a_Data, size_t a_NumBytes) +{ + // Hold self alive for the duration of this function + cLinkSslContextPtr Self(m_Self); + + m_EncryptedData.append(a_Data, a_NumBytes); + + // Try to finish a pending handshake: + TryFinishHandshaking(); + + // Flush any cleartext data that can be "received": + FlushBuffers(); +} + + + + + +void cLuaTCPLink::cLinkSslContext::FlushBuffers(void) +{ + // Hold self alive for the duration of this function + cLinkSslContextPtr Self(m_Self); + + // If the handshake didn't complete yet, bail out: + if (!HasHandshaken()) + { + return; + } + + char Buffer[1024]; + int NumBytes; + while ((NumBytes = ReadPlain(Buffer, sizeof(Buffer))) > 0) + { + m_Link.ReceivedCleartextData(Buffer, static_cast<size_t>(NumBytes)); + if (m_Self.expired()) + { + // The callback closed the SSL context, bail out + return; + } + } +} + + + + + +void cLuaTCPLink::cLinkSslContext::TryFinishHandshaking(void) +{ + // Hold self alive for the duration of this function + cLinkSslContextPtr Self(m_Self); + + // If the handshake hasn't finished yet, retry: + if (!HasHandshaken()) + { + Handshake(); + } + + // If the handshake succeeded, write all the queued plaintext data: + if (HasHandshaken()) + { + WritePlain(m_CleartextData.data(), m_CleartextData.size()); + m_CleartextData.clear(); + } +} + + + + + +void cLuaTCPLink::cLinkSslContext::Send(const AString & a_Data) +{ + // Hold self alive for the duration of this function + cLinkSslContextPtr Self(m_Self); + + // If the handshake hasn't completed yet, queue the data: + if (!HasHandshaken()) + { + m_CleartextData.append(a_Data); + TryFinishHandshaking(); + return; + } + + // The connection is all set up, write the cleartext data into the SSL context: + WritePlain(a_Data.data(), a_Data.size()); + FlushBuffers(); +} + + + + + +int cLuaTCPLink::cLinkSslContext::ReceiveEncrypted(unsigned char * a_Buffer, size_t a_NumBytes) +{ + // Hold self alive for the duration of this function + cLinkSslContextPtr Self(m_Self); + + // If there's nothing queued in the buffer, report empty buffer: + if (m_EncryptedData.empty()) + { + return POLARSSL_ERR_NET_WANT_READ; + } + + // Copy as much data as possible to the provided buffer: + size_t BytesToCopy = std::min(a_NumBytes, m_EncryptedData.size()); + memcpy(a_Buffer, m_EncryptedData.data(), BytesToCopy); + m_EncryptedData.erase(0, BytesToCopy); + return static_cast<int>(BytesToCopy); +} + + + + + +int cLuaTCPLink::cLinkSslContext::SendEncrypted(const unsigned char * a_Buffer, size_t a_NumBytes) +{ + m_Link.m_Link->Send(a_Buffer, a_NumBytes); + return static_cast<int>(a_NumBytes); +} + + + + diff --git a/src/Bindings/LuaTCPLink.h b/src/Bindings/LuaTCPLink.h new file mode 100644 index 000000000..c8ae776fe --- /dev/null +++ b/src/Bindings/LuaTCPLink.h @@ -0,0 +1,181 @@ + +// LuaTCPLink.h + +// Declares the cLuaTCPLink class representing a Lua wrapper for the cTCPLink class and the callbacks it needs + + + + + +#pragma once + +#include "../OSSupport/Network.h" +#include "PluginLua.h" +#include "../PolarSSL++/SslContext.h" + + + + + +// fwd: +class cLuaServerHandle; +typedef WeakPtr<cLuaServerHandle> cLuaServerHandleWPtr; + + + + + +class cLuaTCPLink: + public cNetwork::cConnectCallbacks, + public cTCPLink::cCallbacks +{ +public: + /** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in a table at the specified stack pos. */ + cLuaTCPLink(cPluginLua & a_Plugin, int a_CallbacksTableStackPos); + + /** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in the specified referenced table. */ + cLuaTCPLink(cPluginLua & a_Plugin, cLuaState::cRef && a_CallbacksTableRef, cLuaServerHandleWPtr a_Server); + + ~cLuaTCPLink(); + + /** Sends the data contained in the string to the remote peer. + Returns true if successful, false on immediate failure (queueing the data failed or link not available). */ + bool Send(const AString & a_Data); + + /** Returns the IP address of the local endpoint of the connection. */ + AString GetLocalIP(void) const; + + /** Returns the port used by the local endpoint of the connection. */ + UInt16 GetLocalPort(void) const; + + /** Returns the IP address of the remote endpoint of the connection. */ + AString GetRemoteIP(void) const; + + /** Returns the port used by the remote endpoint of the connection. */ + UInt16 GetRemotePort(void) const; + + /** Closes the link gracefully. + The link will send any queued outgoing data, then it will send the FIN packet. + The link will still receive incoming data from remote until the remote closes the connection. */ + void Shutdown(void); + + /** Drops the connection without any more processing. + Sends the RST packet, queued outgoing and incoming data is lost. */ + void Close(void); + + /** Starts a TLS handshake as a client connection. + If a client certificate should be used for the connection, set the certificate into a_OwnCertData and + its corresponding private key to a_OwnPrivKeyData. If both are empty, no client cert is presented. + a_OwnPrivKeyPassword is the password to be used for decoding PrivKey, empty if not passworded. + Returns empty string on success, non-empty error description on failure. */ + AString StartTLSClient( + const AString & a_OwnCertData, + const AString & a_OwnPrivKeyData, + const AString & a_OwnPrivKeyPassword + ); + + /** Starts a TLS handshake as a server connection. + Set the server certificate into a_CertData and its corresponding private key to a_OwnPrivKeyData. + a_OwnPrivKeyPassword is the password to be used for decoding PrivKey, empty if not passworded. + a_StartTLSData is any data that should be pushed into the TLS before reading more data from the remote. + This is used mainly for protocols starting TLS in the middle of communication, when the TLS start command + can be received together with the TLS Client Hello message in one OnReceivedData() call, to re-queue the + Client Hello message into the TLS handshake buffer. + Returns empty string on success, non-empty error description on failure. */ + AString StartTLSServer( + const AString & a_OwnCertData, + const AString & a_OwnPrivKeyData, + const AString & a_OwnPrivKeyPassword, + const AString & a_StartTLSData + ); + +protected: + // fwd: + class cLinkSslContext; + typedef SharedPtr<cLinkSslContext> cLinkSslContextPtr; + typedef WeakPtr<cLinkSslContext> cLinkSslContextWPtr; + + /** Wrapper around cSslContext that is used when this link is being encrypted by SSL. */ + class cLinkSslContext : + public cSslContext + { + cLuaTCPLink & m_Link; + + /** Buffer for storing the incoming encrypted data until it is requested by the SSL decryptor. */ + AString m_EncryptedData; + + /** Buffer for storing the outgoing cleartext data until the link has finished handshaking. */ + AString m_CleartextData; + + /** Shared ownership of self, so that this object can keep itself alive for as long as it needs. */ + cLinkSslContextWPtr m_Self; + + public: + cLinkSslContext(cLuaTCPLink & a_Link); + + /** Shares ownership of self, so that this object can keep itself alive for as long as it needs. */ + void SetSelf(cLinkSslContextWPtr a_Self); + + /** Removes the self ownership so that we can detect the SSL closure. */ + void ResetSelf(void); + + /** Stores the specified block of data into the buffer of the data to be decrypted (incoming from remote). + Also flushes the SSL buffers by attempting to read any data through the SSL context. */ + void StoreReceivedData(const char * a_Data, size_t a_NumBytes); + + /** Tries to read any cleartext data available through the SSL, reports it in the link. */ + void FlushBuffers(void); + + /** Tries to finish handshaking the SSL. */ + void TryFinishHandshaking(void); + + /** Sends the specified cleartext data over the SSL to the remote peer. + If the handshake hasn't been completed yet, queues the data for sending when it completes. */ + void Send(const AString & a_Data); + + // cSslContext overrides: + virtual int ReceiveEncrypted(unsigned char * a_Buffer, size_t a_NumBytes) override; + virtual int SendEncrypted(const unsigned char * a_Buffer, size_t a_NumBytes) override; + }; + + + /** The plugin for which the link is created. */ + cPluginLua & m_Plugin; + + /** The Lua table that holds the callbacks to be invoked. */ + cLuaState::cRef m_Callbacks; + + /** The underlying link representing the connection. + May be nullptr. */ + cTCPLinkPtr m_Link; + + /** The server that is responsible for this link, if any. */ + cLuaServerHandleWPtr m_Server; + + /** The SSL context used for encryption, if this link uses SSL. + If valid, the link uses encryption through this context. */ + cLinkSslContextPtr m_SslContext; + + + /** Common code called when the link is considered as terminated. + Releases m_Link, m_Callbacks and this from m_Server, each when applicable. */ + void Terminated(void); + + /** Called by the SSL context when there's incoming data available in the cleartext. + Reports the data via the Lua callback function. */ + void ReceivedCleartextData(const char * a_Data, size_t a_NumBytes); + + // cNetwork::cConnectCallbacks overrides: + virtual void OnConnected(cTCPLink & a_Link) override; + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; + + // cTCPLink::cCallbacks overrides: + virtual void OnLinkCreated(cTCPLinkPtr a_Link) override; + virtual void OnReceivedData(const char * a_Data, size_t a_Length) override; + virtual void OnRemoteClosed(void) override; + // The OnError() callback is shared with cNetwork::cConnectCallbacks +}; + + + + diff --git a/src/Bindings/LuaUDPEndpoint.cpp b/src/Bindings/LuaUDPEndpoint.cpp new file mode 100644 index 000000000..8637eeb4e --- /dev/null +++ b/src/Bindings/LuaUDPEndpoint.cpp @@ -0,0 +1,221 @@ + +// LuaUDPEndpoint.cpp + +// Implements the cLuaUDPEndpoint class representing a Lua wrapper for the cUDPEndpoint class and the callbacks it needs + +#include "Globals.h" +#include "LuaUDPEndpoint.h" + + + + + +cLuaUDPEndpoint::cLuaUDPEndpoint(cPluginLua & a_Plugin, int a_CallbacksTableStackPos): + m_Plugin(a_Plugin), + m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos) +{ + // Warn if the callbacks aren't valid: + if (!m_Callbacks.IsValid()) + { + LOGWARNING("cLuaUDPEndpoint in plugin %s: callbacks could not be retrieved", m_Plugin.GetName().c_str()); + cPluginLua::cOperation Op(m_Plugin); + Op().LogStackTrace(); + } +} + + + + + +cLuaUDPEndpoint::~cLuaUDPEndpoint() +{ + // If the endpoint is still open, close it: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint != nullptr) + { + Endpoint->Close(); + } + + Terminated(); +} + + + + + +bool cLuaUDPEndpoint::Open(UInt16 a_Port, cLuaUDPEndpointPtr a_Self) +{ + ASSERT(m_Self == nullptr); // Must not be opened yet + ASSERT(m_Endpoint == nullptr); + + m_Self = a_Self; + m_Endpoint = cNetwork::CreateUDPEndpoint(a_Port, *this); + return m_Endpoint->IsOpen(); +} + + + + + +bool cLuaUDPEndpoint::Send(const AString & a_Data, const AString & a_RemotePeer, UInt16 a_RemotePort) +{ + // Safely grab a copy of the endpoint: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint == nullptr) + { + return false; + } + + // Send the data: + return Endpoint->Send(a_Data, a_RemotePeer, a_RemotePort); +} + + + + + +UInt16 cLuaUDPEndpoint::GetPort(void) const +{ + // Safely grab a copy of the endpoint: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint == nullptr) + { + return 0; + } + + // Get the port: + return Endpoint->GetPort(); +} + + + + + +bool cLuaUDPEndpoint::IsOpen(void) const +{ + // Safely grab a copy of the endpoint: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint == nullptr) + { + // No endpoint means that we're not open + return false; + } + + // Get the state: + return Endpoint->IsOpen(); +} + + + + + +void cLuaUDPEndpoint::Close(void) +{ + // If the endpoint is still open, close it: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint != nullptr) + { + Endpoint->Close(); + m_Endpoint.reset(); + } + + Terminated(); +} + + + + + +void cLuaUDPEndpoint::EnableBroadcasts(void) +{ + // Safely grab a copy of the endpoint: + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint != nullptr) + { + Endpoint->EnableBroadcasts(); + } +} + + + + + +void cLuaUDPEndpoint::Release(void) +{ + // Close the endpoint, if not already closed: + Close(); + + // Allow self to deallocate: + m_Self.reset(); +} + + + + + +void cLuaUDPEndpoint::Terminated(void) +{ + // Disable the callbacks: + if (m_Callbacks.IsValid()) + { + m_Callbacks.UnRef(); + } + + // If the endpoint is still open, close it: + { + cUDPEndpointPtr Endpoint = m_Endpoint; + if (Endpoint != nullptr) + { + Endpoint->Close(); + m_Endpoint.reset(); + } + } +} + + + + + +void cLuaUDPEndpoint::OnReceivedData(const char * a_Data, size_t a_NumBytes, const AString & a_RemotePeer, UInt16 a_RemotePort) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnReceivedData"), this, AString(a_Data, a_NumBytes), a_RemotePeer, a_RemotePort)) + { + LOGINFO("cUDPEndpoint OnReceivedData callback failed in plugin %s.", m_Plugin.GetName().c_str()); + } +} + + + + + +void cLuaUDPEndpoint::OnError(int a_ErrorCode, const AString & a_ErrorMsg) +{ + // Check if we're still valid: + if (!m_Callbacks.IsValid()) + { + return; + } + + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), a_ErrorCode, a_ErrorMsg)) + { + LOGINFO("cUDPEndpoint OnError() callback failed in plugin %s; the endpoint error is %d (%s).", + m_Plugin.GetName().c_str(), a_ErrorCode, a_ErrorMsg.c_str() + ); + } + + Terminated(); +} + + + + diff --git a/src/Bindings/LuaUDPEndpoint.h b/src/Bindings/LuaUDPEndpoint.h new file mode 100644 index 000000000..0587491ab --- /dev/null +++ b/src/Bindings/LuaUDPEndpoint.h @@ -0,0 +1,86 @@ + +// LuaUDPEndpoint.h + +// Declares the cLuaUDPEndpoint class representing a Lua wrapper for the cUDPEndpoint class and the callbacks it needs + + + + + +#pragma once + +#include "../OSSupport/Network.h" +#include "PluginLua.h" + + + + + +// fwd: +class cLuaUDPEndpoint; +typedef SharedPtr<cLuaUDPEndpoint> cLuaUDPEndpointPtr; + + + + + +class cLuaUDPEndpoint: + public cUDPEndpoint::cCallbacks +{ +public: + /** Creates a new instance of the endpoint, attached to the specified plugin and wrapping the callbacks that are in a table at the specified stack pos. */ + cLuaUDPEndpoint(cPluginLua & a_Plugin, int a_CallbacksTableStackPos); + + ~cLuaUDPEndpoint(); + + /** Opens the endpoint so that it starts listening for incoming data on the specified port. + a_Self is the shared pointer to self that the object keeps to keep itself alive for as long as it needs (for Lua). */ + bool Open(UInt16 a_Port, cLuaUDPEndpointPtr a_Self); + + /** Sends the data contained in the string to the specified remote peer. + Returns true if successful, false on immediate failure (queueing the data failed etc.) */ + bool Send(const AString & a_Data, const AString & a_RemotePeer, UInt16 a_RemotePort); + + /** Returns the port on which endpoint is listening for incoming data. */ + UInt16 GetPort(void) const; + + /** Returns true if the endpoint is open for incoming data. */ + bool IsOpen(void) const; + + /** Closes the UDP listener. */ + void Close(void); + + /** Enables outgoing broadcasts to be made using this endpoint. */ + void EnableBroadcasts(void); + + /** Called when Lua garbage-collects the object. + Releases the internal SharedPtr to self, so that the instance may be deallocated. */ + void Release(void); + +protected: + /** The plugin for which the link is created. */ + cPluginLua & m_Plugin; + + /** The Lua table that holds the callbacks to be invoked. */ + cLuaState::cRef m_Callbacks; + + /** SharedPtr to self, so that the object can keep itself alive for as long as it needs (for Lua). */ + cLuaUDPEndpointPtr m_Self; + + /** The underlying network endpoint. + May be nullptr. */ + cUDPEndpointPtr m_Endpoint; + + + /** Common code called when the endpoint is considered as terminated. + Releases m_Endpoint and m_Callbacks, each when applicable. */ + void Terminated(void); + + // cUDPEndpoint::cCallbacks overrides: + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; + virtual void OnReceivedData(const char * a_Data, size_t a_Size, const AString & a_RemotePeer, UInt16 a_RemotePort) override; +}; + + + + diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 56f2e73bc..cac81f325 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -3,8 +3,11 @@ #include "ManualBindings.h" #undef TOLUA_TEMPLATE_BIND +#include <sstream> +#include <iomanip> #include "tolua++/include/tolua++.h" #include "polarssl/md5.h" +#include "polarssl/sha1.h" #include "PluginLua.h" #include "PluginManager.h" #include "LuaWindow.h" @@ -28,6 +31,7 @@ #include "../LineBlockTracer.h" #include "../WorldStorage/SchematicFileSerializer.h" #include "../CompositeChat.h" +#include "../StringCompression.h" @@ -107,6 +111,146 @@ static int tolua_Clamp(lua_State * tolua_S) +static int tolua_CompressStringZLIB(lua_State * tolua_S) +{ + cLuaState S(tolua_S); + if ( + !S.CheckParamString(1) || + ( + !S.CheckParamNumber(2) && + !S.CheckParamEnd(2) + ) + ) + { + cLuaState::LogStackTrace(tolua_S); + return 0; + } + + // Get the params: + AString ToCompress; + int CompressionLevel = 5; + S.GetStackValues(1, ToCompress, CompressionLevel); + + // Compress the string: + AString res; + CompressString(ToCompress.data(), ToCompress.size(), res, CompressionLevel); + S.Push(res); + return 1; +} + + + + + +static int tolua_UncompressStringZLIB(lua_State * tolua_S) +{ + cLuaState S(tolua_S); + if ( + !S.CheckParamString(1) || + !S.CheckParamNumber(2) + ) + { + cLuaState::LogStackTrace(tolua_S); + return 0; + } + + // Get the params: + AString ToUncompress; + int UncompressedSize; + S.GetStackValues(1, ToUncompress, UncompressedSize); + + // Compress the string: + AString res; + UncompressString(ToUncompress.data(), ToUncompress.size(), res, UncompressedSize); + S.Push(res); + return 1; +} + + + + + +static int tolua_CompressStringGZIP(lua_State * tolua_S) +{ + cLuaState S(tolua_S); + if ( + !S.CheckParamString(1) || + !S.CheckParamEnd(2) + ) + { + cLuaState::LogStackTrace(tolua_S); + return 0; + } + + // Get the params: + AString ToCompress; + S.GetStackValues(1, ToCompress); + + // Compress the string: + AString res; + CompressStringGZIP(ToCompress.data(), ToCompress.size(), res); + S.Push(res); + return 1; +} + + + + + +static int tolua_UncompressStringGZIP(lua_State * tolua_S) +{ + cLuaState S(tolua_S); + if ( + !S.CheckParamString(1) || + !S.CheckParamEnd(2) + ) + { + cLuaState::LogStackTrace(tolua_S); + return 0; + } + + // Get the params: + AString ToUncompress; + S.GetStackValues(1, ToUncompress); + + // Compress the string: + AString res; + UncompressStringGZIP(ToUncompress.data(), ToUncompress.size(), res); + S.Push(res); + return 1; +} + + + + + +static int tolua_InflateString(lua_State * tolua_S) +{ + cLuaState S(tolua_S); + if ( + !S.CheckParamString(1) || + !S.CheckParamEnd(2) + ) + { + cLuaState::LogStackTrace(tolua_S); + return 0; + } + + // Get the params: + AString ToUncompress; + S.GetStackValues(1, ToUncompress); + + // Compress the string: + AString res; + InflateString(ToUncompress.data(), ToUncompress.size(), res); + S.Push(res); + return 1; +} + + + + + static int tolua_StringSplit(lua_State * tolua_S) { cLuaState LuaState(tolua_S); @@ -165,6 +309,14 @@ static AString GetLogMessage(lua_State * tolua_S) static int tolua_LOG(lua_State * tolua_S) { + // If there's no param, spit out an error message instead of crashing: + if (lua_isnil(tolua_S, 1)) + { + LOGWARNING("Attempting to LOG a nil value!"); + cLuaState::LogStackTrace(tolua_S); + return 0; + } + // If the param is a cCompositeChat, read the log level from it: cLogger::eLogLevel LogLevel = cLogger::llRegular; tolua_Error err; @@ -184,6 +336,14 @@ static int tolua_LOG(lua_State * tolua_S) static int tolua_LOGINFO(lua_State * tolua_S) { + // If there's no param, spit out an error message instead of crashing: + if (lua_isnil(tolua_S, 1)) + { + LOGWARNING("Attempting to LOGINFO a nil value!"); + cLuaState::LogStackTrace(tolua_S); + return 0; + } + cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llInfo); return 0; } @@ -194,6 +354,14 @@ static int tolua_LOGINFO(lua_State * tolua_S) static int tolua_LOGWARN(lua_State * tolua_S) { + // If there's no param, spit out an error message instead of crashing: + if (lua_isnil(tolua_S, 1)) + { + LOGWARNING("Attempting to LOGWARN a nil value!"); + cLuaState::LogStackTrace(tolua_S); + return 0; + } + cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llWarning); return 0; } @@ -204,6 +372,14 @@ static int tolua_LOGWARN(lua_State * tolua_S) static int tolua_LOGERROR(lua_State * tolua_S) { + // If there's no param, spit out an error message instead of crashing: + if (lua_isnil(tolua_S, 1)) + { + LOGWARNING("Attempting to LOGERROR a nil value!"); + cLuaState::LogStackTrace(tolua_S); + return 0; + } + cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llError); return 0; } @@ -256,7 +432,7 @@ static int tolua_Base64Decode(lua_State * tolua_S) -static cPluginLua * GetLuaPlugin(lua_State * L) +cPluginLua * GetLuaPlugin(lua_State * L) { // Get the plugin identification out of LuaState: lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME); @@ -2171,11 +2347,16 @@ static int tolua_cPlugin_Call(lua_State * tolua_S) -static int tolua_md5(lua_State* tolua_S) +static int tolua_md5(lua_State * tolua_S) { + // Calculate the raw md5 checksum byte array: unsigned char Output[16]; size_t len = 0; const unsigned char * SourceString = (const unsigned char *)lua_tolstring(tolua_S, 1, &len); + if (SourceString == nullptr) + { + return 0; + } md5(SourceString, len, Output); lua_pushlstring(tolua_S, (const char *)Output, ARRAYCOUNT(Output)); return 1; @@ -2185,6 +2366,91 @@ static int tolua_md5(lua_State* tolua_S) +/** Does the same as tolua_md5, but reports that the usage is obsolete and the plugin should use cCrypto.md5(). */ +static int tolua_md5_obsolete(lua_State * tolua_S) +{ + LOGWARNING("Using md5() is obsolete, please change your plugin to use cCryptoHash.md5()"); + cLuaState::LogStackTrace(tolua_S); + return tolua_md5(tolua_S); +} + + + + + +static int tolua_md5HexString(lua_State * tolua_S) +{ + // Calculate the raw md5 checksum byte array: + unsigned char md5Output[16]; + size_t len = 0; + const unsigned char * SourceString = (const unsigned char *)lua_tolstring(tolua_S, 1, &len); + if (SourceString == nullptr) + { + return 0; + } + md5(SourceString, len, md5Output); + + // Convert the md5 checksum to hex string: + std::stringstream Output; + Output << std::hex << std::setfill('0'); + for (size_t i = 0; i < ARRAYCOUNT(md5Output); i++) + { + Output << std::setw(2) << static_cast<unsigned short>(md5Output[i]); // Need to cast to a number, otherwise a char is output + } + lua_pushlstring(tolua_S, Output.str().c_str(), Output.str().size()); + return 1; +} + + + + + +static int tolua_sha1(lua_State * tolua_S) +{ + // Calculate the raw SHA1 checksum byte array from the input string: + unsigned char Output[20]; + size_t len = 0; + const unsigned char * SourceString = (const unsigned char *)lua_tolstring(tolua_S, 1, &len); + if (SourceString == nullptr) + { + return 0; + } + sha1(SourceString, len, Output); + lua_pushlstring(tolua_S, (const char *)Output, ARRAYCOUNT(Output)); + return 1; +} + + + + + +static int tolua_sha1HexString(lua_State * tolua_S) +{ + // Calculate the raw SHA1 checksum byte array from the input string: + unsigned char sha1Output[20]; + size_t len = 0; + const unsigned char * SourceString = (const unsigned char *)lua_tolstring(tolua_S, 1, &len); + if (SourceString == nullptr) + { + return 0; + } + sha1(SourceString, len, sha1Output); + + // Convert the sha1 checksum to hex string: + std::stringstream Output; + Output << std::hex << std::setfill('0'); + for (size_t i = 0; i < ARRAYCOUNT(sha1Output); i++) + { + Output << std::setw(2) << static_cast<unsigned short>(sha1Output[i]); // Need to cast to a number, otherwise a char is output + } + lua_pushlstring(tolua_S, Output.str().c_str(), Output.str().size()); + return 1; +} + + + + + static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap) { lua_newtable(tolua_S); @@ -3387,6 +3653,14 @@ static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S) void ManualBindings::Bind(lua_State * tolua_S) { tolua_beginmodule(tolua_S, nullptr); + + // Create the new classes: + tolua_usertype(tolua_S, "cCryptoHash"); + tolua_cclass(tolua_S, "cCryptoHash", "cCryptoHash", "", nullptr); + tolua_usertype(tolua_S, "cStringCompression"); + tolua_cclass(tolua_S, "cStringCompression", "cStringCompression", "", nullptr); + + // Globals: tolua_function(tolua_S, "Clamp", tolua_Clamp); tolua_function(tolua_S, "StringSplit", tolua_StringSplit); tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim); @@ -3397,6 +3671,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR); tolua_function(tolua_S, "Base64Encode", tolua_Base64Encode); tolua_function(tolua_S, "Base64Decode", tolua_Base64Decode); + tolua_function(tolua_S, "md5", tolua_md5_obsolete); // OBSOLETE, use cCryptoHash.md5() instead tolua_beginmodule(tolua_S, "cFile"); tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents); @@ -3553,9 +3828,23 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords); tolua_endmodule(tolua_S); - tolua_function(tolua_S, "md5", tolua_md5); + tolua_beginmodule(tolua_S, "cCryptoHash"); + tolua_function(tolua_S, "md5", tolua_md5); + tolua_function(tolua_S, "md5HexString", tolua_md5HexString); + tolua_function(tolua_S, "sha1", tolua_sha1); + tolua_function(tolua_S, "sha1HexString", tolua_sha1HexString); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cStringCompression"); + tolua_function(tolua_S, "CompressStringZLIB", tolua_CompressStringZLIB); + tolua_function(tolua_S, "UncompressStringZLIB", tolua_UncompressStringZLIB); + tolua_function(tolua_S, "CompressStringGZIP", tolua_CompressStringGZIP); + tolua_function(tolua_S, "UncompressStringGZIP", tolua_UncompressStringGZIP); + tolua_function(tolua_S, "InflateString", tolua_InflateString); + tolua_endmodule(tolua_S); BindRankManager(tolua_S); + BindNetwork(tolua_S); tolua_endmodule(tolua_S); } diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h index 1b6e65654..74d24d5f5 100644 --- a/src/Bindings/ManualBindings.h +++ b/src/Bindings/ManualBindings.h @@ -1,6 +1,7 @@ #pragma once struct lua_State; +class cPluginLua; @@ -17,8 +18,17 @@ protected: /** Binds the manually implemented cRankManager glue code to tolua_S. Implemented in ManualBindings_RankManager.cpp. */ static void BindRankManager(lua_State * tolua_S); + + /** Binds the manually implemented cNetwork-related API to tolua_S. + Implemented in ManualBindings_Network.cpp. */ + static void BindNetwork(lua_State * tolua_S); }; +extern cPluginLua * GetLuaPlugin(lua_State * L); + + + + diff --git a/src/Bindings/ManualBindings_Network.cpp b/src/Bindings/ManualBindings_Network.cpp new file mode 100644 index 000000000..a628eb9ca --- /dev/null +++ b/src/Bindings/ManualBindings_Network.cpp @@ -0,0 +1,942 @@ + +// ManualBindings_Network.cpp + +// Implements the cNetwork-related API bindings for Lua + +#include "Globals.h" +#include "LuaTCPLink.h" +#include "ManualBindings.h" +#include "tolua++/include/tolua++.h" +#include "LuaState.h" +#include "LuaTCPLink.h" +#include "LuaNameLookup.h" +#include "LuaServerHandle.h" +#include "LuaUDPEndpoint.h" + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cNetwork API functions: + +/** Binds cNetwork::Connect */ +static int tolua_cNetwork_Connect(lua_State * L) +{ + // Function signature: + // cNetwork:Connect(Host, Port, Callbacks) -> bool + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cNetwork") || + !S.CheckParamString(2) || + !S.CheckParamNumber(3) || + !S.CheckParamTable(4) || + !S.CheckParamEnd(5) + ) + { + return 0; + } + + // Get the plugin instance: + cPluginLua * Plugin = GetLuaPlugin(L); + if (Plugin == nullptr) + { + // An error message has been already printed in GetLuaPlugin() + S.Push(false); + return 1; + } + + // Read the params: + AString Host; + int Port; + S.GetStackValues(2, Host, Port); + + // Check validity: + if ((Port < 0) || (Port > 65535)) + { + LOGWARNING("cNetwork:Connect() called with invalid port (%d), failing the request.", Port); + S.Push(false); + return 1; + } + + // Create the LuaTCPLink glue class: + auto Link = std::make_shared<cLuaTCPLink>(*Plugin, 4); + + // Try to connect: + bool res = cNetwork::Connect(Host, static_cast<UInt16>(Port), Link, Link); + S.Push(res); + + return 1; +} + + + + + +/** Binds cNetwork::CreateUDPEndpoint */ +static int tolua_cNetwork_CreateUDPEndpoint(lua_State * L) +{ + // Function signature: + // cNetwork:CreateUDPEndpoint(Port, Callbacks) -> cUDPEndpoint + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cNetwork") || + !S.CheckParamNumber(2) || + !S.CheckParamTable(3) || + !S.CheckParamEnd(4) + ) + { + return 0; + } + + // Get the plugin instance: + cPluginLua * Plugin = GetLuaPlugin(L); + if (Plugin == nullptr) + { + // An error message has been already printed in GetLuaPlugin() + S.Push(false); + return 1; + } + + // Read the params: + int Port; + S.GetStackValues(2, Port); + + // Check validity: + if ((Port < 0) || (Port > 65535)) + { + LOGWARNING("cNetwork:CreateUDPEndpoint() called with invalid port (%d), failing the request.", Port); + S.Push(false); + return 1; + } + + // Create the LuaUDPEndpoint glue class: + auto Endpoint = std::make_shared<cLuaUDPEndpoint>(*Plugin, 3); + Endpoint->Open(Port, Endpoint); + + // Register the endpoint to be garbage-collected by Lua: + tolua_pushusertype(L, Endpoint.get(), "cUDPEndpoint"); + tolua_register_gc(L, lua_gettop(L)); + + // Return the endpoint object: + S.Push(Endpoint.get()); + return 1; +} + + + + + +/** Binds cNetwork::HostnameToIP */ +static int tolua_cNetwork_HostnameToIP(lua_State * L) +{ + // Function signature: + // cNetwork:HostnameToIP(Host, Callbacks) -> bool + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cNetwork") || + !S.CheckParamString(2) || + !S.CheckParamTable(3) || + !S.CheckParamEnd(4) + ) + { + return 0; + } + + // Get the plugin instance: + cPluginLua * Plugin = GetLuaPlugin(L); + if (Plugin == nullptr) + { + // An error message has been already printed in GetLuaPlugin() + S.Push(false); + return 1; + } + + // Read the params: + AString Host; + S.GetStackValue(2, Host); + + // Try to look up: + bool res = cNetwork::HostnameToIP(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3)); + S.Push(res); + + return 1; +} + + + + + +/** Binds cNetwork::IPToHostname */ +static int tolua_cNetwork_IPToHostname(lua_State * L) +{ + // Function signature: + // cNetwork:IPToHostname(IP, Callbacks) -> bool + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cNetwork") || + !S.CheckParamString(2) || + !S.CheckParamTable(3) || + !S.CheckParamEnd(4) + ) + { + return 0; + } + + // Get the plugin instance: + cPluginLua * Plugin = GetLuaPlugin(L); + if (Plugin == nullptr) + { + // An error message has been already printed in GetLuaPlugin() + S.Push(false); + return 1; + } + + // Read the params: + AString Host; + S.GetStackValue(2, Host); + + // Try to look up: + bool res = cNetwork::IPToHostName(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3)); + S.Push(res); + + return 1; +} + + + + + +/** Binds cNetwork::Listen */ +static int tolua_cNetwork_Listen(lua_State * L) +{ + // Function signature: + // cNetwork:Listen(Port, Callbacks) -> cServerHandle + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cNetwork") || + !S.CheckParamNumber(2) || + !S.CheckParamTable(3) || + !S.CheckParamEnd(4) + ) + { + return 0; + } + + // Get the plugin instance: + cPluginLua * Plugin = GetLuaPlugin(L); + if (Plugin == nullptr) + { + // An error message has been already printed in GetLuaPlugin() + S.Push(false); + return 1; + } + + // Read the params: + int Port; + S.GetStackValues(2, Port); + if ((Port < 0) || (Port > 65535)) + { + LOGWARNING("cNetwork:Listen() called with invalid port (%d), failing the request.", Port); + S.Push(false); + return 1; + } + UInt16 Port16 = static_cast<UInt16>(Port); + + // Create the LuaTCPLink glue class: + auto Srv = std::make_shared<cLuaServerHandle>(Port16, *Plugin, 3); + + // Listen: + Srv->SetServerHandle(cNetwork::Listen(Port16, Srv), Srv); + + // Register the server to be garbage-collected by Lua: + tolua_pushusertype(L, Srv.get(), "cServerHandle"); + tolua_register_gc(L, lua_gettop(L)); + + // Return the server handle wrapper: + S.Push(Srv.get()); + return 1; +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cServerHandle bindings (routed through cLuaServerHandle): + +/** Called when Lua destroys the object instance. +Close the server and let it deallocate on its own (it's in a SharedPtr). */ +static int tolua_collect_cServerHandle(lua_State * L) +{ + cLuaServerHandle * Srv = static_cast<cLuaServerHandle *>(tolua_tousertype(L, 1, nullptr)); + Srv->Release(); + return 0; +} + + + + + +/** Binds cLuaServerHandle::Close */ +static int tolua_cServerHandle_Close(lua_State * L) +{ + // Function signature: + // ServerInstance:Close() + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cServerHandle") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the server handle: + cLuaServerHandle * Srv; + if (lua_isnil(L, 1)) + { + LOGWARNING("cServerHandle:Close(): invalid server handle object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Srv = *static_cast<cLuaServerHandle **>(lua_touserdata(L, 1)); + + // Close it: + Srv->Close(); + return 0; +} + + + + + +/** Binds cLuaServerHandle::IsListening */ +static int tolua_cServerHandle_IsListening(lua_State * L) +{ + // Function signature: + // ServerInstance:IsListening() -> bool + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cServerHandle") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the server handle: + cLuaServerHandle * Srv; + if (lua_isnil(L, 1)) + { + LOGWARNING("cServerHandle:IsListening(): invalid server handle object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Srv = *static_cast<cLuaServerHandle **>(lua_touserdata(L, 1)); + + // Close it: + S.Push(Srv->IsListening()); + return 1; +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cTCPLink bindings (routed through cLuaTCPLink): + +/** Binds cLuaTCPLink::Close */ +static int tolua_cTCPLink_Close(lua_State * L) +{ + // Function signature: + // LinkInstance:Close() + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:Close(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // CLose the link: + Link->Close(); + return 0; +} + + + + + +/** Binds cLuaTCPLink::GetLocalIP */ +static int tolua_cTCPLink_GetLocalIP(lua_State * L) +{ + // Function signature: + // LinkInstance:GetLocalIP() -> string + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:GetLocalIP(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Get the IP: + S.Push(Link->GetLocalIP()); + return 1; +} + + + + + +/** Binds cLuaTCPLink::GetLocalPort */ +static int tolua_cTCPLink_GetLocalPort(lua_State * L) +{ + // Function signature: + // LinkInstance:GetLocalPort() -> number + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:GetLocalPort(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Get the Port: + S.Push(Link->GetLocalPort()); + return 1; +} + + + + + +/** Binds cLuaTCPLink::GetRemoteIP */ +static int tolua_cTCPLink_GetRemoteIP(lua_State * L) +{ + // Function signature: + // LinkInstance:GetRemoteIP() -> string + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:GetRemoteIP(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Get the IP: + S.Push(Link->GetRemoteIP()); + return 1; +} + + + + + +/** Binds cLuaTCPLink::GetRemotePort */ +static int tolua_cTCPLink_GetRemotePort(lua_State * L) +{ + // Function signature: + // LinkInstance:GetRemotePort() -> number + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:GetRemotePort(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Get the Port: + S.Push(Link->GetRemotePort()); + return 1; +} + + + + + +/** Binds cLuaTCPLink::Send */ +static int tolua_cTCPLink_Send(lua_State * L) +{ + // Function signature: + // LinkInstance:Send(DataString) + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamString(2) || + !S.CheckParamEnd(3) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:Send(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Get the data to send: + AString Data; + S.GetStackValues(2, Data); + + // Send the data: + Link->Send(Data); + return 0; +} + + + + + +/** Binds cLuaTCPLink::Shutdown */ +static int tolua_cTCPLink_Shutdown(lua_State * L) +{ + // Function signature: + // LinkInstance:Shutdown() + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:Shutdown(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Shutdown the link: + Link->Shutdown(); + return 0; +} + + + + + +/** Binds cLuaTCPLink::StartTLSClient */ +static int tolua_cTCPLink_StartTLSClient(lua_State * L) +{ + // Function signature: + // LinkInstance:StartTLSClient(OwnCert, OwnPrivKey, OwnPrivKeyPassword) -> [true] or [nil, ErrMsg] + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamString(2, 4) || + !S.CheckParamEnd(5) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:StartTLSClient(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Read the params: + AString OwnCert, OwnPrivKey, OwnPrivKeyPassword; + S.GetStackValues(2, OwnCert, OwnPrivKey, OwnPrivKeyPassword); + + // Start the TLS handshake: + AString res = Link->StartTLSClient(OwnCert, OwnPrivKey, OwnPrivKeyPassword); + if (!res.empty()) + { + S.PushNil(); + S.Push(Printf("Cannot start TLS on link to %s:%d: %s", Link->GetRemoteIP().c_str(), Link->GetRemotePort(), res.c_str())); + return 2; + } + return 1; +} + + + + + +/** Binds cLuaTCPLink::StartTLSServer */ +static int tolua_cTCPLink_StartTLSServer(lua_State * L) +{ + // Function signature: + // LinkInstance:StartTLSServer(OwnCert, OwnPrivKey, OwnPrivKeyPassword, StartTLSData) -> [true] or [nil, ErrMsg] + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cTCPLink") || + !S.CheckParamString(2, 4) || + // Param 5 is optional, don't check + !S.CheckParamEnd(6) + ) + { + return 0; + } + + // Get the link: + cLuaTCPLink * Link; + if (lua_isnil(L, 1)) + { + LOGWARNING("cTCPLink:StartTLSServer(): invalid link object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + Link = *static_cast<cLuaTCPLink **>(lua_touserdata(L, 1)); + + // Read the params: + AString OwnCert, OwnPrivKey, OwnPrivKeyPassword, StartTLSData; + S.GetStackValues(2, OwnCert, OwnPrivKey, OwnPrivKeyPassword, StartTLSData); + + // Start the TLS handshake: + AString res = Link->StartTLSServer(OwnCert, OwnPrivKey, OwnPrivKeyPassword, StartTLSData); + if (!res.empty()) + { + S.PushNil(); + S.Push(Printf("Cannot start TLS on link to %s:%d: %s", Link->GetRemoteIP().c_str(), Link->GetRemotePort(), res.c_str())); + return 2; + } + return 1; +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cUDPEndpoint bindings (routed through cLuaUDPEndpoint): + +/** Called when Lua destroys the object instance. +Close the endpoint and let it deallocate on its own (it's in a SharedPtr). */ +static int tolua_collect_cUDPEndpoint(lua_State * L) +{ + LOGD("Lua: Collecting cUDPEndpoint"); + cLuaUDPEndpoint * Endpoint = static_cast<cLuaUDPEndpoint *>(tolua_tousertype(L, 1, nullptr)); + Endpoint->Release(); + return 0; +} + + + + + +/** Binds cLuaUDPEndpoint::Close */ +static int tolua_cUDPEndpoint_Close(lua_State * L) +{ + // Function signature: + // EndpointInstance:Close() + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cUDPEndpoint") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the endpoint: + if (lua_isnil(L, 1)) + { + LOGWARNING("cUDPEndpoint:Close(): invalid endpoint object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + auto Endpoint = *static_cast<cLuaUDPEndpoint **>(lua_touserdata(L, 1)); + + // Close it: + Endpoint->Close(); + return 0; +} + + + + + +/** Binds cLuaUDPEndpoint::EnableBroadcasts */ +static int tolua_cUDPEndpoint_EnableBroadcasts(lua_State * L) +{ + // Function signature: + // EndpointInstance:EnableBroadcasts() + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cUDPEndpoint") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the endpoint: + if (lua_isnil(L, 1)) + { + LOGWARNING("cUDPEndpoint:EnableBroadcasts(): invalid endpoint object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + auto Endpoint = *static_cast<cLuaUDPEndpoint **>(lua_touserdata(L, 1)); + + // Enable the broadcasts: + Endpoint->EnableBroadcasts(); + return 0; +} + + + + + +/** Binds cLuaUDPEndpoint::GetPort */ +static int tolua_cUDPEndpoint_GetPort(lua_State * L) +{ + // Function signature: + // Endpoint:GetPort() -> number + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cUDPEndpoint") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the endpoint: + if (lua_isnil(L, 1)) + { + LOGWARNING("cUDPEndpoint:GetPort(): invalid endpoint object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + auto Endpoint = *static_cast<cLuaUDPEndpoint **>(lua_touserdata(L, 1)); + + // Get the Port: + S.Push(Endpoint->GetPort()); + return 1; +} + + + + + +/** Binds cLuaUDPEndpoint::IsOpen */ +static int tolua_cUDPEndpoint_IsOpen(lua_State * L) +{ + // Function signature: + // Endpoint:IsOpen() -> bool + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cUDPEndpoint") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the endpoint: + if (lua_isnil(L, 1)) + { + LOGWARNING("cUDPEndpoint:IsListening(): invalid server handle object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + auto Endpoint = *static_cast<cLuaUDPEndpoint **>(lua_touserdata(L, 1)); + + // Close it: + S.Push(Endpoint->IsOpen()); + return 1; +} + + + + + +/** Binds cLuaUDPEndpoint::Send */ +static int tolua_cUDPEndpoint_Send(lua_State * L) +{ + // Function signature: + // LinkInstance:Send(DataString) + + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cUDPEndpoint") || + !S.CheckParamString(2, 3) || + !S.CheckParamNumber(4) || + !S.CheckParamEnd(5) + ) + { + return 0; + } + + // Get the link: + if (lua_isnil(L, 1)) + { + LOGWARNING("cUDPEndpoint:Send(): invalid endpoint object. Stack trace:"); + S.LogStackTrace(); + return 0; + } + auto Endpoint = *static_cast<cLuaUDPEndpoint **>(lua_touserdata(L, 1)); + + // Get the data to send: + AString Data, RemotePeer; + int RemotePort; + S.GetStackValues(2, Data, RemotePeer, RemotePort); + + // Check the port: + if ((RemotePort < 0) || (RemotePort > USHRT_MAX)) + { + LOGWARNING("cUDPEndpoint:Send() called with invalid port (%d), failing.", RemotePort); + S.LogStackTrace(); + S.Push(false); + return 1; + } + + // Send the data: + S.Push(Endpoint->Send(Data, RemotePeer, static_cast<UInt16>(RemotePort))); + return 1; +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// Register the bindings: + +void ManualBindings::BindNetwork(lua_State * tolua_S) +{ + // Create the cNetwork API classes: + tolua_usertype(tolua_S, "cNetwork"); + tolua_cclass(tolua_S, "cNetwork", "cNetwork", "", nullptr); + tolua_usertype(tolua_S, "cTCPLink"); + tolua_cclass(tolua_S, "cTCPLink", "cTCPLink", "", nullptr); + tolua_usertype(tolua_S, "cServerHandle"); + tolua_cclass(tolua_S, "cServerHandle", "cServerHandle", "", tolua_collect_cServerHandle); + tolua_usertype(tolua_S, "cUDPEndpoint"); + tolua_cclass(tolua_S, "cUDPEndpoint", "cUDPEndpoint", "", tolua_collect_cUDPEndpoint); + + // Fill in the functions (alpha-sorted): + tolua_beginmodule(tolua_S, "cNetwork"); + tolua_function(tolua_S, "Connect", tolua_cNetwork_Connect); + tolua_function(tolua_S, "CreateUDPEndpoint", tolua_cNetwork_CreateUDPEndpoint); + tolua_function(tolua_S, "HostnameToIP", tolua_cNetwork_HostnameToIP); + tolua_function(tolua_S, "IPToHostname", tolua_cNetwork_IPToHostname); + tolua_function(tolua_S, "Listen", tolua_cNetwork_Listen); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cServerHandle"); + tolua_function(tolua_S, "Close", tolua_cServerHandle_Close); + tolua_function(tolua_S, "IsListening", tolua_cServerHandle_IsListening); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cTCPLink"); + tolua_function(tolua_S, "Close", tolua_cTCPLink_Close); + tolua_function(tolua_S, "GetLocalIP", tolua_cTCPLink_GetLocalIP); + tolua_function(tolua_S, "GetLocalPort", tolua_cTCPLink_GetLocalPort); + tolua_function(tolua_S, "GetRemoteIP", tolua_cTCPLink_GetRemoteIP); + tolua_function(tolua_S, "GetRemotePort", tolua_cTCPLink_GetRemotePort); + tolua_function(tolua_S, "Send", tolua_cTCPLink_Send); + tolua_function(tolua_S, "Shutdown", tolua_cTCPLink_Shutdown); + tolua_function(tolua_S, "StartTLSClient", tolua_cTCPLink_StartTLSClient); + tolua_function(tolua_S, "StartTLSServer", tolua_cTCPLink_StartTLSServer); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cUDPEndpoint"); + tolua_function(tolua_S, "Close", tolua_cUDPEndpoint_Close); + tolua_function(tolua_S, "EnableBroadcasts", tolua_cUDPEndpoint_EnableBroadcasts); + tolua_function(tolua_S, "GetPort", tolua_cUDPEndpoint_GetPort); + tolua_function(tolua_S, "IsOpen", tolua_cUDPEndpoint_IsOpen); + tolua_function(tolua_S, "Send", tolua_cUDPEndpoint_Send); + tolua_endmodule(tolua_S); + +} + + + + diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 6210dbed4..6ade8ef9f 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -57,6 +57,7 @@ public: virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) = 0; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; + virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 500913e76..fb7650d42 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -857,6 +857,26 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi +bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, a_OldPosition, a_NewPosition, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { cCSLock Lock(m_CriticalSection); @@ -1577,6 +1597,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; + case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; case cPluginManager::HOOK_KILLING: return "OnKilling"; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index f443f5fc0..7b528501b 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -106,6 +106,7 @@ public: virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) override; virtual bool OnPlayerShooting (cPlayer & a_Player) override; virtual bool OnPlayerSpawned (cPlayer & a_Player) override; + virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) override; virtual bool OnPlayerTossingItem (cPlayer & a_Player) override; virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 9d86c64a2..41b36337e 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -505,6 +505,24 @@ bool cPluginManager::CallHookEntityAddEffect(cEntity & a_Entity, int a_EffectTyp +bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) +{ + FIND_HOOK(HOOK_ENTITY_TELEPORT); + VERIFY_HOOK; + + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnEntityTeleport(a_Entity, a_OldPosition, a_NewPosition)) + { + return true; + } + } + return false; +} + + + + bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) { FIND_HOOK(HOOK_EXECUTE_COMMAND); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 97e91c1df..c8b4de9d6 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -109,6 +109,7 @@ public: HOOK_PLAYER_RIGHT_CLICKING_ENTITY, HOOK_PLAYER_SHOOTING, HOOK_PLAYER_SPAWNED, + HOOK_ENTITY_TELEPORT, HOOK_PLAYER_TOSSING_ITEM, HOOK_PLAYER_USED_BLOCK, HOOK_PLAYER_USED_ITEM, @@ -190,6 +191,7 @@ public: bool CallHookCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe); bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); + bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == nullptr, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); |