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author | Mattes D <github@xoft.cz> | 2014-08-22 15:18:39 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-08-22 15:18:39 +0200 |
commit | e034b64a5b4aab6f285ba732923cea70dca44d2d (patch) | |
tree | 9705effad70cbd41078d7893feda0a0236515581 /src/Bindings/PluginManager.h | |
parent | cMojangAPI updates cRankManager's playernames. (diff) | |
parent | Fixed a warning in FastRandom. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/PluginManager.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 44a94e316..cef6619d7 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -120,6 +120,7 @@ public: HOOK_PRE_CRAFTING, HOOK_PROJECTILE_HIT_BLOCK, HOOK_PROJECTILE_HIT_ENTITY, + HOOK_SERVER_PING, HOOK_SPAWNED_ENTITY, HOOK_SPAWNED_MONSTER, HOOK_SPAWNING_ENTITY, @@ -206,7 +207,7 @@ public: bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel); bool CallHookPlayerJoined (cPlayer & a_Player); - bool CallHookPlayerMoving (cPlayer & a_Player); + bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); @@ -225,6 +226,7 @@ public: bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos); bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); + bool CallHookServerPing (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); |