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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Bindings/LuaWindow.cpp
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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Diffstat (limited to 'src/Bindings/LuaWindow.cpp')
-rw-r--r--src/Bindings/LuaWindow.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp
index 5f7832ef5..706397a27 100644
--- a/src/Bindings/LuaWindow.cpp
+++ b/src/Bindings/LuaWindow.cpp
@@ -25,7 +25,7 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo
{
m_Contents.AddListener(*this);
m_SlotAreas.push_back(new cSlotAreaItemGrid(m_Contents, *this));
-
+
// If appropriate, add an Armor slot area:
switch (a_WindowType)
{
@@ -93,13 +93,13 @@ void cLuaWindow::SetOnClosing(cPluginLua * a_Plugin, int a_FnRef)
{
// Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
ASSERT((m_Plugin == nullptr) || (m_Plugin == a_Plugin));
-
+
// If there already was a function, unreference it first
if (m_OnClosingFnRef != LUA_REFNIL)
{
m_Plugin->Unreference(m_OnClosingFnRef);
}
-
+
// Store the new reference
m_Plugin = a_Plugin;
m_OnClosingFnRef = a_FnRef;
@@ -113,13 +113,13 @@ void cLuaWindow::SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef)
{
// Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
ASSERT((m_Plugin == nullptr) || (m_Plugin == a_Plugin));
-
+
// If there already was a function, unreference it first
if (m_OnSlotChangedFnRef != LUA_REFNIL)
{
m_Plugin->Unreference(m_OnSlotChangedFnRef);
}
-
+
// Store the new reference
m_Plugin = a_Plugin;
m_OnSlotChangedFnRef = a_FnRef;
@@ -141,7 +141,7 @@ bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
return false;
}
}
-
+
return super::ClosedByPlayer(a_Player, a_CanRefuse);
}
@@ -152,13 +152,13 @@ bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
void cLuaWindow::Destroy(void)
{
super::Destroy();
-
+
if ((m_LuaRef != LUA_REFNIL) && (m_Plugin != nullptr))
{
// The object is referenced by Lua, un-reference it
m_Plugin->Unreference(m_LuaRef);
}
-
+
// Lua will take care of this object, it will garbage-collect it, so we must not delete it!
m_IsDestroyed = false;
}
@@ -192,7 +192,7 @@ void cLuaWindow::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
ASSERT(!"Invalid ItemGrid in callback");
return;
}
-
+
// If an OnSlotChanged callback has been registered, call it:
if (m_OnSlotChangedFnRef != LUA_REFNIL)
{