summaryrefslogtreecommitdiffstats
path: root/source/packets/cPacket_SoundEffect.cpp
diff options
context:
space:
mode:
authoradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-07 02:41:54 +0100
committeradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-07 02:41:54 +0100
commit894f6e02d4aadec58240dc66ad0b8c8f41c5e90a (patch)
tree9c5cd2eef30acf0235f7177ebe764157c45bba48 /source/packets/cPacket_SoundEffect.cpp
parentRedstone wire now updates correctly when added and removed. it also updates all currently programmed redstone items and wire circuits. Also cleaned up the mess I left of the code. (diff)
downloadcuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar.gz
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar.bz2
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar.lz
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar.xz
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.tar.zst
cuberite-894f6e02d4aadec58240dc66ad0b8c8f41c5e90a.zip
Diffstat (limited to 'source/packets/cPacket_SoundEffect.cpp')
-rw-r--r--source/packets/cPacket_SoundEffect.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/source/packets/cPacket_SoundEffect.cpp b/source/packets/cPacket_SoundEffect.cpp
new file mode 100644
index 000000000..962c0b709
--- /dev/null
+++ b/source/packets/cPacket_SoundEffect.cpp
@@ -0,0 +1,30 @@
+#include "cPacket_SoundEffect.h"
+
+cPacket_SoundEffect::cPacket_SoundEffect( const cPacket_SoundEffect & a_Copy )
+{
+ m_PacketID = E_SOUND_EFFECT;
+ m_SoundID = a_Copy.m_SoundID;
+ m_PosX = a_Copy.m_PosX;
+ m_PosY = a_Copy.m_PosY;
+ m_PosZ = a_Copy.m_PosZ;
+ m_SoundData = a_Copy.m_SoundData;
+}
+
+
+bool cPacket_SoundEffect::Send(cSocket & a_Socket)
+{
+ unsigned int TotalSize = c_Size;
+ char* Message = new char[TotalSize];
+
+ unsigned int i = 0;
+ AppendByte ( (char)m_PacketID, Message, i );
+ AppendInteger ( m_SoundID, Message, i );
+ AppendInteger ( m_PosX, Message, i );
+ AppendByte ( (char)m_PosY, Message, i );
+ AppendInteger ( m_PosZ, Message, i );
+ AppendInteger ( m_SoundData, Message, i );
+
+ bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
+ delete [] Message;
+ return RetVal;
+}