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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 20:41:19 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 20:41:19 +0200 |
commit | 386d58b5862d8b76925c6523721594887606e82a (patch) | |
tree | ef073e7a843f4b75a4008d4b7383f7cdf08ceee5 /source/packets/cPacket_NamedEntitySpawn.cpp | |
parent | Visual Studio 2010 solution and project files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_NamedEntitySpawn.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/source/packets/cPacket_NamedEntitySpawn.cpp b/source/packets/cPacket_NamedEntitySpawn.cpp new file mode 100644 index 000000000..222711119 --- /dev/null +++ b/source/packets/cPacket_NamedEntitySpawn.cpp @@ -0,0 +1,26 @@ +#include "cPacket_NamedEntitySpawn.h"
+
+
+bool cPacket_NamedEntitySpawn::Send( cSocket & a_Socket )
+{
+ unsigned int TotalSize = c_Size + m_PlayerName.size() * sizeof( short );
+ char* Message = new char[TotalSize];
+
+ if( m_CurrentItem <= 0 ) m_CurrentItem = 0; // Fix, to make sure no invalid values are sent.
+ // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
+
+ unsigned int i = 0;
+ AppendByte ( (char)m_PacketID, Message, i );
+ AppendInteger( m_UniqueID, Message, i );
+ AppendString16( m_PlayerName, Message, i );
+ AppendInteger( m_PosX, Message, i );
+ AppendInteger( m_PosY, Message, i );
+ AppendInteger( m_PosZ, Message, i );
+ AppendByte ( m_Rotation, Message, i );
+ AppendByte ( m_Pitch, Message, i );
+ AppendShort ( m_CurrentItem, Message, i );
+
+ bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
+ delete [] Message;
+ return RetVal;
+}
|