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author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 02:41:54 +0100 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 02:41:54 +0100 |
commit | 894f6e02d4aadec58240dc66ad0b8c8f41c5e90a (patch) | |
tree | 9c5cd2eef30acf0235f7177ebe764157c45bba48 /source/packets/cPacket_BlockAction.h | |
parent | Redstone wire now updates correctly when added and removed. it also updates all currently programmed redstone items and wire circuits. Also cleaned up the mess I left of the code. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_BlockAction.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/source/packets/cPacket_BlockAction.h b/source/packets/cPacket_BlockAction.h new file mode 100644 index 000000000..11633859d --- /dev/null +++ b/source/packets/cPacket_BlockAction.h @@ -0,0 +1,28 @@ +#pragma once + +#include "cPacket.h" +#include "PacketID.h" + +class cPacket_BlockAction : public cPacket +{ +public: + cPacket_BlockAction() + : m_PosX( 0 ) + , m_PosY( 0 ) + , m_PosZ( 0 ) + , m_Byte1( 0 ) + , m_Byte2( 0 ) + { m_PacketID = E_BLOCK_ACTION; } + cPacket_BlockAction( const cPacket_BlockAction & a_Copy ); + virtual cPacket* Clone() const { return new cPacket_BlockAction(*this); } + + bool Send(cSocket & a_Socket); + + int m_PosX; // Block X Coordinate + short m_PosY; // Block Y Coordinate + int m_PosZ; // Block Z Coordinate + char m_Byte1; // Varies + char m_Byte2; // Varies + + static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1; +};
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