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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-17 16:33:51 +0200 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-17 16:33:51 +0200 |
commit | aaf772f68a11d1deb7897a0cd09c25cda2fd149d (patch) | |
tree | c929cccc33810cf1d953c0ba75d7e31202e03f1e /source/items/ItemDye.h | |
parent | Simple health regeneration system (diff) | |
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Diffstat (limited to 'source/items/ItemDye.h')
-rw-r--r-- | source/items/ItemDye.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/items/ItemDye.h b/source/items/ItemDye.h index 5cf470e04..2203f410b 100644 --- a/source/items/ItemDye.h +++ b/source/items/ItemDye.h @@ -22,7 +22,8 @@ public: {
if (a_Player->GetGameMode() == eGameMode_Survival)
{
- a_Player->GetInventory().RemoveItem(cItem(a_Item->m_ItemID, 1, a_Item->m_ItemHealth));
+ cItem Item(a_Item->m_ItemID, 1, a_Item->m_ItemHealth);
+ a_Player->GetInventory().RemoveItem(Item);
return true;
}
}
|