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author | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
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committer | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
commit | c7fa610be3b6e072d3da4611f6de72390ebbf446 (patch) | |
tree | eaa1e1d08d9136c78228ec067f4d41b1d33ef320 /source/cWindow.h | |
parent | - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue (diff) | |
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Diffstat (limited to 'source/cWindow.h')
-rw-r--r-- | source/cWindow.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cWindow.h b/source/cWindow.h index d2726d171..1cc44d138 100644 --- a/source/cWindow.h +++ b/source/cWindow.h @@ -18,7 +18,7 @@ public: int GetWindowID() { return m_WindowID; }
void SetWindowID( int a_WindowID ) { m_WindowID = a_WindowID; }
- static enum WindowType {
+ enum WindowType {
Chest,
Workbench,
Furnace,
|