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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-24 00:09:57 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-24 00:09:57 +0200
commitecfe6ab65bd1fc2c7f5733fe6ef4e6ddaac44a26 (patch)
tree898e37fe747f0fdcefeb88f833557fd45db3347c /source/cItem.h
parentSource files cleanup: ChunkDataSerializer is Protocol-related (diff)
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Diffstat (limited to 'source/cItem.h')
-rw-r--r--source/cItem.h146
1 files changed, 0 insertions, 146 deletions
diff --git a/source/cItem.h b/source/cItem.h
deleted file mode 100644
index aa4b76bbc..000000000
--- a/source/cItem.h
+++ /dev/null
@@ -1,146 +0,0 @@
-#pragma once
-
-#include "Defines.h"
-#include "BlockID.h"
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-class cItem
-{
-public:
- cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemHealth = 0)
- : m_ItemType (a_ItemType)
- , m_ItemCount (a_ItemCount)
- , m_ItemHealth(a_ItemHealth)
- {
- if (!IsValidItem( m_ItemID ) ) m_ItemID = E_ITEM_EMPTY;
- }
-
- void Empty()
- {
- m_ItemID = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemHealth = 0;
- }
-
- void Clear(void)
- {
- m_ItemID = E_ITEM_EMPTY;
- m_ItemCount = 0;
- m_ItemHealth = 0;
- }
-
- bool IsEmpty(void) const
- {
- return (m_ItemID <= 0 || m_ItemCount <= 0);
- }
-
- // tolua_end
- OBSOLETE
- // tolua_begin
- bool Equals(const cItem & a_Item) const // obsolete, use IsEqual() instead
- {
- return IsEqual(a_Item);
- }
-
- bool IsEqual(const cItem & a_Item) const
- {
- return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth));
- }
-
- bool IsSameType(const cItem & a_Item) const
- {
- return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty());
- }
-
- // TODO Sorry for writing the functions in the header. But somehow it doesn´t worked when I put them into the cpp File :s
-
- inline int GetMaxDuration(void) const
- {
- switch(m_ItemID)
- {
- case 256: return 251;
- case 257: return 251;
- case 258: return 251;
- case 259: return 65; //Lighter / Flint and Steel
- case 267: return 251;
- case 268: return 60;
- case 269: return 60;
- case 270: return 60;
- case 271: return 60;
- case 272: return 132;
- case 273: return 132;
- case 274: return 132;
- case 275: return 132;
- case 276: return 1563;
- case 277: return 1563;
- case 278: return 1563;
- case 279: return 1563;
- case 283: return 32;
- case 284: return 32;
- case 285: return 32;
- case 286: return 32;
- case 290: return 60;
- case 291: return 132;
- case 292: return 251;
- case 293: return 1563;
- case 294: return 32;
- case 359: return 251;
- default: return 0;
- }
- }
-
- // Damages a weapon / tool. Returns true when destroyed
- inline bool DamageItem()
- {
- if (HasDuration())
- {
- m_ItemHealth++;
- if(m_ItemHealth >= GetMaxDuration())
- return true;
- }
- return false;
- }
-
- inline bool HasDuration() { return GetMaxDuration() > 0; }
-
- // tolua_end
- void GetJson( Json::Value & a_OutValue ) const;
- void FromJson( const Json::Value & a_Value );
- // tolua_begin
-
- static bool IsEnchantable(short a_ItemType);
-
- // tolua_end
- union
- {
- // tolua_begin
- short m_ItemID; // OBSOLETE, use m_ItemType instead
- short m_ItemType;
- // tolua_end
- } ;
- char m_ItemCount; // tolua_export
- union
- {
- // tolua_begin
- short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead
- short m_ItemDamage;
- // tolua_end
- } ;
- // tolua_begin
-};
-// tolua_end
-
-typedef std::vector<cItem> cItems;
-
-
-
-