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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cIsThread.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/cIsThread.cpp')
-rw-r--r-- | source/cIsThread.cpp | 334 |
1 files changed, 167 insertions, 167 deletions
diff --git a/source/cIsThread.cpp b/source/cIsThread.cpp index edde68767..cfc6fa72a 100644 --- a/source/cIsThread.cpp +++ b/source/cIsThread.cpp @@ -1,167 +1,167 @@ -
-// cIsThread.cpp
-
-// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
-// This class will eventually suupersede the old cThread class
-
-#include "Globals.h"
-
-#include "cIsThread.h"
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#if defined(_MSC_VER) && defined(_DEBUG)
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-
-static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
-{
- struct
- {
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
- } info;
-
- info.dwType = 0x1000;
- info.szName = szThreadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info);
- }
- __except(EXCEPTION_CONTINUE_EXECUTION)
- {
- }
-}
-#endif // _MSC_VER && _DEBUG
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cIsThread:
-
-cIsThread::cIsThread(const AString & iThreadName) :
- m_ThreadName(iThreadName),
- m_ShouldTerminate(false),
- #ifdef _WIN32
- m_Handle(NULL)
- #else // _WIN32
- m_HasStarted(false)
- #endif // else _WIN32
-{
-}
-
-
-
-
-
-cIsThread::~cIsThread()
-{
- m_ShouldTerminate = true;
- Wait();
-}
-
-
-
-
-
-bool cIsThread::Start(void)
-{
- #ifdef _WIN32
- ASSERT(m_Handle == NULL); // Has already started one thread?
-
- // Create the thread suspended, so that the mHandle variable is valid in the thread procedure
- DWORD ThreadID = 0;
- m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID);
- if (m_Handle == NULL)
- {
- LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", m_ThreadName.c_str(), GetLastError());
- return false;
- }
- ResumeThread(m_Handle);
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- // Thread naming is available only in MSVC
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _DEBUG and _MSC_VER
-
- #else // _WIN32
- ASSERT(!m_HasStarted);
-
- if (pthread_create(&m_Handle, NULL, thrExecute, this))
- {
- LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str());
- return false;
- }
- m_HasStarted = true;
- #endif // else _WIN32
-
- return true;
-}
-
-
-
-
-
-bool cIsThread::Wait(void)
-{
- #ifdef _WIN32
-
- if (m_Handle == NULL)
- {
- return true;
- }
- // Cannot log, logger may already be stopped:
- // LOG("Waiting for thread \"%s\" to terminate.", m_ThreadName.c_str());
- int res = WaitForSingleObject(m_Handle, INFINITE);
- m_Handle = NULL;
- // Cannot log, logger may already be stopped:
- // LOG("Thread \"%s\" %s terminated, GLE = %d", m_ThreadName.c_str(), (res == WAIT_OBJECT_0) ? "" : "not", GetLastError());
- return (res == WAIT_OBJECT_0);
-
- #else // _WIN32
-
- if (!m_HasStarted)
- {
- return true;
- }
- // Cannot log, logger may already be stopped:
- // LOG("Waiting for thread \"%s\" to terminate.", m_ThreadName.c_str());
- int res = pthread_join(m_Handle, NULL);
- m_HasStarted = false;
- // Cannot log, logger may already be stopped:
- // LOG("Thread \"%s\" %s terminated, errno = %d", m_ThreadName.c_str(), (res == 0) ? "" : "not", errno);
- return (res == 0);
-
- #endif // else _WIN32
-}
-
-
-
-
-
-unsigned long cIsThread::GetCurrentID(void)
-{
- #ifdef _WIN32
- return (unsigned long) GetCurrentThreadId();
- #else
- return (unsigned long) pthread_self();
- #endif
-}
-
-
-
-
+ +// cIsThread.cpp + +// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread. +// This class will eventually suupersede the old cThread class + +#include "Globals.h" + +#include "cIsThread.h" + + + + + +// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here: +#if defined(_MSC_VER) && defined(_DEBUG) +// +// Usage: SetThreadName (-1, "MainThread"); +// + +static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName) +{ + struct + { + DWORD dwType; // must be 0x1000 + LPCSTR szName; // pointer to name (in user addr space) + DWORD dwThreadID; // thread ID (-1=caller thread) + DWORD dwFlags; // reserved for future use, must be zero + } info; + + info.dwType = 0x1000; + info.szName = szThreadName; + info.dwThreadID = dwThreadID; + info.dwFlags = 0; + + __try + { + RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info); + } + __except(EXCEPTION_CONTINUE_EXECUTION) + { + } +} +#endif // _MSC_VER && _DEBUG + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cIsThread: + +cIsThread::cIsThread(const AString & iThreadName) : + m_ThreadName(iThreadName), + m_ShouldTerminate(false), + #ifdef _WIN32 + m_Handle(NULL) + #else // _WIN32 + m_HasStarted(false) + #endif // else _WIN32 +{ +} + + + + + +cIsThread::~cIsThread() +{ + m_ShouldTerminate = true; + Wait(); +} + + + + + +bool cIsThread::Start(void) +{ + #ifdef _WIN32 + ASSERT(m_Handle == NULL); // Has already started one thread? + + // Create the thread suspended, so that the mHandle variable is valid in the thread procedure + DWORD ThreadID = 0; + m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID); + if (m_Handle == NULL) + { + LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", m_ThreadName.c_str(), GetLastError()); + return false; + } + ResumeThread(m_Handle); + + #if defined(_DEBUG) && defined(_MSC_VER) + // Thread naming is available only in MSVC + if (!m_ThreadName.empty()) + { + SetThreadName(ThreadID, m_ThreadName.c_str()); + } + #endif // _DEBUG and _MSC_VER + + #else // _WIN32 + ASSERT(!m_HasStarted); + + if (pthread_create(&m_Handle, NULL, thrExecute, this)) + { + LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str()); + return false; + } + m_HasStarted = true; + #endif // else _WIN32 + + return true; +} + + + + + +bool cIsThread::Wait(void) +{ + #ifdef _WIN32 + + if (m_Handle == NULL) + { + return true; + } + // Cannot log, logger may already be stopped: + // LOG("Waiting for thread \"%s\" to terminate.", m_ThreadName.c_str()); + int res = WaitForSingleObject(m_Handle, INFINITE); + m_Handle = NULL; + // Cannot log, logger may already be stopped: + // LOG("Thread \"%s\" %s terminated, GLE = %d", m_ThreadName.c_str(), (res == WAIT_OBJECT_0) ? "" : "not", GetLastError()); + return (res == WAIT_OBJECT_0); + + #else // _WIN32 + + if (!m_HasStarted) + { + return true; + } + // Cannot log, logger may already be stopped: + // LOG("Waiting for thread \"%s\" to terminate.", m_ThreadName.c_str()); + int res = pthread_join(m_Handle, NULL); + m_HasStarted = false; + // Cannot log, logger may already be stopped: + // LOG("Thread \"%s\" %s terminated, errno = %d", m_ThreadName.c_str(), (res == 0) ? "" : "not", errno); + return (res == 0); + + #endif // else _WIN32 +} + + + + + +unsigned long cIsThread::GetCurrentID(void) +{ + #ifdef _WIN32 + return (unsigned long) GetCurrentThreadId(); + #else + return (unsigned long) pthread_self(); + #endif +} + + + + |