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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-22 20:31:30 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-22 20:31:30 +0100 |
commit | 6015b59f13aeb40e60c461f2842fb6f662b27824 (patch) | |
tree | 94412651d20fec3fc291e88b41f35691fcdc65f9 /source/cClientHandle.cpp | |
parent | Noise function optimization (chunk generation now about 1.5x faster :) (diff) | |
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Diffstat (limited to 'source/cClientHandle.cpp')
-rw-r--r-- | source/cClientHandle.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 91ccb4005..70fa8e455 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -67,6 +67,7 @@ #include "packets/cPacket_PlayerListItem.h"
#include "packets/cPacket_NamedEntitySpawn.h"
#include "packets/cPacket_MapChunk.h"
+#include "packets/cPacket_PreChunk.h"
@@ -344,6 +345,7 @@ void cClientHandle::StreamChunks(void) if ((RelX > VIEWDISTANCE) || (RelX < -VIEWDISTANCE) || (RelZ > VIEWDISTANCE) || (RelZ < -VIEWDISTANCE))
{
World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ, this);
+ Send( cPacket_PreChunk( itr->m_ChunkX, itr->m_ChunkZ, false ) );
itr = m_LoadedChunks.erase(itr);
}
else
|