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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-19 19:12:39 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-19 19:12:39 +0100
commit50a7722242197f9a3b4300e154c1e66d1177839a (patch)
treeebf80972e3fe85806c1df037579e9a20992b5766 /source/cClientHandle.cpp
parentFixed crashing bug in cClientHandle::~cClientHandle (diff)
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Diffstat (limited to '')
-rw-r--r--source/cClientHandle.cpp34
1 files changed, 33 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 891140630..46669848e 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -113,6 +113,8 @@ struct cClientHandle::sClientHandleState
cCriticalSection SocketCriticalSection;
cSemaphore* pSemaphore;
+ Vector3d ConfirmPosition;
+
cPacket* PacketMap[256];
};
@@ -126,6 +128,7 @@ cClientHandle::cClientHandle(const cSocket & a_Socket)
, m_bSendLoginResponse( false )
, m_pState( new sClientHandleState )
, m_Ping(1000)
+ , m_bPositionConfirmed( false )
{
LOG("cClientHandle::cClientHandle");
@@ -382,6 +385,7 @@ void cClientHandle::StreamChunksSmart( cChunk** a_Chunks, unsigned int a_NumChun
{
a_Chunks[ClosestIdx]->Send( this );
a_Chunks[ClosestIdx]->AddClient( this );
+ //LOGINFO("CCC: Sending chunk %i %i", a_Chunks[ClosestIdx]->GetPosX(), a_Chunks[ClosestIdx]->GetPosZ() );
a_Chunks[ClosestIdx] = 0;
}
}
@@ -526,6 +530,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
StreamChunks();
// Send position
+ m_pState->ConfirmPosition = m_Player->GetPosition();
Send( cPacket_PlayerMoveLook( m_Player ) );
}
break;
@@ -539,7 +544,32 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
break;
}
}
- else // m_bLoggedIn == true
+ else if( !m_bPositionConfirmed ) // m_bLoggedIn == true
+ {
+ switch( a_Packet->m_PacketID )
+ {
+ case E_PLAYERMOVELOOK:
+ {
+ cPacket_PlayerMoveLook* PacketData = reinterpret_cast<cPacket_PlayerMoveLook*>(a_Packet);
+ Vector3d ReceivedPosition = Vector3d( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ );
+
+ // Test the distance between points with a small/large enough value instead of comparing directly. Floating point inaccuracies might screw stuff up
+ if( ( ReceivedPosition - m_pState->ConfirmPosition ).SqrLength() < 1.0 )
+ {
+ // Test
+ if( ReceivedPosition.Equals( m_pState->ConfirmPosition ) )
+ {
+ LOGINFO("Exact position confirmed by client!");
+ }
+ m_bPositionConfirmed = true;
+ }
+ }
+ break;
+ }
+
+ }
+
+ if( m_bPositionConfirmed )
{
switch( a_Packet->m_PacketID )
{
@@ -1434,6 +1464,7 @@ void cClientHandle::SendThread( void *lpParam )
m_pState->SocketCriticalSection.Unlock();
break;
}
+ //LOG("Send packet: 0x%2x", Packet->m_PacketID );
bool bSuccess = Packet->Send( m_pState->Socket );
m_pState->SocketCriticalSection.Unlock();
if( !bSuccess )
@@ -1481,6 +1512,7 @@ void cClientHandle::ReceiveThread( void *lpParam )
}
else
{
+ //LOG("Recv packet: 0x%2x", (unsigned char)temp );
cPacket* pPacket = self->m_pState->PacketMap[ (unsigned char)temp ];
if( pPacket )
{