summaryrefslogtreecommitdiffstats
path: root/source/cChunkGenerator.cpp
diff options
context:
space:
mode:
authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-09 17:37:34 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-09 17:37:34 +0200
commit47b675e47c6767c03de30854e7bc7071c8a078ea (patch)
tree8c73bee01afca99eee43f5559cc9145812a267aa /source/cChunkGenerator.cpp
parentWorld generator uses the new Ini interface; also set new defaults for the generator to match the best generation we currently have (diff)
downloadcuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar.gz
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar.bz2
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar.lz
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar.xz
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.tar.zst
cuberite-47b675e47c6767c03de30854e7bc7071c8a078ea.zip
Diffstat (limited to 'source/cChunkGenerator.cpp')
-rw-r--r--source/cChunkGenerator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp
index e3da2628c..a5bab2b7e 100644
--- a/source/cChunkGenerator.cpp
+++ b/source/cChunkGenerator.cpp
@@ -257,7 +257,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
BlockType = "stone";
}
int Block = GetIniBlock(a_IniFile, "[Generator]", "SameBlockType", "stone");
- bool Bedrocked = (a_IniFile.GetValueI("Generator", "SameBlockBedrocked", 1) != 0);
+ bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked);
}
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
@@ -266,9 +266,9 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
else if (NoCaseCompare(CompoGenName, "classic") == 0)
{
- int SeaLevel = a_IniFile.GetValueI("Generator", "ClassicSeaLevel", 60);
- int BeachHeight = a_IniFile.GetValueI("Generator", "ClassicBeachHeight", 2);
- int BeachDepth = a_IniFile.GetValueI("Generator", "ClassicBeachDepth", 4);
+ int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60);
+ int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2);
+ int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4);
BLOCKTYPE BlockTop = GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass");
BLOCKTYPE BlockMiddle = GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt");
BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone");