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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/WorldStorage/NBTChunkSerializer.cpp | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
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Diffstat (limited to 'source/WorldStorage/NBTChunkSerializer.cpp')
-rw-r--r-- | source/WorldStorage/NBTChunkSerializer.cpp | 533 |
1 files changed, 0 insertions, 533 deletions
diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp deleted file mode 100644 index c9013b1b3..000000000 --- a/source/WorldStorage/NBTChunkSerializer.cpp +++ /dev/null @@ -1,533 +0,0 @@ - -// NBTChunkSerializer.cpp - - -#include "Globals.h" -#include "NBTChunkSerializer.h" -#include "../BlockID.h" -#include "../BlockEntities/ChestEntity.h" -#include "../BlockEntities/DispenserEntity.h" -#include "../BlockEntities/DropperEntity.h" -#include "../BlockEntities/FurnaceEntity.h" -#include "../BlockEntities/HopperEntity.h" -#include "../BlockEntities/JukeboxEntity.h" -#include "../BlockEntities/NoteEntity.h" -#include "../BlockEntities/SignEntity.h" -#include "../ItemGrid.h" -#include "../StringCompression.h" -#include "../Entities/Entity.h" -#include "FastNBT.h" -#include "../Entities/FallingBlock.h" -#include "../Entities/Boat.h" -#include "../Entities/Minecart.h" -#include "../Mobs/Monster.h" -#include "../Entities/Pickup.h" -#include "../Entities/ProjectileEntity.h" - - - - - -cNBTChunkSerializer::cNBTChunkSerializer(cFastNBTWriter & a_Writer) : - m_BiomesAreValid(false), - m_Writer(a_Writer), - m_IsTagOpen(false), - m_HasHadEntity(false), - m_HasHadBlockEntity(false), - m_IsLightValid(false) -{ -} - - - - - -void cNBTChunkSerializer::Finish(void) -{ - if (m_IsTagOpen) - { - m_Writer.EndList(); - } - - // If light not valid, reset it to all zeroes: - if (!m_IsLightValid) - { - memset(m_BlockLight, 0, sizeof(m_BlockLight)); - memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight)); - } -} - - - - - -void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName) -{ - m_Writer.BeginCompound(a_CompoundName); - m_Writer.AddShort("id", (short)(a_Item.m_ItemType)); - m_Writer.AddShort("Damage", a_Item.m_ItemDamage); - m_Writer.AddByte ("Count", a_Item.m_ItemCount); - if (a_Slot >= 0) - { - m_Writer.AddByte ("Slot", (unsigned char)a_Slot); - } - - // Write the enchantments: - if (!a_Item.m_Enchantments.IsEmpty()) - { - const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; - m_Writer.BeginCompound("tag"); - a_Item.m_Enchantments.WriteToNBTCompound(m_Writer, TagName); - m_Writer.EndCompound(); - } - - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum) -{ - int NumSlots = a_Grid.GetNumSlots(); - for (int i = 0; i < NumSlots; i++) - { - const cItem & Item = a_Grid.GetSlot(i); - if (Item.IsEmpty()) - { - continue; - } - AddItem(Item, i + a_BeginSlotNum); - } // for i - chest slots[] -} - - - - - -void cNBTChunkSerializer::AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID) -{ - m_Writer.AddInt ("x", a_Entity->GetPosX()); - m_Writer.AddInt ("y", a_Entity->GetPosY()); - m_Writer.AddInt ("z", a_Entity->GetPosZ()); - m_Writer.AddString("id", a_EntityTypeID); -} - - - - - -void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Entity, "Chest"); - m_Writer.BeginList("Items", TAG_Compound); - AddItemGrid(a_Entity->GetContents()); - m_Writer.EndList(); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddDispenserEntity(cDispenserEntity * a_Entity) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Entity, "Trap"); - m_Writer.BeginList("Items", TAG_Compound); - AddItemGrid(a_Entity->GetContents()); - m_Writer.EndList(); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddDropperEntity(cDropperEntity * a_Entity) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Entity, "Dropper"); - m_Writer.BeginList("Items", TAG_Compound); - AddItemGrid(a_Entity->GetContents()); - m_Writer.EndList(); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Furnace, "Furnace"); - m_Writer.BeginList("Items", TAG_Compound); - AddItemGrid(a_Furnace->GetContents()); - m_Writer.EndList(); - m_Writer.AddShort("BurnTime", a_Furnace->GetFuelBurnTimeLeft()); - m_Writer.AddShort("CookTime", a_Furnace->GetTimeCooked()); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddHopperEntity(cHopperEntity * a_Entity) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Entity, "Hopper"); - m_Writer.BeginList("Items", TAG_Compound); - AddItemGrid(a_Entity->GetContents()); - m_Writer.EndList(); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Jukebox, "RecordPlayer"); - m_Writer.AddInt("Record", a_Jukebox->GetRecord()); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Note, "Music"); - m_Writer.AddByte("note", a_Note->GetPitch()); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign) -{ - m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Sign, "Sign"); - m_Writer.AddString("Text1", a_Sign->GetLine(0)); - m_Writer.AddString("Text2", a_Sign->GetLine(1)); - m_Writer.AddString("Text3", a_Sign->GetLine(2)); - m_Writer.AddString("Text4", a_Sign->GetLine(3)); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_ClassName) -{ - m_Writer.AddString("id", a_ClassName); - m_Writer.BeginList("Pos", TAG_Double); - m_Writer.AddDouble("", a_Entity->GetPosX()); - m_Writer.AddDouble("", a_Entity->GetPosY()); - m_Writer.AddDouble("", a_Entity->GetPosZ()); - m_Writer.EndList(); - m_Writer.BeginList("Motion", TAG_Double); - m_Writer.AddDouble("", a_Entity->GetSpeedX()); - m_Writer.AddDouble("", a_Entity->GetSpeedY()); - m_Writer.AddDouble("", a_Entity->GetSpeedZ()); - m_Writer.EndList(); - m_Writer.BeginList("Rotation", TAG_Double); - m_Writer.AddDouble("", a_Entity->GetRotation()); - m_Writer.AddDouble("", a_Entity->GetPitch()); - m_Writer.EndList(); -} - - - - - -void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat) -{ - m_Writer.BeginCompound(""); - AddBasicEntity(a_Boat, "Boat"); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock) -{ - m_Writer.BeginCompound(""); - AddBasicEntity(a_FallingBlock, "FallingSand"); - m_Writer.AddInt("TileID", a_FallingBlock->GetBlockType()); - m_Writer.AddByte("Data", a_FallingBlock->GetBlockMeta()); - m_Writer.AddByte("Time", 1); // Unused in MCServer, Vanilla said to need nonzero - m_Writer.AddByte("DropItem", 1); - m_Writer.AddByte("HurtEntities", a_FallingBlock->GetBlockType() == E_BLOCK_ANVIL); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart) -{ - const char * EntityClass = NULL; - switch (a_Minecart->GetPayload()) - { - case cMinecart::mpNone: EntityClass = "MinecartRideable"; break; - case cMinecart::mpChest: EntityClass = "MinecartChest"; break; - case cMinecart::mpFurnace: EntityClass = "MinecartFurnace"; break; - case cMinecart::mpTNT: EntityClass = "MinecartTNT"; break; - case cMinecart::mpHopper: EntityClass = "MinecartHopper"; break; - default: - { - ASSERT(!"Unhandled minecart payload type"); - return; - } - } // switch (payload) - - m_Writer.BeginCompound(""); - AddBasicEntity(a_Minecart, EntityClass); - switch (a_Minecart->GetPayload()) - { - case cMinecart::mpChest: - { - // Add chest contents into the Items tag: - AddMinecartChestContents((cMinecartWithChest *)a_Minecart); - break; - } - - case cMinecart::mpFurnace: - { - // TODO: Add "Push" and "Fuel" tags - break; - } - } // switch (Payload) - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) -{ - // TODO -} - - - - - -void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) -{ - m_Writer.BeginCompound(""); - AddBasicEntity(a_Pickup, "Item"); - AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", a_Pickup->GetHealth()); - m_Writer.AddShort("Age", a_Pickup->GetAge()); - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) -{ - m_Writer.BeginCompound(""); - AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName()); - Vector3d Pos = a_Projectile->GetPosition(); - m_Writer.AddShort("xTile", (Int16)floor(Pos.x)); - m_Writer.AddShort("yTile", (Int16)floor(Pos.y)); - m_Writer.AddShort("zTile", (Int16)floor(Pos.z)); - m_Writer.AddShort("inTile", 0); // TODO: Query the block type - m_Writer.AddShort("shake", 0); // TODO: Any shake? - m_Writer.AddByte ("inGround", a_Projectile->IsInGround() ? 1 : 0); - - switch (a_Projectile->GetProjectileKind()) - { - case cProjectileEntity::pkArrow: - { - m_Writer.AddByte("inData", 0); // TODO: Query the block meta (is it needed?) - m_Writer.AddByte("pickup", ((cArrowEntity *)a_Projectile)->GetPickupState()); - m_Writer.AddDouble("damage", ((cArrowEntity *)a_Projectile)->GetDamageCoeff()); - break; - } - case cProjectileEntity::pkGhastFireball: - { - m_Writer.AddInt("ExplosionPower", 1); - // fall-through: - } - case cProjectileEntity::pkFireCharge: - case cProjectileEntity::pkWitherSkull: - case cProjectileEntity::pkEnderPearl: - { - m_Writer.BeginList("Motion", TAG_Double); - m_Writer.AddDouble("", a_Projectile->GetSpeedX()); - m_Writer.AddDouble("", a_Projectile->GetSpeedY()); - m_Writer.AddDouble("", a_Projectile->GetSpeedZ()); - m_Writer.EndList(); - break; - } - default: - { - ASSERT(!"Unsaved projectile entity!"); - } - } // switch (ProjectileKind) - cEntity * Creator = a_Projectile->GetCreator(); - if (Creator != NULL) - { - if (Creator->GetEntityType() == cEntity::etPlayer) - { - m_Writer.AddString("ownerName", ((cPlayer *)Creator)->GetName()); - } - } - m_Writer.EndCompound(); -} - - - - - -void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) -{ - m_Writer.BeginList("Items", TAG_Compound); - for (int i = 0; i < cMinecartWithChest::NumSlots; i++) - { - const cItem & Item = a_Minecart->GetSlot(i); - if (Item.IsEmpty()) - { - continue; - } - AddItem(Item, i); - } - m_Writer.EndList(); -} - - - - - -bool cNBTChunkSerializer::LightIsValid(bool a_IsLightValid) -{ - m_IsLightValid = a_IsLightValid; - return a_IsLightValid; // We want lighting only if it's valid, otherwise don't bother -} - - - - - -void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) -{ - memcpy(m_Biomes, a_BiomeMap, sizeof(m_Biomes)); - for (int i = 0; i < ARRAYCOUNT(m_Biomes); i++) - { - if ((*a_BiomeMap)[i] < 255) - { - // Normal MC biome, copy as-is: - m_VanillaBiomes[i] = (unsigned char)((*a_BiomeMap)[i]); - } - else - { - // TODO: MCS-specific biome, need to map to some basic MC biome: - ASSERT(!"Unimplemented MCS-specific biome"); - return; - } - } // for i - m_BiomeMap[] - m_BiomesAreValid = true; -} - - - - - -void cNBTChunkSerializer::Entity(cEntity * a_Entity) -{ - // Add entity into NBT: - if (m_IsTagOpen) - { - if (!m_HasHadEntity) - { - m_Writer.EndList(); - m_Writer.BeginList("Entities", TAG_Compound); - } - } - else - { - m_Writer.BeginList("Entities", TAG_Compound); - } - m_IsTagOpen = true; - m_HasHadEntity = true; - - switch (a_Entity->GetEntityType()) - { - case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break; - case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break; - case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break; - case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; - case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; - case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; - case cEntity::etPlayer: return; // Players aren't saved into the world - default: - { - ASSERT(!"Unhandled entity type is being saved"); - break; - } - } -} - - - - - -void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) -{ - if (m_IsTagOpen) - { - if (!m_HasHadBlockEntity) - { - m_Writer.EndList(); - m_Writer.BeginList("TileEntities", TAG_Compound); - } - } - else - { - m_Writer.BeginList("TileEntities", TAG_Compound); - } - m_IsTagOpen = true; - - // Add tile-entity into NBT: - switch (a_Entity->GetBlockType()) - { - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; - case E_BLOCK_SIGN_POST: - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; - default: - { - ASSERT(!"Unhandled block entity saved into Anvil"); - } - } - m_HasHadBlockEntity = true; -} - - - - |