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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-28 11:45:53 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-28 11:45:53 +0100 |
commit | 230f98a774d956934e42cb4ba7b2cddcdc365676 (patch) | |
tree | 0049f65fefb73d9bd8c4c3adcc076634451d5271 /source/WorldStorage.h | |
parent | VC2008: slight project reorganization, chunk-generation-related sources are now in one folder (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/WorldStorage.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/WorldStorage.h b/source/WorldStorage.h index 9c3a38771..689d5f1ef 100644 --- a/source/WorldStorage.h +++ b/source/WorldStorage.h @@ -100,6 +100,9 @@ public: void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true
void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ /// Loads the chunk specified; returns true on success, false on failure
+ bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+
void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void UnqueueSave(const cChunkCoords & a_Chunk);
@@ -150,9 +153,6 @@ protected: /// Saves one chunk from the queue (if any queued); returns true if there are more chunks in the save queue
bool SaveOneChunk(void);
-
- /// Loads the chunk specified; returns true on success, false on failure
- bool LoadChunk(const cChunkCoords & a_Chunk);
} ;
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