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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-01 12:39:56 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-01 12:39:56 +0200 |
commit | 37276a4430e26f5b3ab56e07d5f30a194f75982e (patch) | |
tree | 95ba9a0a151dc9f4111d8b99e8af728993daa783 /source/World.cpp | |
parent | Changed the crafting recipe for book to match vanilla since 1.3.1 (fix contributed by mgueydan) (diff) | |
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Diffstat (limited to 'source/World.cpp')
-rw-r--r-- | source/World.cpp | 52 |
1 files changed, 27 insertions, 25 deletions
diff --git a/source/World.cpp b/source/World.cpp index 569e2e4f9..4333aa7a4 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1523,9 +1523,9 @@ void cWorld::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, cons -void cWorld::BroadcastMetadata(const cPawn & a_Pawn, const cClientHandle * a_Exclude) +void cWorld::BroadcastMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - m_ChunkMap->BroadcastMetadata(a_Pawn, a_Exclude); + m_ChunkMap->BroadcastMetadata(a_Entity, a_Exclude); } @@ -2317,31 +2317,33 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, int a_EntityTy { cMonster * Monster = NULL; + int Size = GetTickRandomNumber(2) + 1; // 1 .. 3 + switch (a_EntityType) { - case E_ENTITY_TYPE_BAT: Monster = new cBat(); break; - case E_ENTITY_TYPE_BLAZE: Monster = new cBlaze(); break; - case E_ENTITY_TYPE_CAVE_SPIDER: Monster = new cCavespider(); break; - case E_ENTITY_TYPE_CHICKEN: Monster = new cChicken(); break; - case E_ENTITY_TYPE_COW: Monster = new cCow(); break; - case E_ENTITY_TYPE_CREEPER: Monster = new cCreeper(); break; - case E_ENTITY_TYPE_ENDERMAN: Monster = new cEnderman(); break; - case E_ENTITY_TYPE_GHAST: Monster = new cGhast(); break; - case E_ENTITY_TYPE_MAGMA_CUBE: Monster = new cMagmacube(); break; - case E_ENTITY_TYPE_MOOSHROOM: Monster = new cMooshroom(); break; - case E_ENTITY_TYPE_OCELOT: Monster = new cOcelot(); break; - case E_ENTITY_TYPE_PIG: Monster = new cPig(); break; - case E_ENTITY_TYPE_SHEEP: Monster = new cSheep(); break; - case E_ENTITY_TYPE_SILVERFISH: Monster = new cSilverfish(); break; - case E_ENTITY_TYPE_SKELETON: Monster = new cSkeleton(); break; - case E_ENTITY_TYPE_SLIME: Monster = new cSlime(); break; - case E_ENTITY_TYPE_SPIDER: Monster = new cSpider(); break; - case E_ENTITY_TYPE_SQUID: Monster = new cSquid(); break; - case E_ENTITY_TYPE_VILLAGER: Monster = new cVillager(); break; - case E_ENTITY_TYPE_WITCH: Monster = new cWitch(); break; - case E_ENTITY_TYPE_WOLF: Monster = new cWolf(); break; - case E_ENTITY_TYPE_ZOMBIE: Monster = new cZombie(); break; - case E_ENTITY_TYPE_ZOMBIE_PIGMAN: Monster = new cZombiepigman(); break; + case E_ENTITY_TYPE_BAT: Monster = new cBat(); break; + case E_ENTITY_TYPE_BLAZE: Monster = new cBlaze(); break; + case E_ENTITY_TYPE_CAVE_SPIDER: Monster = new cCavespider(); break; + case E_ENTITY_TYPE_CHICKEN: Monster = new cChicken(); break; + case E_ENTITY_TYPE_COW: Monster = new cCow(); break; + case E_ENTITY_TYPE_CREEPER: Monster = new cCreeper(); break; + case E_ENTITY_TYPE_ENDERMAN: Monster = new cEnderman(); break; + case E_ENTITY_TYPE_GHAST: Monster = new cGhast(); break; + case E_ENTITY_TYPE_MAGMA_CUBE: Monster = new cMagmacube(Size); break; + case E_ENTITY_TYPE_MOOSHROOM: Monster = new cMooshroom(); break; + case E_ENTITY_TYPE_OCELOT: Monster = new cOcelot(); break; + case E_ENTITY_TYPE_PIG: Monster = new cPig(); break; + case E_ENTITY_TYPE_SHEEP: Monster = new cSheep(); break; + case E_ENTITY_TYPE_SILVERFISH: Monster = new cSilverfish(); break; + case E_ENTITY_TYPE_SKELETON: Monster = new cSkeleton(); break; + case E_ENTITY_TYPE_SLIME: Monster = new cSlime(Size); break; + case E_ENTITY_TYPE_SPIDER: Monster = new cSpider(); break; + case E_ENTITY_TYPE_SQUID: Monster = new cSquid(); break; + case E_ENTITY_TYPE_VILLAGER: Monster = new cVillager(); break; + case E_ENTITY_TYPE_WITCH: Monster = new cWitch(); break; + case E_ENTITY_TYPE_WOLF: Monster = new cWolf(); break; + case E_ENTITY_TYPE_ZOMBIE: Monster = new cZombie(); break; + case E_ENTITY_TYPE_ZOMBIE_PIGMAN: Monster = new cZombiepigman(); break; default: { |