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author | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
commit | 53e22b11857fed62e2313d6d84d90f88ed412ffb (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /source/Protocol/ChunkDataSerializer.cpp | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Protocol/ChunkDataSerializer.cpp | 352 |
1 files changed, 176 insertions, 176 deletions
diff --git a/source/Protocol/ChunkDataSerializer.cpp b/source/Protocol/ChunkDataSerializer.cpp index 7af07f331..2a9230fee 100644 --- a/source/Protocol/ChunkDataSerializer.cpp +++ b/source/Protocol/ChunkDataSerializer.cpp @@ -1,176 +1,176 @@ -
-// ChunkDataSerializer.cpp
-
-// Implements the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
-#include "Globals.h"
-#include "ChunkDataSerializer.h"
-#include "zlib.h"
-
-
-
-
-cChunkDataSerializer::cChunkDataSerializer(
- const cChunkDef::BlockTypes & a_BlockTypes,
- const cChunkDef::BlockNibbles & a_BlockMetas,
- const cChunkDef::BlockNibbles & a_BlockLight,
- const cChunkDef::BlockNibbles & a_BlockSkyLight,
- const unsigned char * a_BiomeData
-) :
- m_BlockTypes(a_BlockTypes),
- m_BlockMetas(a_BlockMetas),
- m_BlockLight(a_BlockLight),
- m_BlockSkyLight(a_BlockSkyLight),
- m_BiomeData(a_BiomeData)
-{
-}
-
-
-
-
-const AString & cChunkDataSerializer::Serialize(int a_Version)
-{
- Serializations::const_iterator itr = m_Serializations.find(a_Version);
- if (itr != m_Serializations.end())
- {
- return itr->second;
- }
-
- AString data;
- switch (a_Version)
- {
- case RELEASE_1_2_5: Serialize29(data); break;
- case RELEASE_1_3_2: Serialize39(data); break;
- // TODO: Other protocol versions may serialize the data differently; implement here
-
- default:
- {
- LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version);
- ASSERT(!"Unknown chunk data serialization version");
- break;
- }
- }
- m_Serializations[a_Version] = data;
- return m_Serializations[a_Version];
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize29(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- Int32 UnusedInt32 = 0;
- a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
-
-void cChunkDataSerializer::Serialize39(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- Int32 CompressedSizeBE = htonl(CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- // Unlike 29, 39 doesn't have the "unused" int
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
+ +// ChunkDataSerializer.cpp + +// Implements the cChunkDataSerializer class representing the object that can: +// - serialize chunk data to different protocol versions +// - cache such serialized data for multiple clients + +#include "Globals.h" +#include "ChunkDataSerializer.h" +#include "zlib.h" + + + + +cChunkDataSerializer::cChunkDataSerializer( + const cChunkDef::BlockTypes & a_BlockTypes, + const cChunkDef::BlockNibbles & a_BlockMetas, + const cChunkDef::BlockNibbles & a_BlockLight, + const cChunkDef::BlockNibbles & a_BlockSkyLight, + const unsigned char * a_BiomeData +) : + m_BlockTypes(a_BlockTypes), + m_BlockMetas(a_BlockMetas), + m_BlockLight(a_BlockLight), + m_BlockSkyLight(a_BlockSkyLight), + m_BiomeData(a_BiomeData) +{ +} + + + + +const AString & cChunkDataSerializer::Serialize(int a_Version) +{ + Serializations::const_iterator itr = m_Serializations.find(a_Version); + if (itr != m_Serializations.end()) + { + return itr->second; + } + + AString data; + switch (a_Version) + { + case RELEASE_1_2_5: Serialize29(data); break; + case RELEASE_1_3_2: Serialize39(data); break; + // TODO: Other protocol versions may serialize the data differently; implement here + + default: + { + LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version); + ASSERT(!"Unknown chunk data serialization version"); + break; + } + } + m_Serializations[a_Version] = data; + return m_Serializations[a_Version]; +} + + + + + +void cChunkDataSerializer::Serialize29(AString & a_Data) +{ + // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream) + + const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; + const int MetadataOffset = sizeof(m_BlockTypes); + const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas); + const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight); + const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight); + const int DataSize = BiomeOffset + BiomeDataSize; + + // Temporary buffer for the composed data: + char AllData [DataSize]; + + memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes)); + memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas)); + memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight)); + memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight)); + memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize); + + // Compress the data: + // In order not to use allocation, use a fixed-size buffer, with the size + // that uses the same calculation as compressBound(): + const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16; + char CompressedBlockData[CompressedMaxSize]; + + uLongf CompressedSize = compressBound(DataSize); + + // Run-time check that our compile-time guess about CompressedMaxSize was enough: + ASSERT(CompressedSize <= CompressedMaxSize); + + compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); + + // Now put all those data into a_Data: + + // "Ground-up continuous", or rather, "biome data present" flag: + a_Data.push_back('\x01'); + + // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively + // Also, no endian flipping is needed because of the const values + unsigned short BitMap1 = 0xffff; + unsigned short BitMap2 = 0; + a_Data.append((const char *)&BitMap1, sizeof(short)); + a_Data.append((const char *)&BitMap2, sizeof(short)); + + Int32 CompressedSizeBE = htonl(CompressedSize); + a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); + + Int32 UnusedInt32 = 0; + a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32)); + + a_Data.append(CompressedBlockData, CompressedSize); +} + + + + + +void cChunkDataSerializer::Serialize39(AString & a_Data) +{ + // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream) + + const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; + const int MetadataOffset = sizeof(m_BlockTypes); + const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas); + const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight); + const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight); + const int DataSize = BiomeOffset + BiomeDataSize; + + // Temporary buffer for the composed data: + char AllData [DataSize]; + + memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes)); + memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas)); + memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight)); + memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight)); + memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize); + + // Compress the data: + // In order not to use allocation, use a fixed-size buffer, with the size + // that uses the same calculation as compressBound(): + const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16; + char CompressedBlockData[CompressedMaxSize]; + + uLongf CompressedSize = compressBound(DataSize); + + // Run-time check that our compile-time guess about CompressedMaxSize was enough: + ASSERT(CompressedSize <= CompressedMaxSize); + + compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); + + // Now put all those data into a_Data: + + // "Ground-up continuous", or rather, "biome data present" flag: + a_Data.push_back('\x01'); + + // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively + // Also, no endian flipping is needed because of the const values + unsigned short BitMap1 = 0xffff; + unsigned short BitMap2 = 0; + a_Data.append((const char *)&BitMap1, sizeof(short)); + a_Data.append((const char *)&BitMap2, sizeof(short)); + + Int32 CompressedSizeBE = htonl(CompressedSize); + a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); + + // Unlike 29, 39 doesn't have the "unused" int + + a_Data.append(CompressedBlockData, CompressedSize); +} + + + + |