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authorSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
committerSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
commitd7a490a99205d69abce52c77854fafee52b4e82b (patch)
tree92e68ff622fc89bd94e11c7ed7fc548ed3129047 /source/Mobs/Monster.h
parentGot spiders and other mobs respecting night and day for spawning (diff)
parentProtoProxy: Implemented 1.7.2 status request / response / ping. (diff)
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Diffstat (limited to 'source/Mobs/Monster.h')
-rw-r--r--source/Mobs/Monster.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
index 14c72ed73..a0002bf4f 100644
--- a/source/Mobs/Monster.h
+++ b/source/Mobs/Monster.h
@@ -137,17 +137,17 @@ public:
// tolua_begin
- /// Translates MobType enum to a string
+ /// Translates MobType enum to a string, empty string if unknown
static AString MobTypeToString(eType a_MobType);
- /// Translates MobType string to the enum
+ /// Translates MobType string to the enum, mtInvalidType if not recognized
static eType StringToMobType(const AString & a_MobTypeName);
/// Returns the mob family based on the type
static eFamily FamilyFromType(eType a_MobType);
- /// Returns the spawn rate (number of game ticks between spawn attempts) for the given mob family
- static int GetSpawnRate(cMonster::eFamily a_MobFamily);
+ /// Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family
+ static int GetSpawnDelay(cMonster::eFamily a_MobFamily);
// tolua_end