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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-24 09:30:39 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-24 09:30:39 +0200 |
commit | cf87169737fdeeee7d4b160688bbed7194e46147 (patch) | |
tree | 7daaeb9af8e3187cde6068c3cff5ff0ee64f0067 /source/Items/ItemSlab.h | |
parent | Added ItemCategory::IsArmor() (diff) | |
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Diffstat (limited to 'source/Items/ItemSlab.h')
-rw-r--r-- | source/Items/ItemSlab.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h index 9f4760053..9b3aaed03 100644 --- a/source/Items/ItemSlab.h +++ b/source/Items/ItemSlab.h @@ -36,8 +36,7 @@ public: }
else
{
- cItem Item(a_Item.m_ItemType, 1);
- if (a_Player->GetInventory().RemoveItem(Item))
+ if (a_Player->GetInventory().RemoveOneEquippedItem())
{
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
return true;
|