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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/Generating/MineShafts.h | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
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Diffstat (limited to 'source/Generating/MineShafts.h')
-rw-r--r-- | source/Generating/MineShafts.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/source/Generating/MineShafts.h b/source/Generating/MineShafts.h deleted file mode 100644 index c53d3bc53..000000000 --- a/source/Generating/MineShafts.h +++ /dev/null @@ -1,61 +0,0 @@ - -// MineShafts.h - -// Declares the cStructGenMineShafts class representing the structure generator for abandoned mineshafts - - - - - -#pragma once - -#include "ComposableGenerator.h" -#include "../Noise.h" - - - - - -class cStructGenMineShafts : - public cStructureGen -{ -public: - cStructGenMineShafts( - int a_Seed, int a_GridSize, int a_MaxSystemSize, - int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase - ); - - virtual ~cStructGenMineShafts(); - -protected: - friend class cMineShaft; - friend class cMineShaftDirtRoom; - friend class cMineShaftCorridor; - friend class cMineShaftCrossing; - friend class cMineShaftStaircase; - class cMineShaftSystem; // fwd: MineShafts.cpp - typedef std::list<cMineShaftSystem *> cMineShaftSystems; - - cNoise m_Noise; - int m_GridSize; ///< Average spacing of the systems - int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system - int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor - int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor - int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing - cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used. - - /// Clears everything from the cache - void ClearCache(void); - - /** Returns all systems that *may* intersect the given chunk. - All the systems are valid until the next call to this function (which may delete some of the pointers). - */ - void GetMineShaftSystemsForChunk(int a_ChunkX, int a_ChunkZ, cMineShaftSystems & a_MineShaftSystems); - - // cStructureGen overrides: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - |