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author | madmaxoft <github@xoft.cz> | 2013-09-03 09:41:31 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-09-03 09:41:31 +0200 |
commit | 2c5e566fe7de5399fac5588671b2b6f611e6bda6 (patch) | |
tree | 884cab11e669836b68389e8cc6df555a6842d3f9 /source/Entities/ProjectileEntity.h | |
parent | Added cArrowEntity's criticalness to the API. (diff) | |
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Diffstat (limited to 'source/Entities/ProjectileEntity.h')
-rw-r--r-- | source/Entities/ProjectileEntity.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h index 415b64e90..5863b4f10 100644 --- a/source/Entities/ProjectileEntity.h +++ b/source/Entities/ProjectileEntity.h @@ -47,8 +47,8 @@ public: static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed = NULL); - /// Called by the physics blocktracer when the entity hits a solid block, the block's coords and the face hit is given - virtual void OnHitSolidBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace); + /// Called by the physics blocktracer when the entity hits a solid block, the hit position and the face hit (BLOCK_FACE_) is given + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace); /// Called by the physics blocktracer when the entity hits another entity virtual void OnHitEntity(cEntity & a_EntityHit) {} @@ -179,7 +179,7 @@ protected: // tolua_end // cProjectileEntity overrides: - virtual void OnHitSolidBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; // tolua_begin @@ -207,7 +207,7 @@ protected: // tolua_end // cProjectileEntity overrides: - virtual void OnHitSolidBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; // tolua_begin @@ -235,7 +235,7 @@ protected: // tolua_end // cProjectileEntity overrides: - virtual void OnHitSolidBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; // tolua_begin |