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author | Mattes D <github@xoft.cz> | 2013-11-02 17:05:16 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-02 17:05:16 +0100 |
commit | c5b6d68517f8a93d52e684e00cf053de6a31ab99 (patch) | |
tree | 65a8c524577e76cf353f7478ab1f869bfe4bd2db /source/Entities/Player.cpp | |
parent | Protocol 1.7: Implemented the first batch of sent packets. (diff) | |
parent | Fixed bow damage in creative (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entities/Player.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index d94bc944c..2e4199629 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -297,7 +297,6 @@ void cPlayer::CancelChargingBow(void) void cPlayer::SetTouchGround(bool a_bTouchGround) { - // If just m_bTouchGround = a_bTouchGround; if (!m_bTouchGround) @@ -307,12 +306,11 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) m_LastJumpHeight = (float)GetPosY(); } cWorld * World = GetWorld(); - if ((GetPosY() >= 0) && (GetPosY() < 256)) + if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height)) { - BLOCKTYPE BlockType = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) ); + BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ())); if (BlockType != E_BLOCK_AIR) { - // LOGD("TouchGround set to true by server"); m_bTouchGround = true; } if ( @@ -322,19 +320,18 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) (BlockType == E_BLOCK_VINES) ) { - // LOGD("Water / Ladder / Torch"); m_LastGroundHeight = (float)GetPosY(); } } } - - if (m_bTouchGround) + else { float Dist = (float)(m_LastGroundHeight - floor(GetPosY())); int Damage = (int)(Dist - 3.f); - if(m_LastJumpHeight > m_LastGroundHeight) Damage++; + if (m_LastJumpHeight > m_LastGroundHeight) Damage++; m_LastJumpHeight = (float)GetPosY(); - if (Damage > 0) + + if ((Damage > 0) && (!IsGameModeCreative())) { TakeDamage(dtFalling, NULL, Damage, Damage, 0); } @@ -1416,11 +1413,11 @@ cPlayer::StringList cPlayer::GetResolvedPermissions() void cPlayer::UseEquippedItem(void) { - if (GetGameMode() == gmCreative) // No damage in creative + if (IsGameModeCreative()) // No damage in creative { return; } - + GetInventory().DamageEquippedItem(); } |