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author | keyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-18 04:42:45 +0200 |
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committer | keyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-18 04:42:45 +0200 |
commit | b75fc5f4e8dc837f069e89541b52144defa2d1b9 (patch) | |
tree | 2e9a05e1ed16da917c5e8651b1bb70100a9db153 /source/ClientHandle.h | |
parent | Noise: removed the unused SSE branches and unused interpolation methods. Removed the Noise.inc file. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index a43b0ca9b..0a228af3d 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -98,6 +98,7 @@ public: void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ); void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item); void SendEntityStatus (const cEntity & a_Entity, char a_Status); + void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ); void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value); |