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author | madmaxoft <github@xoft.cz> | 2013-08-14 10:24:34 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-14 10:24:34 +0200 |
commit | 8c3837987bd5f74563790c15a1d52755383135ae (patch) | |
tree | b91188a05d3a3053d5ad08cd7bb550c9d4b5518b /source/ClientHandle.h | |
parent | Exported cWorld:BroadcastChat() to the Lua API; used in the Core. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 1f40cc8d2..4dcb188b3 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -32,6 +32,7 @@ class cRedstone; class cWindow; class cFallingBlock; class cItemHandler; +class cWorld; @@ -194,6 +195,9 @@ public: void SendData(const char * a_Data, int a_Size); + /// Called when the player moves into a different world; queues sreaming the new chunks + void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket); + private: int m_ViewDistance; // Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 ) |