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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-05-25 09:18:52 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-05-25 09:18:52 +0200 |
commit | a4a418a679f1ac760a8763edd856f0178cfc6dde (patch) | |
tree | 85300ca3a2b3a942998a0c864ae90894857ebf5f /source/BlockID.h | |
parent | Fixed output directory structure in the "Release profiled" configuration (diff) | |
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Diffstat (limited to 'source/BlockID.h')
-rw-r--r-- | source/BlockID.h | 83 |
1 files changed, 55 insertions, 28 deletions
diff --git a/source/BlockID.h b/source/BlockID.h index 3fa4ff867..323319fcb 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -8,7 +8,8 @@ enum ENUM_BLOCK_ID E_BLOCK_GRASS = 2,
E_BLOCK_DIRT = 3,
E_BLOCK_COBBLESTONE = 4,
- E_BLOCK_WOOD = 5,
+ E_BLOCK_PLANKS = 5,
+ E_BLOCK_WOOD = E_BLOCK_PLANKS,
E_BLOCK_SAPLING = 6,
E_BLOCK_BEDROCK = 7,
E_BLOCK_WATER = 8,
@@ -93,7 +94,8 @@ enum ENUM_BLOCK_ID E_BLOCK_BLOODSTONE = 87,
E_BLOCK_SOULSAND = 88,
E_BLOCK_GLOWSTONE = 89,
- E_BLOCK_PORT = 90,
+ E_BLOCK_PORT = 90, // Deprecated, use E_BLOCK_NETHER_PORTAL instead
+ E_BLOCK_NETHER_PORTAL = 90,
E_BLOCK_JACK_O_LANTERN = 91,
E_BLOCK_CAKE = 92,
E_BLOCK_REDSTONE_REPEATER_OFF = 93,
@@ -125,6 +127,9 @@ enum ENUM_BLOCK_ID E_BLOCK_END_PORTAL = 119,
E_BLOCK_END_PORTAL_FRAME = 120,
E_BLOCK_END_STONE = 121,
+ E_BLOCK_DRAGON_EGG = 122,
+ E_BLOCK_REDSTONE_LAMP_OFF = 123,
+ E_BLOCK_REDSTONE_LAMP_ON = 124,
E_BLOCK_ = 121,
};
//tolua_end
@@ -394,38 +399,60 @@ enum ENUM_ITEM_ID E_ITEM_WARD_DISC = 2265,
E_ITEM_11_DISC = 2266,
};
-//tolua_end
-/// Biome IDs, as stored in the Anvil format and sent in the MapChunk packet
-enum eBiomeID
+
+enum
{
- biOcean = 0,
- biPlains = 1,
- biDesert = 2,
- biExtremeHills = 3,
- biForest = 4,
- biTaiga = 5,
- biSwampland = 6,
- biRiver = 7,
- biHell = 8, // Nether?
- biSky = 9,
- biFrozenOcean = 10,
- biFrozenRiver = 11,
- biIcePlains = 12,
- biIceMountains = 13,
- biMushroomIsland = 14,
- biMushroomShore = 15,
- biBeach = 16,
- biDesertHills = 17,
- biForestHills = 18,
- biTaigaHills = 19,
- biExtremeHillsEdge = 20,
- biJungle = 21,
- biJungleHills = 22,
+ // E_BLOCK_PLANKS metas:
+ E_META_PLANKS_APPLE = 0,
+ E_META_PLANKS_CONIFER = 1,
+ E_META_PLANKS_BIRCH = 2,
+ E_META_PLANKS_JUNGLE = 3,
+
+ // E_BLOCK_LOG metas:
+ E_META_LOG_APPLE = 0,
+ E_META_LOG_CONIFER = 1,
+ E_META_LOG_BIRCH = 2,
+ E_META_LOG_JUNGLE = 3,
+
+ // E_BLOCK_LEAVES metas:
+ E_META_LEAVES_APPLE = 0,
+ E_META_LEAVES_CONIFER = 1,
+ E_META_LEAVES_BIRCH = 2,
+ E_META_LEAVES_JUNGLE = 3,
+
+ // E_BLOCK_SAPLING metas (lowest 3 bits):
+ E_META_SAPLING_APPLE = 0,
+ E_META_SAPLING_CONIFER = 1,
+ E_META_SAPLING_BIRCH = 2,
+ E_META_SAPLING_JUNGLE = 3,
+
+ // E_BLOCK_TALL_GRASS metas:
+ E_META_TALL_GRASS_DEAD_SHRUB = 0,
+ E_META_TALL_GRASS_GRASS = 1,
+ E_META_TALL_GRASS_FERN = 2,
} ;
+//tolua_end
+
+
+
+
+// Translates a blocktype string into blocktype. Takes either a number or an items.ini alias as input. Returns -1 on failure.
+extern int BlockStringToType(const AString & a_BlockTypeString);
+
+
+
+
+
+// Block properties:
+extern NIBBLETYPE g_BlockLightValue[256];
+extern NIBBLETYPE g_BlockSpreadLightFalloff[256];
+extern bool g_BlockTransparent[256];
+extern bool g_BlockOneHitDig[256];
+extern bool g_BlockPistonBreakable[256];
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