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author | madmaxoft <github@xoft.cz> | 2013-08-07 15:46:43 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-07 15:46:43 +0200 |
commit | 3d027a8928ee423ee6a475637752bd50a5f0d44c (patch) | |
tree | 82c6993605326422e188410dda8b897a28ce16ef /source/BlockEntities/ChestEntity.cpp | |
parent | Merge pull request #47 from tonibm19/master (diff) | |
parent | Debuggers plugin: added the "/spidey" command. (diff) | |
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Diffstat (limited to 'source/BlockEntities/ChestEntity.cpp')
-rw-r--r-- | source/BlockEntities/ChestEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/BlockEntities/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp index 24d2aef11..d5cd076be 100644 --- a/source/BlockEntities/ChestEntity.cpp +++ b/source/BlockEntities/ChestEntity.cpp @@ -123,7 +123,7 @@ void cChestEntity::UsedBy(cPlayer * a_Player) // We cannot properly detect contents change, but such a change doesn't happen without a player opening the chest first. // The few false positives aren't much to worry about int ChunkX, ChunkZ; - cChunkDef::BlockToChunk(m_PosX, m_PosY, m_PosZ, ChunkX, ChunkZ); + cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ); m_World->MarkChunkDirty(ChunkX, ChunkZ); } |