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author | madmaxoft <github@xoft.cz> | 2014-01-22 22:26:40 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-01-22 22:26:40 +0100 |
commit | 34f13d589a2ebbcae9230732c7a763b3cdd88b41 (patch) | |
tree | 4f7bad4f90ca8f7a896d83951804f0207082cafb /lib/cryptopp/socketft.cpp | |
parent | Replacing CryptoPP with PolarSSL. (diff) | |
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Diffstat (limited to 'lib/cryptopp/socketft.cpp')
-rw-r--r-- | lib/cryptopp/socketft.cpp | 531 |
1 files changed, 0 insertions, 531 deletions
diff --git a/lib/cryptopp/socketft.cpp b/lib/cryptopp/socketft.cpp deleted file mode 100644 index 6c5a8ff9d..000000000 --- a/lib/cryptopp/socketft.cpp +++ /dev/null @@ -1,531 +0,0 @@ -// socketft.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "socketft.h" - -#ifdef SOCKETS_AVAILABLE - -#include "wait.h" - -#ifdef USE_BERKELEY_STYLE_SOCKETS -#include <errno.h> -#include <netdb.h> -#include <unistd.h> -#include <arpa/inet.h> -#include <netinet/in.h> -#include <sys/ioctl.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef USE_WINDOWS_STYLE_SOCKETS -const int SOCKET_EINVAL = WSAEINVAL; -const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK; -typedef int socklen_t; -#else -const int SOCKET_EINVAL = EINVAL; -const int SOCKET_EWOULDBLOCK = EWOULDBLOCK; -#endif - -Socket::Err::Err(socket_t s, const std::string& operation, int error) - : OS_Error(IO_ERROR, "Socket: " + operation + " operation failed with error " + IntToString(error), operation, error) - , m_s(s) -{ -} - -Socket::~Socket() -{ - if (m_own) - { - try - { - CloseSocket(); - } - catch (...) - { - } - } -} - -void Socket::AttachSocket(socket_t s, bool own) -{ - if (m_own) - CloseSocket(); - - m_s = s; - m_own = own; - SocketChanged(); -} - -socket_t Socket::DetachSocket() -{ - socket_t s = m_s; - m_s = INVALID_SOCKET; - SocketChanged(); - return s; -} - -void Socket::Create(int nType) -{ - assert(m_s == INVALID_SOCKET); - m_s = socket(AF_INET, nType, 0); - CheckAndHandleError("socket", m_s); - m_own = true; - SocketChanged(); -} - -void Socket::CloseSocket() -{ - if (m_s != INVALID_SOCKET) - { -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s); - CheckAndHandleError_int("closesocket", closesocket(m_s)); -#else - CheckAndHandleError_int("close", close(m_s)); -#endif - m_s = INVALID_SOCKET; - SocketChanged(); - } -} - -void Socket::Bind(unsigned int port, const char *addr) -{ - sockaddr_in sa; - memset(&sa, 0, sizeof(sa)); - sa.sin_family = AF_INET; - - if (addr == NULL) - sa.sin_addr.s_addr = htonl(INADDR_ANY); - else - { - unsigned long result = inet_addr(addr); - if (result == -1) // Solaris doesn't have INADDR_NONE - { - SetLastError(SOCKET_EINVAL); - CheckAndHandleError_int("inet_addr", SOCKET_ERROR); - } - sa.sin_addr.s_addr = result; - } - - sa.sin_port = htons((u_short)port); - - Bind((sockaddr *)&sa, sizeof(sa)); -} - -void Socket::Bind(const sockaddr *psa, socklen_t saLen) -{ - assert(m_s != INVALID_SOCKET); - // cygwin workaround: needs const_cast - CheckAndHandleError_int("bind", bind(m_s, const_cast<sockaddr *>(psa), saLen)); -} - -void Socket::Listen(int backlog) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("listen", listen(m_s, backlog)); -} - -bool Socket::Connect(const char *addr, unsigned int port) -{ - assert(addr != NULL); - - sockaddr_in sa; - memset(&sa, 0, sizeof(sa)); - sa.sin_family = AF_INET; - sa.sin_addr.s_addr = inet_addr(addr); - - if (sa.sin_addr.s_addr == -1) // Solaris doesn't have INADDR_NONE - { - hostent *lphost = gethostbyname(addr); - if (lphost == NULL) - { - SetLastError(SOCKET_EINVAL); - CheckAndHandleError_int("gethostbyname", SOCKET_ERROR); - } - - sa.sin_addr.s_addr = ((in_addr *)lphost->h_addr)->s_addr; - } - - sa.sin_port = htons((u_short)port); - - return Connect((const sockaddr *)&sa, sizeof(sa)); -} - -bool Socket::Connect(const sockaddr* psa, socklen_t saLen) -{ - assert(m_s != INVALID_SOCKET); - int result = connect(m_s, const_cast<sockaddr*>(psa), saLen); - if (result == SOCKET_ERROR && GetLastError() == SOCKET_EWOULDBLOCK) - return false; - CheckAndHandleError_int("connect", result); - return true; -} - -bool Socket::Accept(Socket& target, sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - socket_t s = accept(m_s, psa, psaLen); - if (s == INVALID_SOCKET && GetLastError() == SOCKET_EWOULDBLOCK) - return false; - CheckAndHandleError("accept", s); - target.AttachSocket(s, true); - return true; -} - -void Socket::GetSockName(sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("getsockname", getsockname(m_s, psa, psaLen)); -} - -void Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("getpeername", getpeername(m_s, psa, psaLen)); -} - -unsigned int Socket::Send(const byte* buf, size_t bufLen, int flags) -{ - assert(m_s != INVALID_SOCKET); - int result = send(m_s, (const char *)buf, UnsignedMin(INT_MAX, bufLen), flags); - CheckAndHandleError_int("send", result); - return result; -} - -unsigned int Socket::Receive(byte* buf, size_t bufLen, int flags) -{ - assert(m_s != INVALID_SOCKET); - int result = recv(m_s, (char *)buf, UnsignedMin(INT_MAX, bufLen), flags); - CheckAndHandleError_int("recv", result); - return result; -} - -void Socket::ShutDown(int how) -{ - assert(m_s != INVALID_SOCKET); - int result = shutdown(m_s, how); - CheckAndHandleError_int("shutdown", result); -} - -void Socket::IOCtl(long cmd, unsigned long *argp) -{ - assert(m_s != INVALID_SOCKET); -#ifdef USE_WINDOWS_STYLE_SOCKETS - CheckAndHandleError_int("ioctlsocket", ioctlsocket(m_s, cmd, argp)); -#else - CheckAndHandleError_int("ioctl", ioctl(m_s, cmd, argp)); -#endif -} - -bool Socket::SendReady(const timeval *timeout) -{ - fd_set fds; - FD_ZERO(&fds); - FD_SET(m_s, &fds); - int ready; - if (timeout == NULL) - ready = select((int)m_s+1, NULL, &fds, NULL, NULL); - else - { - timeval timeoutCopy = *timeout; // select() modified timeout on Linux - ready = select((int)m_s+1, NULL, &fds, NULL, &timeoutCopy); - } - CheckAndHandleError_int("select", ready); - return ready > 0; -} - -bool Socket::ReceiveReady(const timeval *timeout) -{ - fd_set fds; - FD_ZERO(&fds); - FD_SET(m_s, &fds); - int ready; - if (timeout == NULL) - ready = select((int)m_s+1, &fds, NULL, NULL, NULL); - else - { - timeval timeoutCopy = *timeout; // select() modified timeout on Linux - ready = select((int)m_s+1, &fds, NULL, NULL, &timeoutCopy); - } - CheckAndHandleError_int("select", ready); - return ready > 0; -} - -unsigned int Socket::PortNameToNumber(const char *name, const char *protocol) -{ - int port = atoi(name); - if (IntToString(port) == name) - return port; - - servent *se = getservbyname(name, protocol); - if (!se) - throw Err(INVALID_SOCKET, "getservbyname", SOCKET_EINVAL); - return ntohs(se->s_port); -} - -void Socket::StartSockets() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - WSADATA wsd; - int result = WSAStartup(0x0202, &wsd); - if (result != 0) - throw Err(INVALID_SOCKET, "WSAStartup", result); -#endif -} - -void Socket::ShutdownSockets() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - int result = WSACleanup(); - if (result != 0) - throw Err(INVALID_SOCKET, "WSACleanup", result); -#endif -} - -int Socket::GetLastError() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - return WSAGetLastError(); -#else - return errno; -#endif -} - -void Socket::SetLastError(int errorCode) -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - WSASetLastError(errorCode); -#else - errno = errorCode; -#endif -} - -void Socket::HandleError(const char *operation) const -{ - int err = GetLastError(); - throw Err(m_s, operation, err); -} - -#ifdef USE_WINDOWS_STYLE_SOCKETS - -SocketReceiver::SocketReceiver(Socket &s) - : m_s(s), m_resultPending(false), m_eofReceived(false) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - -SocketReceiver::~SocketReceiver() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s.GetSocket()); -#endif -} - -bool SocketReceiver::Receive(byte* buf, size_t bufLen) -{ - assert(!m_resultPending && !m_eofReceived); - - DWORD flags = 0; - // don't queue too much at once, or we might use up non-paged memory - WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; - if (WSARecv(m_s, &wsabuf, 1, &m_lastResult, &flags, &m_overlapped, NULL) == 0) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (WSAGetLastError()) - { - default: - m_s.CheckAndHandleError_int("WSARecv", SOCKET_ERROR); - case WSAEDISCON: - m_lastResult = 0; - m_eofReceived = true; - break; - case WSA_IO_PENDING: - m_resultPending = true; - } - } - return !m_resultPending; -} - -void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("SocketReceiver::GetWaitObjects() - result pending", &callStack)); - else if (!m_eofReceived) - container.SetNoWait(CallStack("SocketReceiver::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int SocketReceiver::GetReceiveResult() -{ - if (m_resultPending) - { - DWORD flags = 0; - if (WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags)) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (WSAGetLastError()) - { - default: - m_s.CheckAndHandleError("WSAGetOverlappedResult", FALSE); - case WSAEDISCON: - m_lastResult = 0; - m_eofReceived = true; - } - } - m_resultPending = false; - } - return m_lastResult; -} - -// ************************************************************* - -SocketSender::SocketSender(Socket &s) - : m_s(s), m_resultPending(false), m_lastResult(0) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - - -SocketSender::~SocketSender() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s.GetSocket()); -#endif -} - -void SocketSender::Send(const byte* buf, size_t bufLen) -{ - assert(!m_resultPending); - DWORD written = 0; - // don't queue too much at once, or we might use up non-paged memory - WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; - if (WSASend(m_s, &wsabuf, 1, &written, 0, &m_overlapped, NULL) == 0) - { - m_resultPending = false; - m_lastResult = written; - } - else - { - if (WSAGetLastError() != WSA_IO_PENDING) - m_s.CheckAndHandleError_int("WSASend", SOCKET_ERROR); - - m_resultPending = true; - } -} - -void SocketSender::SendEof() -{ - assert(!m_resultPending); - m_s.ShutDown(SD_SEND); - m_s.CheckAndHandleError("ResetEvent", ResetEvent(m_event)); - m_s.CheckAndHandleError_int("WSAEventSelect", WSAEventSelect(m_s, m_event, FD_CLOSE)); - m_resultPending = true; -} - -bool SocketSender::EofSent() -{ - if (m_resultPending) - { - WSANETWORKEVENTS events; - m_s.CheckAndHandleError_int("WSAEnumNetworkEvents", WSAEnumNetworkEvents(m_s, m_event, &events)); - if ((events.lNetworkEvents & FD_CLOSE) != FD_CLOSE) - throw Socket::Err(m_s, "WSAEnumNetworkEvents (FD_CLOSE not present)", E_FAIL); - if (events.iErrorCode[FD_CLOSE_BIT] != 0) - throw Socket::Err(m_s, "FD_CLOSE (via WSAEnumNetworkEvents)", events.iErrorCode[FD_CLOSE_BIT]); - m_resultPending = false; - } - return m_lastResult != 0; -} - -void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("SocketSender::GetWaitObjects() - result pending", &callStack)); - else - container.SetNoWait(CallStack("SocketSender::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int SocketSender::GetSendResult() -{ - if (m_resultPending) - { - DWORD flags = 0; - BOOL result = WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags); - m_s.CheckAndHandleError("WSAGetOverlappedResult", result); - m_resultPending = false; - } - return m_lastResult; -} - -#endif - -#ifdef USE_BERKELEY_STYLE_SOCKETS - -SocketReceiver::SocketReceiver(Socket &s) - : m_s(s), m_lastResult(0), m_eofReceived(false) -{ -} - -void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (!m_eofReceived) - container.AddReadFd(m_s, CallStack("SocketReceiver::GetWaitObjects()", &callStack)); -} - -bool SocketReceiver::Receive(byte* buf, size_t bufLen) -{ - m_lastResult = m_s.Receive(buf, bufLen); - if (bufLen > 0 && m_lastResult == 0) - m_eofReceived = true; - return true; -} - -unsigned int SocketReceiver::GetReceiveResult() -{ - return m_lastResult; -} - -SocketSender::SocketSender(Socket &s) - : m_s(s), m_lastResult(0) -{ -} - -void SocketSender::Send(const byte* buf, size_t bufLen) -{ - m_lastResult = m_s.Send(buf, bufLen); -} - -void SocketSender::SendEof() -{ - m_s.ShutDown(SD_SEND); -} - -unsigned int SocketSender::GetSendResult() -{ - return m_lastResult; -} - -void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - container.AddWriteFd(m_s, CallStack("SocketSender::GetWaitObjects()", &callStack)); -} - -#endif - -NAMESPACE_END - -#endif // #ifdef SOCKETS_AVAILABLE |