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author | Alexander Lyons Harkness <me@bearbin.net> | 2017-12-23 13:49:08 +0100 |
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committer | Alexander Lyons Harkness <me@bearbin.net> | 2017-12-24 15:23:23 +0100 |
commit | 1926181cb7c8570fe57ec1b39d4241b9dd156333 (patch) | |
tree | 8ac9c6f24285846fa3f97f0a4ade9b0f9996f295 /Tools/AnvilStats/Callback.h | |
parent | Fixed item ID raw rabbit (#4103) (diff) | |
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Diffstat (limited to 'Tools/AnvilStats/Callback.h')
-rw-r--r-- | Tools/AnvilStats/Callback.h | 66 |
1 files changed, 31 insertions, 35 deletions
diff --git a/Tools/AnvilStats/Callback.h b/Tools/AnvilStats/Callback.h index eda4a8478..9b6554a8d 100644 --- a/Tools/AnvilStats/Callback.h +++ b/Tools/AnvilStats/Callback.h @@ -37,39 +37,39 @@ public: CALLBACK_CONTINUE = false, CALLBACK_ABORT = true, } ; - + virtual ~cCallback() {} // Force a virtual destructor in each descendant - /// Called when a new region file is about to be opened; by default allow the region + /** Called when a new region file is about to be opened; by default allow the region */ virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) { return CALLBACK_CONTINUE; } - - /// Called to inform the stats module of the chunk coords for newly processing chunk + + /** Called to inform the stats module of the chunk coords for newly processing chunk */ virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) = 0; - - /// Called to inform about the chunk's data offset in the file (chunk mini-header), the number of sectors it uses and the timestamp field value + + /** Called to inform about the chunk's data offset in the file (chunk mini-header), the number of sectors it uses and the timestamp field value */ virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) { return CALLBACK_ABORT; } - - /// Called to inform of the compressed chunk data size and position in the file (offset from file start to the actual data) + + /** Called to inform of the compressed chunk data size and position in the file (offset from file start to the actual data) */ virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) { return CALLBACK_ABORT; } - - /// Just in case you wanted to process the NBT yourself ;) + + /** Just in case you wanted to process the NBT yourself ;) */ virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) { return CALLBACK_ABORT; } - - /// The chunk's NBT should specify chunk coords, these are sent here: + + /** The chunk's NBT should specify chunk coords, these are sent here: */ virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) { return CALLBACK_ABORT; } - - /// The chunk contains a LastUpdate value specifying the last tick in which it was saved. + + /** The chunk contains a LastUpdate value specifying the last tick in which it was saved. */ virtual bool OnLastUpdate(Int64 a_LastUpdate) { return CALLBACK_ABORT; } - + virtual bool OnTerrainPopulated(bool a_Populated) { return CALLBACK_ABORT; } - + virtual bool OnBiomes(const unsigned char * a_BiomeData) { return CALLBACK_ABORT; } - + /** Called when a heightmap for the chunk is read from the file. Note that the heightmap is given in big-endian ints, so if you want it, you need to ntohl() it first! */ virtual bool OnHeightMap(const int * a_HeightMapBE) { return CALLBACK_ABORT; } - + /** If there is data for the section, this callback is called; otherwise OnEmptySection() is called instead. All OnSection() callbacks are called first, and only then all the remaining sections are reported in OnEmptySection(). */ @@ -81,16 +81,16 @@ public: const NIBBLETYPE * a_BlockLight, const NIBBLETYPE * a_BlockSkyLight ) { return CALLBACK_ABORT; } - - /** If there is no data for a section, this callback is called; otherwise OnSection() is called instead. + + /** If there is no data for a section, this callback is called; otherwise OnSection() is called instead. OnEmptySection() callbacks are called after all OnSection() callbacks. */ virtual bool OnEmptySection(unsigned char a_Y) { return CALLBACK_CONTINUE; } - + /** Called after all sections have been processed via either OnSection() or OnEmptySection(). */ virtual bool OnSectionsFinished(void) { return CALLBACK_ABORT; } - + /** Called for each entity in the chunk. Common parameters are parsed from the NBT. The callback may parse any other param from the a_NBT and a_NBTTag parameters. @@ -108,7 +108,7 @@ public: cParsedNBT & a_NBT, int a_NBTTag ) { return CALLBACK_ABORT; } - + /** Called for each tile entity in the chunk. Common parameters are parsed from the NBT. The callback may parse any other param from the a_NBT and a_NBTTag parameters. @@ -121,14 +121,14 @@ public: int a_NBTTag ) { return CALLBACK_ABORT; } - /// Called for each tile tick in the chunk + /** Called for each tile tick in the chunk */ virtual bool OnTileTick( int a_BlockType, int a_TicksLeft, int a_PosX, int a_PosY, int a_PosZ ) { return CALLBACK_ABORT; } - - /// Called after the entire region file has been processed. No more callbacks for this region will be called. No processing by default + + /** Called after the entire region file has been processed. No more callbacks for this region will be called. No processing by default */ virtual void OnRegionFinished(int a_RegionX, int a_RegionZ) {} } ; @@ -153,11 +153,11 @@ public: delete *itr; } } - - /// Descendants override this method to return the correct callback type + + /** Descendants override this method to return the correct callback type */ virtual cCallback * CreateNewCallback(void) = 0; - - /// cProcessor uses this method to request a new callback + + /** cProcessor uses this method to request a new callback */ cCallback * GetNewCallback(void) { cCallback * Callback = CreateNewCallback(); @@ -167,11 +167,7 @@ public: } return Callback; } - + protected: cCallbacks m_Callbacks; } ; - - - - |