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author | Lukas Pioch <lukas@zgow.de> | 2020-10-11 11:44:33 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-11 11:44:33 +0200 |
commit | c8a1cda48cb27692aa8fa210b711140af6791ac9 (patch) | |
tree | ea1ce23347db6df7eda703525d15b1657fc98181 /Server/Plugins/APIDump/Classes | |
parent | Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955) (diff) | |
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Diffstat (limited to 'Server/Plugins/APIDump/Classes')
-rw-r--r-- | Server/Plugins/APIDump/Classes/BlockEntities.lua | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/Server/Plugins/APIDump/Classes/BlockEntities.lua b/Server/Plugins/APIDump/Classes/BlockEntities.lua index 98de99bf4..fc4f6ec0b 100644 --- a/Server/Plugins/APIDump/Classes/BlockEntities.lua +++ b/Server/Plugins/APIDump/Classes/BlockEntities.lua @@ -1369,7 +1369,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number", + { + Type = "number", + } }, Notes = "Returns the number of entities the spawner will try to spawn on each activation.", }, @@ -1377,7 +1379,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number", + { + Type = "number", + } }, Notes = "Returns half the length of the square the spawner tries to spawn entities in.", }, @@ -1395,7 +1399,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number", + { + Type = "number", + } }, Notes = "Returns the minimum number of ticks the spawner waits until spawning new entities automatically.", }, @@ -1403,7 +1409,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number", + { + Type = "number", + } }, Notes = "Returns the maximum number of ticks the spawner waits until spawning new entities automatically.", }, @@ -1411,7 +1419,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number", + { + Type = "number", + } }, Notes = "Returns the maximum number of entities of the same type that can be present before the spawner cannot spawn more entities.", }, @@ -1419,7 +1429,9 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), { Returns = { - Type = "number" + { + Type = "number" + } }, Notes = "Returns the maximum euclidean distance from a player where the spawner can be activated.", }, |