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authorMattes D <github@xoft.cz>2015-09-06 10:05:18 +0200
committerMattes D <github@xoft.cz>2015-09-06 10:05:18 +0200
commit7da79fdc19a9825b29cda58a698da1fa3cfb8e57 (patch)
treeec17a9703fe734956e4f151cb5306befc4fd7571 /MCServer/crafting.txt
parentMerge pull request #2459 from cuberite/fixes (diff)
parentRenamed output directory to Server (diff)
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-# This file describes the crafting recipes that MCServer knows.
-# The syntax is as follows:
-# <Line> = <Recipe>#<Comment>
-# <Recipe> = <Result> = <Ingredient1> | <Ingredient2> | ... | <IngredientN>
-# <IngredientN> = <ItemID>, <X1> : <Y1>, <X2> : <Y2>, ..., <Xn> : <Yn>
-# <ItemID> = <ItemType> [^<DamageValue>]
-# <Xn>, <Yn> = "1" .. "3", or "*" for any value. "*:*" can be replaced by a single "*".
-# <Result> = <ItemType> [^<DamageValue>] [, <Count>]
-#
-# The Xn, Yn coordinates are a reference to the crafting grid:
-# 1:1 | 2:1 | 3:1
-# 1:2 | 2:2 | 3:2
-# 1:3 | 2:3 | 3:3
-#
-# <ItemType> can be either a number, or an item name (checked against items.ini)
-#
-# ^<DamageValue> is optional, if not present, the default damage for the given item is used
-#
-# If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue.
-# This is used e. g. for "any planks -> sticks", or beds using any color wool etc.
-#
-# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes,
-# e. g. hoe: "Iron, 2:1, *:1"
-# -- this means "one iron at 2:1, and another one at either 1:1 or 3:1"
-#
-# To require multiple items of the same type in a slot, specify the slot number several times:
-# "Iron, 1:1, 2:2, 2:2"
-# -- this means "take one iron from slot 1:1 and two irons from slot 2:2"
-# Note that asterisked items cannot require multiple items in a single slot.
-#
-# Note that due to technical problems, it is NOT advised to use asterisked ingredients in crossing directions, such as "*:1, "2:*".
-# The parser may be unable to match such a recipe to the crafting grid!
-#
-# Whitespace is optional. Use it reasonably. Please do NOT use Tabs in the middle of lines!
-
-
-
-
-
-#******************************************************#
-# Basic Crafts
-#
-
-# Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0)
-
-OakPlanks, 4 = OakLog, *
-SprucePlanks, 4 = SpruceLog, *
-BirchPlanks, 4 = BirchLog, *
-JunglePlanks, 4 = JungleLog, *
-AcaciaPlanks, 4 = AcaciaLog, *
-DarkOakPlanks, 4 = DarkOakLog, *
-Stick, 4 = Planks^-1, 2:2, 2:3
-Torch, 4 = Stick, 1:2 | Coal^-1, 1:1
-Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2
-Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-TrappedChest = TripWireHook, 1:1 | Chest, 2:1
-EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-
-
-
-
-
-#******************************************************#
-# Blocks
-#
-IronBlock = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-QuartzBlock = NetherQuartz, 1:1, 1:2, 2:1, 2:2
-NetherBrick = netherbrickitem, 1:1, 1:2, 2:1, 2:2
-Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
-Wool = String, 1:1, 1:2, 2:1, 2:2
-TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
-PillarQuartzBlock, 2 = QuartzBlock, 1:1, 1:2
-ChiseledQuartzBlock = QuartzSlab, 1:1, 1:2
-HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
-ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
-BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
-PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2
-PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2
-PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2
-Granite, 2 = Diorite, * | NetherQuartz, *
-Diorite, 2 = Cobblestone, * | NetherQuartz, *
-Andesite, 2 = Diorite, * | Cobblestone, *
-StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2
-BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2
-Sandstone, 4 = Sand, 1:1, 1:2, 2:1, 2:2
-SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2
-OrnamentSandstone = SandstoneSlab, 1:1, 1:2
-JackOLantern = Pumpkin, 1:1 | Torch, 1:2
-CoarsedDirt, 4 = Dirt, 1:1, 2:2 | Gravel, 1:2, 2:1
-CoarsedDirt, 4 = Gravel, 1:1, 2:2 | Dirt, 1:2, 2:1
-SlimeBlock = Slimeball, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-Prismarine = PrismarineShard, 1:1, 1:2, 2:1, 2:2
-PrismarineBricks = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-DarkPrismarine = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Inksac, 2:2
-SeaLantern = PrismarineShard, 1:1, 1:3, 3:1, 3:3 | PrismarineCrystals, 1:2, 2:1, 2:2, 2:3, 3:2
-RedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2
-ChiseledRedSandstone, 4 = RedSandstoneSlab, 1:1, 1:2
-SmoothRedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2
-MossyStoneBrick = Stonebrick, * | Vines, *
-Leather = RabbitHide, 1:1, 1:2, 2:1, 2:2
-
-# Slabs:
-StoneSlab, 6 = Stone, 1:1, 2:1, 3:1
-SandstoneSlab, 6 = Sandstone, 1:1, 2:1, 3:1
-SpruceWoodSlab, 6 = SprucePlanks, 1:1, 2:1, 3:1
-BirchWoodSlab, 6 = BirchPlanks, 1:1, 2:1, 3:1
-JungleWoodSlab, 6 = JunglePlanks, 1:1, 2:1, 3:1
-AcaciaWoodSlab, 6 = AcaciaPlanks, 1:1, 2:1, 3:1
-DarkOakWoodSlab, 6 = DarkOakPlanks, 1:1, 2:1, 3:1
-OakWoodSlab, 6 = OakPlanks, 1:1, 2:1, 3:1
-CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1
-BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
-StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
-NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
-Quartzslab, 6 = QuartzBlock, 1:1, 2:1, 3:1
-snow, 6 = SnowBlock, 1:1, 2:1, 3:1
-RedSandstoneSlab, 6 = RedSandstone, 1:1, 2:1, 3:1
-
-
-# Stairs:
-SpruceWoodStairs, 4 = SprucePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-SpruceWoodStairs, 4 = SprucePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-BirchWoodStairs, 4 = BirchPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-BirchWoodStairs, 4 = BirchPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-JungleWoodStairs, 4 = JunglePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-JungleWoodStairs, 4 = JunglePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-AcaciaWoodStairs, 4 = AcaciaPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-AcaciaWoodStairs, 4 = AcaciaPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-DarkOakWoodStairs, 4 = DarkOakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-DarkOakWoodStairs, 4 = DarkOakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-WoodStairs, 4 = OakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-WoodStairs, 4 = OakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-cobblestoneStairs, 4 = Cobblestone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-cobblestoneStairs, 4 = Cobblestone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-BrickStairs, 4 = BrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-quartzstairs, 4 = QuartzBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-quartzstairs, 4 = QuartzBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-StoneBrickStairs, 4 = StoneBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
-StoneBrickStairs, 4 = StoneBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
-
-
-
-#******************************************************#
-# Tools
-#
-
-# Axes:
-WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2
-WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2
-StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2
-StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2
-GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2
-GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 3:1, 3:2
-IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 1:1, 1:2
-IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 3:1, 3:2
-DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2
-DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2
-
-# Pickaxes:
-WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1
-StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1
-GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1
-IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1
-DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1
-
-# Shovels:
-WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1
-StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1
-GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1
-IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1
-DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1
-
-# Hoes:
-WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1
-StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1
-GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1
-IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1
-DiamondHoe = Stick, 2:2, 2:3 | Diamond, 2:1, *:1
-
-Lighter = IronIngot, 1:1 | Flint, 2:2
-Lighter = IronIngot, 2:1 | Flint, 1:2
-Bucket = IronIngot, 1:1, 2:2, 3:1
-Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
-EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2
-Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
-FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3
-FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3
-Shears = IronIngot, 1:1, 2:2
-Shears = IronIngot, 2:1, 1:2
-FireCharge = BlazePowder, * | Coal, * | Gunpowder, *
-Lead = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2
-
-
-
-
-
-#******************************************************#
-# Weapons
-#
-WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2
-StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2
-GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2
-IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2
-DiamondSword = Stick, 2:3 | Diamond, 2:1, 2:2
-Bow = Stick, 2:1, 1:2, 2:3 | String, 3:1, 3:2, 3:3
-Bow = Stick, 2:1, 3:2, 2:3 | String, 1:1, 1:2, 1:3
-Arrow, 4 = Flint, 1:1 | Stick, 1:2 | Feather, 1:3
-
-
-
-
-
-
-#******************************************************#
-# Armor
-#
-
-# Helmets:
-LeatherHelmet = Leather, 1:1, 2:1, 3:1, 1:2, 3:2
-ChainmailHelmet = Fire, 1:1, 2:1, 3:1, 1:2, 3:2
-GoldenHelmet = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2
-IronHelmet = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2
-DiamondHelmet = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2
-
-# Chestplates:
-LeatherChestplate = Leather, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
-ChainmailChestplate = Fire, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
-GoldenChestplate = GoldIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
-IronChestplate = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
-DiamondChestplate = Diamond, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
-
-# Leggins:
-LeatherPants = Leather, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
-ChainmailPants = Fire, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
-GoldenPants = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
-IronPants = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
-DiamondPants = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
-
-# Boots:
-LeatherBoots = Leather, 1:1, 3:1, 1:2, 3:2
-ChainmailBoots = Fire, 1:1, 3:1, 1:2, 3:2
-GoldenBoots = GoldIngot, 1:1, 3:1, 1:2, 3:2
-IronBoots = IronIngot, 1:1, 3:1, 1:2, 3:2
-DiamondBoots = Diamond, 1:1, 3:1, 1:2, 3:2
-
-
-
-
-
-#******************************************************#
-# Transportation
-#
-CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3
-Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
-PoweredMinecart = Minecart, * | Furnace, *
-StorageMinecart = Minecart, * | Chest, *
-TNTMinecart = Minecart, * | TNT, *
-hopperminecart = Minecart, * | Hopper, *
-Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
-PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
-DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
-Boat = Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2
-ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2
-
-
-
-
-#******************************************************#
-# Mechanisms
-#
-SpruceDoor, 3 = SprucePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-BirchDoor, 3 = BirchPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-JungleDoor, 3 = JunglePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
-TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
-IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2
-WoodPlate = Planks^-1, 1:1, 2:1
-StonePlate = Stone, 1:1, 2:1
-lightweightedpressureplate = IronIngot, 1:1, 2:1
-heavyweightedpressureplate = GoldIngot, 1:1, 2:1
-StoneButton = Stone, 1:1
-WoodenButton = Planks^-1, 1:1
-RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1
-Lever = Cobblestone, 1:2 | Stick, 1:1
-NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
-Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
-Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
-Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
-Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
-Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
-DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | WoodenSlab^-1, 1:3, 2:3, 3:3
-Hopper = IronIngot, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
-Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2
-StickyPiston = Piston, * | SlimeBall, *
-RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
-TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1
-
-
-
-
-
-#******************************************************#
-# Food
-#
-Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1
-MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
-Bread = Wheat, 1:1, 2:1, 3:1
-Sugar = Sugarcane, *
-Cake = MilkBucket, 1:1, 2:1, 3:1 | Sugar, 1:2, 3:2 | Egg, 2:2 | Wheat, 1:3, 2:3, 3:3
-Cookie, 8 = Wheat, *, * | CocoaBeans, *
-GoldenApple = RedApple, 2:2 | GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-EnchantedGoldenApple = RedApple, 2:2 | GoldBlock, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-Melon = MelonSlice, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-MelonSeeds = MelonSlice, *
-PumpkinSeeds, 4 = Pumpkin, *
-PumpkinPie = Pumpkin, * | Sugar, * | egg, *
-Wheat, 9 = Haybale, *
-RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | BrownMushroom, 3:2 | Bowl, 2:3
-RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | RedMushroom, 3:2 | Bowl, 2:3
-
-
-
-
-
-#******************************************************#
-# Miscellaneous
-#
-
-# Minerals:
-IronIngot, 9 = IronBlock, *
-GoldIngot, 9 = GoldBlock, *
-Diamond, 9 = DiamondBlock, *
-LapisLazuli, 9 = LapisBlock, *
-Emerald, 9 = EmeraldBlock, *
-RedstoneDust, 9 = RedstoneBlock, *
-Coal, 9 = CoalBlock, *
-Clay, 4 = ClayBlock, *
-SlimeBall, 9 = SlimeBlock, *
-
-Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2
-ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2
-Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3
-Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3
-GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
-IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
-Paper, 3 = Sugarcane, 1:1, 2:1, 3:1
-Book = Paper, *, *, * | leather, *
-Bookandquill = Book, * | feather, * | inksac, *
-SpruceFence, 3 = SprucePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-BirchFence, 3 = BirchPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-JungleFence, 3 = JunglePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-DarkOakFence, 3 = DarkOakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-AcaciaFence, 3 = AcaciaPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-Fence, 3 = OakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
-Cobblestonewall, 6 = cobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-mossycobblestonewall, 6 = mossycobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-NetherBrickFence, 6 = NetherBrick, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
-SpruceFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | SprucePlanks, 2:1, 2:2
-BirchFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | BirchPlanks, 2:1, 2:2
-JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2
-DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2
-AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2
-FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2
-Bed = Planks^-1, 1:2, 2:2, 3:2 | Wool^-1, 1:1, 2:1, 3:1
-GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
-EyeOfEnder = EnderPearl, * | BlazePowder, *
-Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2
-Anvil = IronBlock, 1:1, 2:1, 3:1 | IronIngot, 2:2, 1:3, 2:3, 3:3
-FlowerPot = Brick, 1:2, 2:3, 3:2
-ArmorStand = Stick, 1:1, 1:3, 2:1, 2:2, 3:1, 3:3 | StoneSlab, 2:3
-
-# These are just the basic ones, you can add various shapes and stuff to each of them
-# ToDo: Add the various shapes (saved in NBT-Tags, not in meta)
-# Banners:
-
-WhiteBanner = Stick, 2:3 | WhiteWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-OrangeBanner = Stick, 2:3 | OrangeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-MagentaBanner = Stick, 2:3 | MagentaWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-LightBlueBanner = Stick, 2:3 | LightBlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-YellowBanner = Stick, 2:3 | YellowWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-LimeBanner = Stick, 2:3 | LimeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-PinkBanner = Stick, 2:3 | PinkWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-GrayBanner = Stick, 2:3 | GrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-LightGrayBanner = Stick, 2:3 | LightGrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-CyanBanner = Stick, 2:3 | CyanWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-PurpleBanner = Stick, 2:3 | PurpleWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-BlueBanner = Stick, 2:3 | BlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-BrownBanner = Stick, 2:3 | BrownWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-GreenBanner = Stick, 2:3 | GreenWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-RedBanner = Stick, 2:3 | RedWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-BlackBanner = Stick, 2:3 | BlackWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
-
-
-
-
-
-#******************************************************#
-# Dyes
-#
-
-WhiteDye, 3 = Bone, *
-RedDye, 2 = Rose, *
-YellowDye, 2 = Dandelion, *
-
-# Color mixing, duals:
-OrangeDye, 2 = YellowDye, * | RedDye, *
-CyanDye, 2 = GreenDye, * | BlueDye, *
-PurpleDye, 2 = RedDye, * | BlueDye, *
-GrayDye, 2 = BlackDye, * | WhiteDye, *
-LtBlueDye, 2 = BlueDye, * | WhiteDye, *
-PinkDye, 2 = RedDye, * | WhiteDye, *
-LimeDye, 2 = GreenDye, * | WhiteDye, *
-MagentaDye, 2 = PurpleDye, * | PinkDye, *
-LtGrayDye, 2 = GrayDye, * | WhiteDye, *
-
-# triplets:
-LtGrayDye, 3 = BlackDye, * | WhiteDye, *, *
-MagentaDye, 3 = BlueDye, * | PinkDye, * | RedDye, *
-
-# quads:
-MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, *
-
-
-
-
-
-#******************************************************#
-# Colored wool:
-#
-WhiteWool = Wool^-1, * | BoneMeal, *
-OrangeWool = WhiteWool, * | OrangeDye, *
-MagentaWool = WhiteWool, * | MagentaDye, *
-LightBlueWool = WhiteWool, * | LightBlueDye, *
-YellowWool = WhiteWool, * | YellowDye, *
-LimeWool = WhiteWool, * | LimeDye, *
-PinkWool = WhiteWool, * | PinkDye, *
-GrayWool = WhiteWool, * | GrayDye, *
-LightGrayWool = WhiteWool, * | LightGrayDye, *
-CyanWool = WhiteWool, * | CyanDye, *
-PurpleWool = WhiteWool, * | PurpleDye, *
-BlueWool = WhiteWool, * | BlueDye, *
-BrownWool = WhiteWool, * | BrownDye, *
-GreenWool = WhiteWool, * | GreenDye, *
-RedWool = WhiteWool, * | RedDye, *
-BlackWool = WhiteWool, * | BlackDye, *
-
-OrangeCarpet, 3 = OrangeWool, 1:1, 2:1
-MagentaCarpet, 3 = MagentaWool, 1:1, 2:1
-LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1
-YellowCarpet, 3 = YellowWool, 1:1, 2:1
-LimeCarpet, 3 = LimeWool, 1:1, 2:1
-PinkCarpet, 3 = PinkWool, 1:1, 2:1
-GrayCarpet, 3 = GrayWool, 1:1, 2:1
-LightGrayCarpet, 3 = LightGrayWool, 1:1, 2:1
-CyanCarpet, 3 = CyanWool, 1:1, 2:1
-PurpleCarpet, 3 = PurpleWool, 1:1, 2:1
-BlueCarpet, 3 = BlueWool, 1:1, 2:1
-BrownCarpet, 3 = BrownWool, 1:1, 2:1
-GreenCarpet, 3 = GreenWool, 1:1, 2:1
-RedCarpet, 3 = RedWool, 1:1, 2:1
-BlackCarpet, 3 = BlackWool, 1:1, 2:1
-WhiteCarpet, 3 = WhiteWool, 1:1, 2:1
-
-#******************************************************#
-# Stained Glass:
-#
-OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
-MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
-LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
-YellowStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
-LimeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
-PinkStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
-GrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
-LightGrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
-CyanStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
-VioletStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
-BlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
-BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
-GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
-RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
-BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
-WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
-
-#******************************************************#
-# Stained Glass Pane:
-#
-OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-YellowStainedGlassPane, 16 = YellowStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-LimeStainedGlassPane, 16 = LimeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-PinkStainedGlassPane, 16 = PinkStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-GrayStainedGlassPane, 16 = GrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-LightGrayStainedGlassPane, 16 = LightGrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-CyanStainedGlassPane, 16 = CyanStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-VioletStainedGlassPane, 16 = VioletStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-BlueStainedGlassPane, 16 = BlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
-
-#******************************************************#
-# Stained Clay:
-#
-WhiteStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
-OrangeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
-MagentaStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
-LightBlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
-YellowStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
-LimeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
-PinkStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
-GrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
-LightGrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
-CyanStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
-VioletStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
-BlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
-BrownStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
-GreenStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
-RedStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
-BlackStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
-
-#******************************************************#
-# Enchantment & Brewing
-#
-GlassBottle, 3 = Glass, 1:1, 2:2, 3:1
-Cauldron = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 2:3, 3:3
-BrewingStand = Cobblestone, 1:2, 2:2, 3:2 | BlazeRod, 2:1
-BlazePowder, 2 = BlazeRod, *
-MagmaCream = SlimeBall, * | BlazePowder, *
-FermentedSpiderEye = SpiderEye, * | Sugar, * | BrownMushroom, *
-GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
-GoldNugget, 9 = GoldIngot, *
-EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1
-
-#******************************************************#
-# Dyed Armor
-# Do not modify
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-
-LeatherPants = LeatherPants^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
-
-#******************************************************#
-# Fireworks & Co.
-# (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings)
-
-# Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder
-FireworkRocket = Paper, * | Gunpowder, *
-FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, *
-FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
-FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, *
-FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, *
-FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
-
-# Radioactive firework stars
-# Plain powder and dye
-FireworkStar = Gunpowder, * | Dye ^-1, *
-
-# Powder and effect, with effect combining
-FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, *
-
-# Powder and shape (no shape combining possible)
-FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, *
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-# Power and shape (no shape combining possible), combined with effect
-FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, *
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-# Power and shape (no shape combining possible), combined with effect (with effect combining)
-FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, *
-FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, *
-
-# Star fade colour-change
-FireworkStar = FireworkStar, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
-FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *