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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-24 15:55:08 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-24 15:55:08 +0100 |
commit | f95064a85c83e1a77a5de2f8a09e5907573f8277 (patch) | |
tree | 9896aa6cff228acbc0b188b6c37e2032152fe661 /MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua | |
parent | Fixed some comments and added debug logging (diff) | |
parent | RCONClient: Initial implementation. (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua b/MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua new file mode 100644 index 000000000..e6f115f37 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnBlockToPickups.lua @@ -0,0 +1,62 @@ +return +{ + HOOK_BLOCK_TO_PICKUPS = + { + CalledWhen = "A block is about to be dug ({{cPlayer|player}}, {{cEntity|entity}} or natural reason), plugins may override what pickups that will produce.", + DefaultFnName = "OnBlockToPickups", -- also used as pagename + Desc = [[ + This callback gets called whenever a block is about to be dug. This includes {{cPlayer|players}} + digging blocks, entities causing blocks to disappear ({{cTNTEntity|TNT}}, Endermen) and natural + causes (water washing away a block). Plugins may override the amount and kinds of pickups this + action produces. + ]], + Params = + { + { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the block resides" }, + { Name = "Digger", Type = "{{cEntity}} descendant", Notes = "The entity causing the digging. May be a {{cPlayer}}, {{cTNTEntity}} or even nil (natural causes)" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "Block type of the block" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "Block meta of the block" }, + { Name = "Pickups", Type = "{{cItems}}", Notes = "Items that will be spawned as pickups" }, + }, + Returns = [[ + If the function returns false or no value, the next callback in the hook chain will be called. If + the function returns true, no other callbacks in the chain will be called.</p> + <p> + Either way, the server will then spawn pickups specified in the Pickups parameter, so to disable + pickups, you need to Clear the object first, then return true. + ]], + CodeExamples = + { + { + Title = "Modify pickups", + Desc = "This example callback function makes tall grass drop diamonds when digged by natural causes (washed away by water).", + Code = [[ +function OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups) + if (a_Digger ~= nil) then + -- Not a natural cause + return false; + end + if (a_BlockType ~= E_BLOCK_TALL_GRASS) then + -- Not a tall grass being washed away + return false; + end + + -- Remove all pickups suggested by MCServer: + a_Pickups:Clear(); + + -- Drop a diamond: + a_Pickups:Add(cItem(E_ITEM_DIAMOND)); + return true; +end; + ]], + }, + } , -- CodeExamples + }, -- HOOK_BLOCK_TO_PICKUPS +} + + + + |