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author | mathiascode <8754153+mathiascode@users.noreply.github.com> | 2017-08-24 11:19:40 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-08-24 11:19:40 +0200 |
commit | 02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch) | |
tree | 66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /CMakeLists.txt | |
parent | Added check to deactivate existing entity effects when new entity effects are added. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index fbccdf0d8..124169ddd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -19,7 +19,7 @@ if (POLICY CMP0054) cmake_policy(SET CMP0054 NEW) endif() -# Without this, the MSVC variable isn't defined for MSVC builds ( http://www.cmake.org/pipermail/cmake/2011-November/047130.html ) +# Without this, the MSVC variable isn't defined for MSVC builds ( https://cmake.org/pipermail/cmake/2011-November/047130.html ) enable_language(CXX C) # Enable the support for solution folders in MSVC @@ -94,7 +94,7 @@ else() endif() # We need C++11 features, Visual Studio has those from VS2012, but it needs a new platform toolset for those; VS2013 supports them natively: -# Adapted from http://binglongx.wordpress.com/2013/06/28/set-non-default-platform-toolset-in-cmake/ +# Adapted from https://web.archive.org/web/https://binglongx.wordpress.com/2013/06/28/set-non-default-platform-toolset-in-cmake/ if(MSVC OR MSVC_IDE) if( MSVC_VERSION LESS 1700 ) # VC10- / VS2010- message(FATAL_ERROR "The project requires C++11 features. " |