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author | Mattes D <github@xoft.cz> | 2014-10-19 11:46:38 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-10-19 11:46:38 +0200 |
commit | ebd31ff1321aeb23b5698d74c08f599a2fa62988 (patch) | |
tree | 4e62f334b5cdcf7d7c2c8a7a832211afc724d3ba | |
parent | Bindings: Removed obsolete codegen files. (diff) | |
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-rw-r--r-- | src/Bindings/LuaState.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Entity.h | 10 |
2 files changed, 8 insertions, 6 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 85e3f9fc5..63170660b 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -16,6 +16,8 @@ extern "C" #include "Bindings.h" #include "ManualBindings.h" #include "DeprecatedBindings.h" +#include "../Entities/Entity.h" +#include "../BlockEntities/BlockEntity.h" // fwd: SQLite/lsqlite3.c extern "C" @@ -556,7 +558,7 @@ void cLuaState::Push(cEntity * a_Entity) { ASSERT(IsValid()); - tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); + tolua_pushusertype(m_LuaState, a_Entity, (a_Entity == nullptr) ? "cEntity" : a_Entity->GetClass()); m_NumCurrentFunctionArgs += 1; } diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index f0577aba2..07754791d 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -172,13 +172,13 @@ public: /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) virtual bool IsA(const char * a_ClassName) const; - /// Returns the topmost class name for the object - virtual const char * GetClass(void) const; - - // Returns the class name of this class + /** Returns the class name of this class */ static const char * GetClassStatic(void); - /// Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent). + /** Returns the topmost class name for the object */ + virtual const char * GetClass(void) const; + + /** Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent). */ virtual const char * GetParentClass(void) const; cWorld * GetWorld(void) const { return m_World; } |