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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-07 12:31:54 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-07 12:31:54 +0100
commitd63b092e02f03f28fbb85252dd36fde1fad69db3 (patch)
treec61d74529d5a33b132535dea78540912ecf6b098
parentAdded the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :) (diff)
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-rw-r--r--source/WSSAnvil.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp
index ebec8bdc6..8b0bbbae8 100644
--- a/source/WSSAnvil.cpp
+++ b/source/WSSAnvil.cpp
@@ -143,7 +143,6 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString &
strm.avail_out = sizeof(Uncompressed);
strm.next_in = (Bytef *)a_Data.data();
strm.avail_in = a_Data.size();
- inflateReset(&strm);
int res = inflate(&strm, Z_FINISH);
inflateEnd(&strm);
if (res != Z_STREAM_END)