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author | Tycho <work.tycho+git@gmail.com> | 2014-03-10 19:34:20 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-03-10 19:34:20 +0100 |
commit | 2eca30aebc9a4f7307c31a75ca23e19fa3f1a4a7 (patch) | |
tree | f5726673e266e7db616d0c8d90b836761dafb9ce | |
parent | Use string.reserve to avoid the need to do inplace byteswap (diff) | |
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-rw-r--r-- | src/ClientHandle.cpp | 13 | ||||
-rw-r--r-- | src/LightingThread.cpp | 6 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 4 |
3 files changed, 2 insertions, 21 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 94c9f5f71..df728e83b 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -36,19 +36,6 @@ - - -#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\ - case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\ - case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; } - - - - - -/** If the number of queued outgoing packets reaches this, the client will be kicked */ -#define MAX_OUTGOING_PACKETS 2000 - /** Maximum number of explosions to send this tick, server will start dropping if exceeded */ #define MAX_EXPLOSIONS_PER_TICK 20 diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index 44dadb8a9..302473d71 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -13,12 +13,6 @@ -/// If more than this many chunks are in the queue, a warning is printed to the log -#define WARN_ON_QUEUE_SIZE 800 - - - - /// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]: class cReader : diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index eb159f28d..070738164 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -507,10 +507,10 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio // The biomes stored don't match in size return NULL; } - const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx)); + const char * BiomeData = (a_NBT.GetData(a_TagIdx)); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { - (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i])); + (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4])); if ((*a_BiomeMap)[i] == 0xff) { // Unassigned biomes |